Player Matchup

Cthulhu
Cthulhu
Black Magic 243
Cthulhu
Level 82
God Stats
48W - 37L
1,605 SR
Queue Stats
535W - 453L
1,586 Elo+
Party 1
Achilles
Achilles
Black Roze01
Achilles
Level 53
God Stats
149W - 134L
1,590 SR
Queue Stats
392W - 362L
1,510 Elo+
Party 1
Cupid
Cupid
DarkJugoTy
Cupid
Level 80
God Stats
20W - 25L
1,491 SR
Queue Stats
841W - 744L
1,515 Elo+
Party 1
Tyr
Tyr
Paolobernal2
Tyr
Level 104
God Stats
31W - 27L
1,268 SR
Queue Stats
495W - 490L
1,443 Elo+
Party 2
Tiamat
Tiamat
tarnicaen
Tiamat
Level 145
God Stats
55W - 53L
1,436 SR
Queue Stats
718W - 670L
1,475 Elo+
Party 2
Team Averages
Level 93
1,478 SR
1,506 Elo+

VS

Team Averages
Level 81
1,496 SR
1,467 Elo+
King Arthur
King Arthur
SchwitzerMax
King Arthur
Level 53
God Stats
10W - 15L
1,403 SR
Queue Stats
229W - 215L
1,456 Elo+
Party 3
Merlin
Merlin
facepump10
Merlin
Level 85
God Stats
6W - 10L
1,499 SR
Queue Stats
271W - 253L
1,438 Elo+
Party 3
Bakasura
Bakasura
huhthatsucks
Bakasura
Level 62
God Stats
1W - 1L
1,690 SR
Queue Stats
59W - 53L
1,482 Elo+
Party 3
Olorun
Olorun
josephine13055
Olorun
Level 123
God Stats
10W - 10L
1,500 SR
Queue Stats
444W - 408L
1,516 Elo+
Party 3
Nike
Nike
lucxxury
Nike
Level 83
God Stats
8W - 10L
1,390 SR
Queue Stats
132W - 119L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
12,495
543
28,866
16,094
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Black Roze01
Achilles
16
4 / 2 / 10
11,431
497
9,790
16,909
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
19
3 / 2 / 7
12,105
526
14,223
17,294
6,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 5
11,069
481
10,397
16,738
9,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
tarnicaen
Tiamat
20
5 / 3 / 1
14,753
641
21,387
16,608
19,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SchwitzerMax
King Arthur
20
4 / 3 / 2
12,310
535
18,037
33,129
24,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
facepump10
Merlin
7
0 / 2 / 0
7,020
305
3,366
3,803
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
huhthatsucks
Bakasura
17
3 / 4 / 2
10,258
446
10,481
21,800
9,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 8 / 1
11,251
489
16,343
21,710
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
15
0 / 6 / 2
9,484
412
8,433
28,240
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
10
11
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Achilles
Black Roze01
Achilles
4
2
10
4.5
W
Cupid
3
2
7
3.25
W
5
4
5
1.88
L
King Arthur
SchwitzerMax
King Arthur
4
3
2
1.67
L
Merlin
facepump10
Merlin
0
2
0
0
L
Bakasura
huhthatsucks
Bakasura
3
4
2
1
L
3
8
1
0.44
L
Nike
0
6
2
0.17
W
Tiamat
tarnicaen
Tiamat
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,663
Damage
56,660
83,643
Taken
108,682
65,475
Mitigated
58,709
30,617
Healing
36,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,866
1,521
2,445
4,251
16,094
10,477
2,285
4,254
11,410
94,624
0
W
Achilles
Black Roze01
Achilles
9,790
2,995
0
3,155
16,909
18,999
1,038
4,143
11,472
0
36,665
W
Cupid
14,223
8,269
269
10,842
17,294
6,697
5,601
8,599
8,268
0
88,701
W
10,397
1,784
0
4,265
16,738
9,865
1,710
2,303
13,723
0
63,560
L
King Arthur
SchwitzerMax
King Arthur
18,037
3,051
328
13,812
33,129
24,795
0
20,575
12,456
68
91,372
L
Merlin
facepump10
Merlin
3,366
575
0
985
3,803
1,059
0
1,781
1,797
20,286
0
L
Bakasura
huhthatsucks
Bakasura
10,481
6,409
0
3,976
21,800
9,263
0
9,587
12,163
0
65,734
L
16,343
8,467
493
8,348
21,710
8,642
146
5,450
16,110
88,395
0
L
Nike
8,433
1,574
0
8,395
28,240
14,950
0
11,962
15,903
0
43,580
W
Tiamat
tarnicaen
Tiamat
21,387
3,296
0
5,390
16,608
19,437
4,598
110
15,769
118,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,853
Gold Earned
50,323
654
Minions Killed
620
0
Camps Cleared
0
2,274,169
Distance Traveled
1,885,859
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,495
543
146
6
0
477,635
1
W
Achilles
11,431
497
46
2
0
474,515
3
W
Cupid
12,105
526
144
6
0
427,053
2
W
Tyr
11,069
481
83
4
0
481,404
0
L
King Arthur
12,310
535
204
9
0
455,449
2
L
Merlin
7,020
305
46
2
0
160,646
1
L
Bakasura
10,258
446
130
6
0
483,945
2
L
Olorun
11,251
489
163
7
0
356,152
7
L
Nike
9,484
412
77
3
0
429,667
1
W
Tiamat
14,753
641
235
10
0
413,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role