Player Matchup

Izanami
Izanami
BestPlayzGGWP
Izanami
Level 14
God Stats
2W - 1L
1,831 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 2
Nemesis
Nemesis
DoktorArda
Nemesis
Level 7
God Stats
2W - 1L
1,620 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 2
Vamana
Vamana
Judal59
Vamana
Level 7
God Stats
0W - 1L
1,885 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 2
Yemoja
Yemoja
OZZll
Yemoja
Level 5
God Stats
2W - 1L
1,629 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 2
Pele
Pele
İtfaiyeciEren
Pele
Level 3
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Team Averages
Level 7
1,737 SR
1,743 Elo+

VS

Team Averages
Level 26
1,661 SR
1,595 Elo+
Susano
Susano
FigiCZE
Susano
Level 17
God Stats
3W - 2L
1,497 SR
Queue Stats
22W - 14L
1,525 Elo+
Solo
Nox
Nox
Fiorylagamay
Nox
Level 28
God Stats
65W - 52L
1,584 SR
Queue Stats
182W - 174L
1,554 Elo+
Party 1
Athena
Athena
IPaly
Athena
Level 28
God Stats
6W - 1L
1,984 SR
Queue Stats
130W - 107L
1,606 Elo+
Solo
Mercury
Mercury
Karoukatchiketam
Mercury
Level 26
God Stats
20W - 11L
1,585 SR
Queue Stats
133W - 92L
1,618 Elo+
Party 1
Apollo
Apollo
twoblade75
Apollo
Level 29
God Stats
33W - 24L
1,655 SR
Queue Stats
67W - 47L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
0 / 4 / 0
3,082
514
544
3,539
452
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DoktorArda
Nemesis
2
0 / 2 / 0
2,952
492
128
2,131
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
Judal59
Vamana
6
0 / 1 / 0
3,316
553
785
2,702
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
OZZll
Yemoja
5
0 / 2 / 0
3,255
543
1,113
2,694
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 4 / 0
3,556
593
869
4,234
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FigiCZE
Susano
6
0 / 1 / 0
3,622
604
1,597
1,878
527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
5 / 0 / 0
4,420
737
2,912
2,336
635
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
IPaly
Athena
7
1 / 0 / 6
4,420
737
1,181
2,287
846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
4 / 0 / 1
4,720
787
1,700
3,000
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
twoblade75
Apollo
8
3 / 0 / 2
4,611
769
2,405
1,946
466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
L
Nemesis
DoktorArda
Nemesis
0
2
0
0
W
Susano
FigiCZE
Susano
0
1
0
0
W
5
0
0
5
W
Athena
IPaly
Athena
1
0
6
4
L
Vamana
Judal59
Vamana
0
1
0
0
W
4
0
1
4.5
L
Yemoja
OZZll
Yemoja
0
2
0
0
W
Apollo
twoblade75
Apollo
3
0
2
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,439
Damage
9,795
15,300
Taken
11,447
4,064
Mitigated
3,215
1,884
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
544
540
0
405
3,539
452
0
461
3,078
0
11,709
L
Nemesis
DoktorArda
Nemesis
128
49
0
534
2,131
420
0
627
1,504
0
4,661
W
Susano
FigiCZE
Susano
1,597
365
0
0
1,878
527
0
0
1,878
0
10,182
W
2,912
621
0
976
2,336
635
491
189
2,147
16,744
0
W
Athena
IPaly
Athena
1,181
275
0
1,118
2,287
846
0
575
1,712
7,462
0
L
Vamana
Judal59
Vamana
785
258
0
193
2,702
1,120
0
0
2,702
0
8,625
W
1,700
793
0
1,701
3,000
741
0
52
2,948
0
20,621
L
Yemoja
OZZll
Yemoja
1,113
153
290
262
2,694
848
0
689
2,005
5,167
0
W
Apollo
twoblade75
Apollo
2,405
1,782
0
975
1,946
466
690
297
1,649
0
22,844
L
869
389
0
200
4,234
1,224
0
2,316
1,918
0
11,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,161
Gold Earned
21,793
78
Minions Killed
161
0
Camps Cleared
0
567,964
Distance Traveled
622,883
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,082
514
22
4
0
115,765
0
L
Nemesis
2,952
492
12
2
0
81,985
0
W
Susano
3,622
604
20
3
0
124,533
0
W
Nox
4,420
737
26
4
0
130,989
3
W
Athena
4,420
737
11
2
0
126,623
2
L
Vamana
3,316
553
20
3
0
111,134
0
W
Mercury
4,720
787
55
9
0
133,267
1
L
Yemoja
3,255
543
7
1
0
124,814
0
W
Apollo
4,611
769
49
8
0
107,471
2
L
Pele
3,556
593
17
3
0
134,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role