Player Matchup

Fenrir
Fenrir
Draxht
Fenrir
Level 17
God Stats
1W - 3L
1,375 SR
Queue Stats
33W - 61L
1,292 Elo+
Solo
Zeus
Zeus
GloryManUnited31
Zeus
Level 12
God Stats
2W - 3L
1,186 SR
Queue Stats
8W - 14L
1,295 Elo+
Solo
Fafnir
Fafnir
SolidLobster238
Fafnir
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
73W - 91L
1,269 Elo+
Solo
Anubis
Anubis
Turttlegang956
Anubis
Level 5
God Stats
7W - 10L
1,189 SR
Queue Stats
31W - 32L
1,472 Elo+
Party 1
Skadi
Skadi
vScxriz
Skadi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 102L
1,522 Elo+
Party 1
Team Averages
Level 17
1,310 SR
1,370 Elo+

VS

Team Averages
Level 25
1,529 SR
1,350 Elo+
Vamana
Vamana
J-ROD31891
Vamana
Level 29
God Stats
11W - 7L
1,586 SR
Queue Stats
102W - 107L
1,346 Elo+
Solo
Fenrir
Fenrir
NuggetxLover92
Fenrir
Level 26
God Stats
10W - 10L
1,494 SR
Queue Stats
60W - 96L
1,354 Elo+
Solo
Achilles
Achilles
SomaliaSurvivorr
Achilles
Level 27
God Stats
60W - 40L
1,562 SR
Queue Stats
93W - 91L
1,344 Elo+
Solo
Hera
Hera
ban_zoro
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
juanlegendary534
Cernunnos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 74L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draxht
Fenrir
12
1 / 5 / 0
7,298
456
2,712
13,504
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
4,617
289
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
0 / 7 / 0
6,137
384
2,508
10,670
9,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 6 / 1
7,589
474
10,774
10,408
4,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
vScxriz
Skadi
10
1 / 6 / 5
6,475
405
5,451
8,596
2,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
J-ROD31891
Vamana
13
5 / 0 / 2
8,692
543
5,442
7,611
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 1 / 3
10,225
639
5,356
8,020
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 2 / 3
8,733
546
6,778
9,292
4,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
13
4 / 0 / 7
8,830
552
5,591
5,032
1,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
12
3 / 4 / 7
8,091
506
7,476
9,693
2,557
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
24
24
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Draxht
Fenrir
1
5
0
0.2
L
0
0
0
0
W
Vamana
J-ROD31891
Vamana
5
0
2
6
W
6
1
3
7.5
L
0
7
0
0
W
6
2
3
3.75
L
5
6
1
0.92
W
Hera
4
0
7
7.5
W
Cernunnos
3
4
7
1.63
L
Skadi
vScxriz
Skadi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
30,643
43,178
Taken
39,648
21,097
Mitigated
15,276
10,752
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Draxht
Fenrir
2,712
1,212
0
5,684
13,504
5,121
0
642
12,862
0
46,149
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
J-ROD31891
Vamana
5,442
3,708
0
2,448
7,611
3,161
2,220
1,705
5,906
0
34,485
W
5,356
1,597
0
4,856
8,020
3,421
3,572
1,214
6,806
0
55,719
L
2,508
907
0
830
10,670
9,521
0
3,310
7,360
15,849
0
W
6,778
1,300
0
937
9,292
4,573
578
3,603
5,689
0
40,163
L
10,774
289
188
2,900
10,408
4,328
648
1,049
9,359
44,017
0
W
Hera
5,591
1,606
0
2,402
5,032
1,564
1,122
2,078
2,954
41,642
0
W
Cernunnos
7,476
4,700
0
2,453
9,693
2,557
115
4,682
5,011
0
30,190
L
Skadi
vScxriz
Skadi
5,451
2,214
606
544
8,596
2,127
690
590
8,006
0
17,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
44,571
216
Minions Killed
390
0
Camps Cleared
0
1,026,147
Distance Traveled
1,559,512
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,298
456
81
5
0
293,440
0
L
Zeus
4,617
289
0
0
0
6,778
0
W
Vamana
8,692
543
76
5
0
327,918
6
W
Fenrir
10,225
639
129
8
0
309,656
0
L
Fafnir
6,137
384
26
2
0
217,266
0
W
Achilles
8,733
546
57
4
0
324,268
0
L
Anubis
7,589
474
84
5
0
228,524
3
W
Hera
8,830
552
71
4
0
306,053
2
W
Cernunnos
8,091
506
57
4
0
291,617
0
L
Skadi
6,475
405
25
2
0
280,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role