Player Matchup

Chang'e
Chang'e
KleineFoxx
Chang'e
Level 18
God Stats
12W - 1L
1,714 SR
Queue Stats
140W - 51L
1,748 Elo+
Party 1
Cthulhu
Cthulhu
KoKeeN
Cthulhu
Level 17
God Stats
3W - 1L
1,880 SR
Queue Stats
8W - 8L
1,635 Elo+
Party 2
Medusa
Medusa
LapinPred4tor
Medusa
Level 18
God Stats
6W - 2L
1,661 SR
Queue Stats
6W - 2L
1,635 Elo+
Party 2
Mulan
Mulan
Shawddore
Mulan
Level 158
God Stats
18W - 7L
1,447 SR
Queue Stats
183W - 134L
1,617 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TiaSmurff
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,704 SR
Queue Stats
80W - 17L
1,771 Elo+
Party 1
Team Averages
Level 47
1,681 SR
1,681 Elo+

VS

Team Averages
Level 12
1,581 SR
1,621 Elo+
Loki
Loki
InsideUrBackdoor
Loki
Level 14
God Stats
13W - 4L
1,863 SR
Queue Stats
49W - 24L
1,647 Elo+
Party 3
Jing Wei
Jing Wei
KanieKruegs
Jing Wei
Level 21
God Stats
0W - 2L
1,317 SR
Queue Stats
120W - 138L
1,520 Elo+
Solo
Hades
Hades
RotationsEUer
Hades
Level 14
God Stats
1W - 1L
1,726 SR
Queue Stats
51W - 26L
1,679 Elo+
Party 3
Guan Yu
Guan Yu
SpawaczDaniel1
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Cerberus
Cerberus
xLDeidraLx
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KleineFoxx
Chang'e
14
7 / 0 / 2
8,827
631
4,040
3,291
2,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KoKeeN
Cthulhu
12
4 / 2 / 2
7,321
523
9,142
8,824
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 3
7,675
548
7,086
7,515
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Shawddore
Mulan
15
3 / 0 / 9
8,739
624
7,985
9,035
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
TiaSmurff
Ah Muzen Cab
14
0 / 4 / 2
8,215
587
5,741
7,977
2,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,831
488
4,813
8,093
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
KanieKruegs
Jing Wei
10
0 / 4 / 2
5,837
417
3,003
9,097
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 0
8,722
623
6,033
10,176
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,189
442
1,899
7,570
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
xLDeidraLx
Cerberus
11
1 / 4 / 2
6,685
478
3,642
10,599
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Jing Wei
KanieKruegs
Jing Wei
0
4
2
0.25
W
Chang'e
KleineFoxx
Chang'e
7
0
2
8
W
Cthulhu
KoKeeN
Cthulhu
4
2
2
2.5
W
4
1
3
5.5
L
4
2
0
2
W
Mulan
Shawddore
Mulan
3
0
9
7.5
L
0
5
1
0.1
W
Ah Muzen Cab
TiaSmurff
Ah Muzen Cab
0
4
2
0.25
L
Cerberus
xLDeidraLx
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,994
Damage
19,390
36,642
Taken
45,535
17,074
Mitigated
21,675
14,834
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
1,733
0
3,040
8,093
2,477
0
1,534
6,559
0
40,323
L
Jing Wei
KanieKruegs
Jing Wei
3,003
2,579
0
740
9,097
2,759
0
4,519
4,328
0
22,468
W
Chang'e
KleineFoxx
Chang'e
4,040
327
919
2,045
3,291
2,712
112
53
3,138
40,972
0
W
Cthulhu
KoKeeN
Cthulhu
9,142
117
434
1,633
8,824
5,454
0
1,866
6,938
33,899
0
W
7,086
2,546
547
3,287
7,515
2,381
502
1,357
6,133
0
52,131
L
6,033
1,022
153
4,887
10,176
5,158
0
581
9,595
61,889
0
W
Mulan
Shawddore
Mulan
7,985
1,145
0
4,757
9,035
3,712
0
1,151
7,784
0
52,228
L
1,899
493
0
964
7,570
4,914
69
2,553
4,992
0
29,295
W
Ah Muzen Cab
TiaSmurff
Ah Muzen Cab
5,741
1,944
0
1,212
7,977
2,815
0
5,248
2,729
0
68,033
L
Cerberus
xLDeidraLx
Cerberus
3,642
132
0
1,347
10,599
6,367
0
3,470
6,879
28,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
34,264
484
Minions Killed
408
0
Camps Cleared
0
1,462,792
Distance Traveled
1,357,927
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,831
488
84
6
0
305,723
0
L
Jing Wei
5,837
417
48
3
0
259,127
0
W
Chang'e
8,827
631
84
6
0
292,970
2
W
Cthulhu
7,321
523
67
5
0
305,649
3
W
Medusa
7,675
548
85
6
0
287,533
2
L
Hades
8,722
623
169
12
0
270,729
2
W
Mulan
8,739
624
112
8
0
315,534
2
L
Guan Yu
6,189
442
61
4
0
249,417
1
W
Ah Muzen Cab
8,215
587
136
10
0
261,106
0
L
Cerberus
6,685
478
46
3
0
272,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role