Player Matchup

Merlin
Merlin
ASAPandaa
Merlin
Level 38
God Stats
3W - 2L
1,442 SR
Queue Stats
65W - 56L
1,368 Elo+
Solo
Izanami
Izanami
Szymeque
Izanami
Level 53
God Stats
9W - 8L
1,485 SR
Queue Stats
22W - 27L
1,452 Elo+
Solo
Sobek
Sobek
thekiller45200
Sobek
Level 103
God Stats
11W - 6L
1,669 SR
Queue Stats
114W - 137L
1,433 Elo+
Solo
Team Averages
Level 65
1,532 SR
1,418 Elo+

VS

Team Averages
Level 85
1,466 SR
1,372 Elo+
Susano
Susano
Draza-Cetnik
Susano
Level 66
God Stats
3W - 12L
1,298 SR
Queue Stats
113W - 211L
1,313 Elo+
Party 1
Nox
Nox
Grobar_SRB_1991
Nox
Level 85
God Stats
3W - 6L
1,615 SR
Queue Stats
356W - 607L
1,313 Elo+
Party 1
Hercules
Hercules
iTzBardock-
Hercules
Level 103
God Stats
2W - 4L
1,487 SR
Queue Stats
17W - 22L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASAPandaa
Merlin
12
2 / 2 / 8
8,884
683
7,128
5,833
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Szymeque
Izanami
14
7 / 2 / 5
10,465
805
8,952
7,131
2,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 9
9,958
766
6,980
13,846
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 4 / 4
8,627
664
7,752
10,776
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 7
8,110
624
5,011
8,570
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
iTzBardock-
Hercules
12
4 / 4 / 3
8,615
663
7,104
12,622
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
9
9
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
ASAPandaa
Merlin
2
2
8
3
L
Susano
4
4
4
1.5
L
1
4
7
1.13
W
Izanami
Szymeque
Izanami
7
2
5
4.75
L
Hercules
iTzBardock-
Hercules
4
4
3
1.38
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,060
Damage
19,867
26,810
Taken
31,968
15,206
Mitigated
15,334
7,500
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ASAPandaa
Merlin
7,128
418
0
627
5,833
1,968
271
559
5,199
28,729
0
L
Susano
7,752
1,321
0
3,070
10,776
3,855
200
3,912
6,636
0
30,143
L
5,011
898
475
2,538
8,570
3,166
561
4,931
3,413
21,997
0
W
Izanami
Szymeque
Izanami
8,952
5,860
453
1,326
7,131
2,375
2,975
1,015
6,041
0
45,277
L
Hercules
iTzBardock-
Hercules
7,104
1,331
0
3,252
12,622
8,313
471
4,874
7,454
0
25,223
W
6,980
337
710
4,384
13,846
10,863
0
3,547
10,074
20,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
25,352
131
Minions Killed
97
0
Camps Cleared
0
694,891
Distance Traveled
741,668
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,884
683
48
4
0
214,760
1
L
Susano
8,627
664
36
3
0
259,915
0
L
Nox
8,110
624
32
2
0
224,499
1
W
Izanami
10,465
805
63
5
0
241,694
1
L
Hercules
8,615
663
29
2
0
257,254
4
W
Sobek
9,958
766
20
2
0
238,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role