Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TandemRhombus
Yemoja
Level 68
God Stats
16W - 12L
1,534 SR
Queue Stats
83W - 69L
1,520 Elo+
Party 2
Hel
Hel
XQuetzaliX
Hel
Level 22
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2
Team Averages
Level 82
1,447 SR
1,491 Elo+

VS

Team Averages
Level 74
1,326 SR
1,475 Elo+
He Bo
He Bo
D347HbyFappin420
He Bo
Level 135
God Stats
4W - 0L
1,274 SR
Queue Stats
268W - 308L
1,554 Elo+
Party 1
Bakasura
Bakasura
D347HbyPeen420
Bakasura
Level 27
God Stats
1W - 0L
1,243 SR
Queue Stats
7W - 9L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
ff_16_14
Sun Wukong
Level 60
God Stats
12W - 7L
1,460 SR
Queue Stats
52W - 44L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 4
8,776
627
4,737
7,805
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 5
9,716
694
4,410
12,949
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 2 / 1
8,969
641
6,408
13,623
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,979
713
15,694
7,311
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
8
0 / 3 / 2
7,733
552
479
6,529
2,117
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
ff_16_14
Sun Wukong
14
2 / 1 / 3
9,460
676
11,998
10,251
5,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
5
5
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
4
1.5
W
3
2
1
1.75
W
Bakasura
0
3
2
0.33
L
1
1
5
3.5
L
4
2
1
2.25
W
Sun Wukong
ff_16_14
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
28,171
34,377
Taken
24,091
17,408
Mitigated
9,836
18,237
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,737
1,804
0
237
7,805
2,781
0
3,364
4,315
0
36,624
W
15,694
243
0
1,412
7,311
2,423
202
3,181
3,918
64,914
0
W
Bakasura
479
372
0
335
6,529
2,117
572
2,647
3,724
0
3,232
L
4,410
527
2,064
2,896
12,949
9,599
319
4,479
8,256
21,636
0
L
6,408
252
5,315
7,725
13,623
5,028
460
7,224
6,057
33,124
0
W
Sun Wukong
ff_16_14
Sun Wukong
11,998
1,269
183
2,874
10,251
5,296
53
4,449
5,567
0
37,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
27,172
156
Minions Killed
157
0
Camps Cleared
0
735,568
Distance Traveled
726,349
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,776
627
68
5
0
215,061
0
W
He Bo
9,979
713
107
8
0
250,903
1
W
Bakasura
7,733
552
11
1
0
202,275
0
L
Yemoja
9,716
694
49
4
0
268,921
1
L
Hel
8,969
641
39
3
0
251,586
4
W
Sun Wukong
9,460
676
39
3
0
273,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role