Player Matchup

Osiris
Osiris
Antijas
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 303L
1,429 Elo+
Party 2
Agni
Agni
BibiPig
Agni
Level 40
God Stats
1W - 4L
1,319 SR
Queue Stats
60W - 58L
1,469 Elo+
Party 3
Ah Puch
Ah Puch
Bybainfg
Ah Puch
Level 18
God Stats
1W - 2L
1,474 SR
Queue Stats
40W - 43L
1,422 Elo+
Party 3
Merlin
Merlin
Raigon00
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 96L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Reznogamer
Cthulhu
Level 5
God Stats
1W - 3L
1,070 SR
Queue Stats
6W - 8L
1,260 Elo+
Solo
Team Averages
Level 22
1,373 SR
1,389 Elo+

VS

Team Averages
Level 19
1,555 SR
1,405 Elo+
Odin
Odin
Revolte99
Odin
Level 7
God Stats
3W - 1L
1,561 SR
Queue Stats
8W - 9L
1,394 Elo+
Solo
Yemoja
Yemoja
Sipethic
Yemoja
Level 5
God Stats
15W - 11L
1,646 SR
Queue Stats
60W - 71L
1,449 Elo+
Party 1
Hel
Hel
TheEmBeR
Hel
Level 13
God Stats
9W - 4L
1,568 SR
Queue Stats
22W - 23L
1,417 Elo+
Solo
Artemis
Artemis
VadbonD
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
kuningaskalle
Ao Kuang
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 61L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Antijas
Osiris
17
4 / 10 / 9
11,685
1,062
14,244
23,738
19,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
BibiPig
Agni
18
6 / 7 / 6
12,484
1,135
21,545
16,452
6,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Bybainfg
Ah Puch
16
0 / 10 / 7
9,846
895
6,288
17,350
6,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Raigon00
Merlin
17
2 / 8 / 8
10,937
994
12,291
14,881
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Reznogamer
Cthulhu
17
3 / 7 / 9
11,359
1,033
11,641
23,538
22,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

66

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
9 / 1 / 17
12,882
1,171
18,426
11,407
12,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Sipethic
Yemoja
20
1 / 2 / 26
12,658
1,151
9,430
16,283
17,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 15
11,076
1,007
9,433
12,230
6,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
VadbonD
Artemis
18
7 / 1 / 15
12,273
1,116
18,280
7,614
3,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
kuningaskalle
Ao Kuang
19
23 / 9 / 7
14,817
1,347
36,998
26,352
12,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
15
Kills
42
42
Deaths
15
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Osiris
Antijas
Osiris
4
10
9
0.85
L
Agni
BibiPig
Agni
6
7
6
1.29
L
Ah Puch
Bybainfg
Ah Puch
0
10
7
0.35
L
Merlin
Raigon00
Merlin
2
8
8
0.75
W
Odin
9
1
17
17.5
L
Cthulhu
Reznogamer
Cthulhu
3
7
9
1.07
W
Yemoja
Sipethic
Yemoja
1
2
26
7
W
2
2
15
4.75
W
Artemis
VadbonD
Artemis
7
1
15
14.5
W
Ao Kuang
kuningaskalle
Ao Kuang
23
9
7
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,009
Damage
92,567
95,959
Taken
73,886
61,615
Mitigated
51,129
5,059
Healing
24,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Antijas
Osiris
14,244
6,730
0
0
23,738
19,859
0
11,779
11,838
736
15,971
L
Agni
BibiPig
Agni
21,545
3,527
1,206
2,316
16,452
6,306
0
10,088
6,264
46,258
0
L
Ah Puch
Bybainfg
Ah Puch
6,288
2,037
0
65
17,350
6,724
0
10,513
6,762
17,031
0
L
Merlin
Raigon00
Merlin
12,291
1,337
0
0
14,881
5,893
0
8,647
6,109
31,079
0
W
Odin
18,426
8,074
0
436
11,407
12,193
0
8,251
3,156
0
26,852
L
Cthulhu
Reznogamer
Cthulhu
11,641
1,881
656
816
23,538
22,833
0
14,834
8,509
26,800
0
W
Yemoja
Sipethic
Yemoja
9,430
2,301
3,728
2,243
16,283
17,030
0
12,534
3,749
18,719
0
W
9,433
496
4,044
4,767
12,230
6,125
0
7,135
5,095
39,237
0
W
Artemis
VadbonD
Artemis
18,280
12,205
0
1,367
7,614
3,454
0
4,067
3,547
0
37,886
W
Ao Kuang
kuningaskalle
Ao Kuang
36,998
12,215
0
8,188
26,352
12,327
0
20,497
5,855
45,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,311
Gold Earned
63,706
155
Minions Killed
178
2
Camps Cleared
7
946,003
Distance Traveled
1,061,354
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,685
1,062
7
1
0
201,353
0
L
Agni
12,484
1,135
54
5
0
194,001
1
L
Ah Puch
9,846
895
17
2
0
140,179
0
L
Merlin
10,937
994
37
3
1
195,823
0
W
Odin
12,882
1,171
30
3
2
224,130
1
L
Cthulhu
11,359
1,033
40
4
1
214,647
0
W
Yemoja
12,658
1,151
20
2
1
240,366
0
W
Hel
11,076
1,007
55
5
0
218,748
1
W
Artemis
12,273
1,116
57
5
3
177,731
4
W
Ao Kuang
14,817
1,347
16
1
1
200,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role