Player Matchup

Fenrir
Fenrir
ACE MAX987
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,858 Elo+
Solo
Nox
Nox
Cocolandia1974
Nox
Level 11
God Stats
2W - 3L
1,218 SR
Queue Stats
46W - 41L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
Feral Wood
Sun Wukong
Level 38
God Stats
22W - 13L
1,708 SR
Queue Stats
59W - 57L
1,507 Elo+
Party 1
Horus
Horus
GodofAwesome578
Horus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,288 Elo+
Solo
Medusa
Medusa
Wasteful Mercy
Medusa
Level 22
God Stats
26W - 19L
1,633 SR
Queue Stats
385W - 365L
1,480 Elo+
Party 1
Team Averages
Level 22
1,512 SR
1,558 Elo+

VS

Team Averages
Level 21
1,414 SR
1,470 Elo+
Ares
Ares
Dacm456
Ares
Level 27
God Stats
5W - 4L
1,535 SR
Queue Stats
41W - 41L
1,562 Elo+
Solo
Hades
Hades
IDI0T MAN
Hades
Level 12
God Stats
6W - 4L
1,470 SR
Queue Stats
7W - 7L
1,721 Elo+
Solo
Erlang Shen
Erlang Shen
IndefiniteAsp
Erlang Shen
Level 43
God Stats
7W - 12L
1,519 SR
Queue Stats
458W - 699L
1,289 Elo+
Party 2
Rama
Rama
N0F5TCH1X
Rama
Level 8
God Stats
0W - 3L
1,263 SR
Queue Stats
9W - 10L
1,513 Elo+
Solo
Mulan
Mulan
xBlackxSoul_
Mulan
Level 17
God Stats
25W - 54L
1,284 SR
Queue Stats
359W - 612L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACE MAX987
Fenrir
12
8 / 0 / 3
7,274
661
4,817
4,802
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 3
6,746
613
2,932
3,440
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Feral Wood
Sun Wukong
11
0 / 0 / 0
5,989
544
2,367
3,686
1,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,310
483
1,339
7,091
3,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 2 / 2
4,894
445
4,202
5,821
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dacm456
Ares
9
3 / 1 / 2
5,895
536
3,526
7,133
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
IDI0T MAN
Hades
9
0 / 3 / 0
5,109
464
728
6,925
2,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
IndefiniteAsp
Erlang Shen
8
0 / 4 / 1
4,851
441
1,987
7,020
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
9
2 / 3 / 3
5,192
472
6,021
5,105
1,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,420
493
638
5,740
2,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACE MAX987
Fenrir
8
0
3
9.5
W
2
0
3
3.5
L
Ares
Dacm456
Ares
3
1
2
4
W
Sun Wukong
Feral Wood
Sun Wukong
0
0
0
0
W
1
3
3
0.83
L
Hades
IDI0T MAN
Hades
0
3
0
0
L
Erlang Shen
IndefiniteAsp
Erlang Shen
0
4
1
0.13
L
Rama
2
3
3
1.17
W
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
12,900
24,840
Taken
31,923
9,022
Mitigated
12,413
7,691
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACE MAX987
Fenrir
4,817
1,291
0
3,354
4,802
1,939
0
352
4,450
0
39,618
W
2,932
414
0
600
3,440
1,194
116
376
3,064
36,383
0
L
Ares
Dacm456
Ares
3,526
84
0
1,852
7,133
3,478
0
0
7,133
21,179
0
W
Sun Wukong
Feral Wood
Sun Wukong
2,367
148
0
729
3,686
1,235
140
0
3,686
0
34,317
W
1,339
832
474
2,095
7,091
3,189
0
2,310
4,781
0
17,316
L
Hades
IDI0T MAN
Hades
728
33
0
3,255
6,925
2,254
0
1,776
5,149
22,099
0
L
Erlang Shen
IndefiniteAsp
Erlang Shen
1,987
880
0
1,657
7,020
2,282
0
1,006
6,014
0
20,711
L
Rama
6,021
5,256
0
913
5,105
1,654
0
150
4,955
0
19,338
W
4,202
1,700
0
439
5,821
1,465
0
1,216
4,605
0
16,435
L
638
61
0
1,854
5,740
2,745
0
0
5,740
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
26,467
269
Minions Killed
228
0
Camps Cleared
0
1,075,922
Distance Traveled
984,523
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,274
661
73
7
0
253,577
3
W
Nox
6,746
613
82
7
0
185,347
2
L
Ares
5,895
536
23
2
0
199,137
2
W
Sun Wukong
5,989
544
53
5
0
201,652
0
W
Horus
5,310
483
39
4
0
216,839
0
L
Hades
5,109
464
50
5
0
175,914
3
L
Erlang Shen
4,851
441
43
4
0
208,907
0
L
Rama
5,192
472
40
4
0
206,085
0
W
Medusa
4,894
445
22
2
0
218,507
0
L
Mulan
5,420
493
72
7
0
194,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role