Player Matchup

Olorun
Olorun
Joao_vm_
Olorun
Level 22
God Stats
16W - 17L
1,288 SR
Queue Stats
118W - 130L
1,361 Elo+
Solo
Odin
Odin
NelsonELP_toAmo
Odin
Level 16
God Stats
3W - 5L
1,094 SR
Queue Stats
276W - 332L
1,500 Elo+
Party 2
Neith
Neith
TFA_Rmichael093
Neith
Level 6
God Stats
4W - 10L
1,214 SR
Queue Stats
202W - 302L
1,500 Elo+
Party 2
Hades
Hades
bysape445
Hades
Level 6
God Stats
3W - 7L
1,146 SR
Queue Stats
75W - 146L
1,500 Elo+
Party 2
Artio
Artio
elcrak_2421
Artio
Level 5
God Stats
0W - 3L
988 SR
Queue Stats
116W - 188L
1,500 Elo+
Party 2
Team Averages
Level 11
1,146 SR
1,472 Elo+

VS

Team Averages
Level 24
1,382 SR
1,287 Elo+
Bellona
Bellona
JustAPrankBro8
Bellona
Level 17
God Stats
1W - 0L
1,303 SR
Queue Stats
30W - 22L
1,230 Elo+
Party 1
Apollo
Apollo
SwiftJoey181025
Apollo
Level 15
God Stats
2W - 1L
1,340 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 1
Pele
Pele
mateotj
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,339 Elo+
Solo
Merlin
Merlin
sunny_D313
Merlin
Level 28
God Stats
20W - 27L
1,268 SR
Queue Stats
72W - 98L
1,176 Elo+
Solo
Raijin
Raijin
yungtarts
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Joao_vm_
Olorun
16
2 / 12 / 1
10,067
387
7,555
21,975
7,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 3
10,739
413
7,182
18,516
13,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 0
8,172
314
4,479
17,784
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
bysape445
Hades
16
3 / 10 / 0
10,203
392
8,235
22,819
15,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 1
8,349
321
795
20,355
17,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
12,211
470
10,099
17,977
16,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 1 / 13
13,210
508
15,400
7,236
3,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
mateotj
Pele
20
10 / 0 / 8
15,376
591
13,623
19,365
12,452
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
sunny_D313
Merlin
20
5 / 2 / 5
14,305
550
11,912
9,989
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
yungtarts
Raijin
20
16 / 1 / 10
15,465
595
34,285
19,244
10,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
7
Kills
43
43
Deaths
8
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
Joao_vm_
Olorun
2
12
1
0.21
W
5
4
10
2.5
L
2
5
3
0.7
W
7
1
13
13.5
L
0
8
0
0
L
Hades
bysape445
Hades
3
10
0
0.3
L
0
8
1
0.06
W
Pele
mateotj
Pele
10
0
8
14
W
Merlin
sunny_D313
Merlin
5
2
5
3.75
W
Raijin
yungtarts
Raijin
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
85,319
101,449
Taken
73,811
61,323
Mitigated
46,578
15,226
Healing
29,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Joao_vm_
Olorun
7,555
3,828
895
5,495
21,975
7,975
523
15,124
6,745
49,272
0
W
10,099
3,301
0
6,099
17,977
16,085
1,426
3,163
14,739
0
50,529
L
7,182
1,073
0
2,525
18,516
13,504
233
10,786
7,364
0
52,333
W
15,400
12,343
0
3,902
7,236
3,400
3,855
2,628
4,583
0
71,012
L
4,479
3,676
0
2,964
17,784
6,203
1,340
4,206
13,578
0
41,072
L
Hades
bysape445
Hades
8,235
210
102
2,868
22,819
15,876
1,095
9,706
12,705
39,812
0
L
795
340
0
377
20,355
17,765
390
5,447
14,860
12,860
0
W
Pele
mateotj
Pele
13,623
4,294
0
2,675
19,365
12,452
1,006
2,346
16,894
0
155,179
W
Merlin
sunny_D313
Merlin
11,912
616
10
2,177
9,989
4,159
2,314
3,107
6,757
92,698
0
W
Raijin
yungtarts
Raijin
34,285
5,782
0
14,261
19,244
10,482
4,059
5,341
13,728
130,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
70,567
358
Minions Killed
727
0
Camps Cleared
0
2,118,959
Distance Traveled
2,474,310
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,067
387
84
3
0
396,422
1
W
Bellona
12,211
470
81
3
0
516,259
4
L
Odin
10,739
413
101
4
0
534,069
0
W
Apollo
13,210
508
115
4
0
413,398
0
L
Neith
8,172
314
78
3
0
365,570
0
L
Hades
10,203
392
63
2
0
429,478
0
L
Artio
8,349
321
32
1
0
393,420
1
W
Pele
15,376
591
189
7
0
571,882
2
W
Merlin
14,305
550
171
7
0
507,663
0
W
Raijin
15,465
595
171
7
0
465,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role