Player Matchup

Kuzenbo
Kuzenbo
InFainN4auT
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 80L
1,834 Elo+
Party 2
The Morrigan
The Morrigan
camrat1273
The Morrigan
Level 78
God Stats
4W - 11L
1,218 SR
Queue Stats
459W - 407L
1,420 Elo+
Party 4
Sun Wukong
Sun Wukong
kikoPROCOD
Sun Wukong
Level 149
God Stats
1W - 1L
1,574 SR
Queue Stats
153W - 65L
1,753 Elo+
Party 2
Rama
Rama
produde072
Rama
Level 17
God Stats
10W - 8L
1,277 SR
Queue Stats
111W - 58L
1,517 Elo+
Party 4
Da Ji
Da Ji
xInv3R
Da Ji
Level 128
God Stats
5W - 4L
1,650 SR
Queue Stats
266W - 155L
1,718 Elo+
Party 2
Team Averages
Level 81
1,444 SR
1,648 Elo+

VS

Team Averages
Level 45
1,685 SR
1,633 Elo+
Thor
Thor
HadeuZ
Thor
Level 85
God Stats
15W - 19L
1,448 SR
Queue Stats
141W - 150L
1,663 Elo+
Party 1
Chernobog
Chernobog
Pozzerz_
Chernobog
Level 53
God Stats
8W - 2L
1,801 SR
Queue Stats
219W - 148L
1,604 Elo+
Party 3
Erlang Shen
Erlang Shen
an angry vegan
Erlang Shen
Level 33
God Stats
27W - 19L
1,842 SR
Queue Stats
406W - 305L
1,692 Elo+
Party 3
Ra
Ra
xYoungLatino
Ra
Level 22
God Stats
11W - 4L
1,802 SR
Queue Stats
154W - 56L
1,774 Elo+
Party 1
Nemesis
Nemesis
zXSlayerzXz
Nemesis
Level 32
God Stats
2W - 2L
1,533 SR
Queue Stats
160W - 176L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
InFainN4auT
Kuzenbo
14
1 / 9 / 5
9,733
406
8,845
24,369
30,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
camrat1273
The Morrigan
18
1 / 9 / 3
11,179
466
8,357
15,567
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
kikoPROCOD
Sun Wukong
19
4 / 4 / 3
12,097
504
17,981
24,652
19,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 0
12,022
501
11,857
21,201
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
xInv3R
Da Ji
17
2 / 6 / 2
10,729
447
10,940
19,979
10,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HadeuZ
Thor
20
7 / 2 / 13
13,437
560
20,540
24,794
28,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
Pozzerz_
Chernobog
20
7 / 3 / 11
14,212
592
16,818
17,884
8,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
an angry vegan
Erlang Shen
19
8 / 1 / 15
12,587
524
14,997
22,592
17,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 1 / 13
14,163
590
22,861
18,126
14,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
zXSlayerzXz
Nemesis
20
3 / 4 / 8
12,634
526
5,154
14,218
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
11
Kills
33
33
Deaths
11
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thor
HadeuZ
Thor
7
2
13
6.75
L
Kuzenbo
InFainN4auT
Kuzenbo
1
9
5
0.39
W
Chernobog
Pozzerz_
Chernobog
7
3
11
4.17
W
Erlang Shen
an angry vegan
Erlang Shen
8
1
15
15.5
L
The Morrigan
camrat1273
The Morrigan
1
9
3
0.28
L
Sun Wukong
kikoPROCOD
Sun Wukong
4
4
3
1.38
L
3
5
0
0.6
L
Da Ji
xInv3R
Da Ji
2
6
2
0.5
W
8
1
13
14.5
W
Nemesis
zXSlayerzXz
Nemesis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,980
Damage
80,370
105,768
Taken
97,614
76,809
Mitigated
75,077
26,426
Healing
49,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
HadeuZ
Thor
20,540
8,073
0
6,646
24,794
28,341
909
2,973
21,781
0
96,937
L
Kuzenbo
InFainN4auT
Kuzenbo
8,845
3,129
0
1,876
24,369
30,954
136
6,034
18,080
31,621
0
W
Chernobog
Pozzerz_
Chernobog
16,818
10,521
0
9,445
17,884
8,360
4,982
2,618
15,216
0
116,179
W
Erlang Shen
an angry vegan
Erlang Shen
14,997
7,592
764
10,524
22,592
17,020
1,977
5,242
17,191
0
62,379
L
The Morrigan
camrat1273
The Morrigan
8,357
1,209
0
1,913
15,567
6,518
0
5,165
10,116
76,943
5,281
L
Sun Wukong
kikoPROCOD
Sun Wukong
17,981
3,180
0
9,699
24,652
19,813
238
4,743
19,709
0
81,200
L
11,857
8,107
0
7,832
21,201
8,657
830
3,299
17,726
0
103,509
L
Da Ji
xInv3R
Da Ji
10,940
1,853
0
5,106
19,979
10,867
0
2,610
17,180
0
81,629
W
22,861
1,630
8,568
9,787
18,126
14,670
477
3,192
14,768
125,784
0
W
Nemesis
zXSlayerzXz
Nemesis
5,154
1,721
243
3,407
14,218
6,686
760
2,630
11,548
0
81,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,760
Gold Earned
67,033
659
Minions Killed
719
0
Camps Cleared
0
2,068,373
Distance Traveled
2,315,460
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,437
560
142
6
0
424,891
2
L
Kuzenbo
9,733
406
41
2
0
403,685
1
W
Chernobog
14,212
592
213
9
0
427,571
2
W
Erlang Shen
12,587
524
60
3
0
520,439
8
L
The Morrigan
11,179
466
138
6
0
368,363
1
L
Sun Wukong
12,097
504
154
6
0
423,246
2
L
Rama
12,022
501
189
8
0
398,900
6
L
Da Ji
10,729
447
137
6
0
474,179
3
W
Ra
14,163
590
183
8
0
476,029
6
W
Nemesis
12,634
526
121
5
0
466,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role