Player Matchup

Nike
Nike
DJ_Sn3akerH3ad
Nike
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
375W - 335L
1,596 Elo+
Party 1
Ymir
Ymir
GodTierNewton
Ymir
Level 26
God Stats
56W - 9L
1,807 SR
Queue Stats
68W - 20L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
xXScArEfAcE41Xx
Cthulhu
Level 160
God Stats
17W - 12L
1,781 SR
Queue Stats
693W - 592L
1,695 Elo+
Party 1
Team Averages
Level 108
1,696 SR
1,648 Elo+

VS

Team Averages
Level 26
1,522 SR
1,411 Elo+
Sun Wukong
Sun Wukong
Fred_Burn
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
PeePaVee
Nu Wa
Level 9
God Stats
0W - 2L
1,566 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Scylla
Scylla
alibabasan
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 15
12,396
689
13,661
14,155
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 17
12,834
713
6,460
15,756
16,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 1 / 7
13,079
727
20,531
17,597
8,557
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fred_Burn
Sun Wukong
14
1 / 2 / 2
10,301
572
6,729
17,566
6,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
PeePaVee
Nu Wa
13
1 / 9 / 2
10,336
574
11,650
11,687
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
alibabasan
Scylla
13
1 / 11 / 3
10,499
583
5,175
16,592
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
3
4
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Sun Wukong
Fred_Burn
Sun Wukong
1
2
2
1
W
4
2
17
6.25
L
Nu Wa
PeePaVee
Nu Wa
1
9
2
0.22
L
Scylla
alibabasan
Scylla
1
11
3
0.23
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
23,554
47,508
Taken
45,845
37,054
Mitigated
14,907
8,733
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,661
1,052
0
687
14,155
12,308
717
3,975
9,914
0
44,423
L
Sun Wukong
Fred_Burn
Sun Wukong
6,729
1,540
110
2,225
17,566
6,881
0
10,950
6,409
0
49,934
W
6,460
565
0
1,649
15,756
16,189
414
5,875
7,995
34,503
0
L
Nu Wa
PeePaVee
Nu Wa
11,650
2,452
0
0
11,687
3,260
0
6,523
4,939
42,430
0
L
Scylla
alibabasan
Scylla
5,175
330
0
493
16,592
4,766
0
9,647
6,691
30,300
0
W
20,531
382
957
5,440
17,597
8,557
600
6,484
11,039
71,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
31,136
198
Minions Killed
165
0
Camps Cleared
0
997,280
Distance Traveled
825,834
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,396
689
53
3
0
356,421
0
L
Sun Wukong
10,301
572
59
3
0
337,332
0
W
Ymir
12,834
713
49
3
0
299,952
0
L
Nu Wa
10,336
574
68
4
0
251,118
0
L
Scylla
10,499
583
38
2
0
237,384
1
W
Cthulhu
13,079
727
96
5
0
340,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role