Player Matchup

Yemoja
Yemoja
Daziovaty
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 2
Rama
Rama
Maksiej8
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,455 Elo+
Party 2
Erlang Shen
Erlang Shen
PBastion
Erlang Shen
Level 15
God Stats
0W - 2L
1,515 SR
Queue Stats
13W - 19L
1,452 Elo+
Party 3
Hel
Hel
SuperBruto
Hel
Level 13
God Stats
1W - 2L
1,585 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
fenrir9588
Hun Batz
Level 28
God Stats
0W - 3L
1,272 SR
Queue Stats
31W - 29L
1,511 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,386 Elo+

VS

Team Averages
Level 20
1,597 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
Abaxity
Tsukuyomi
Level 16
God Stats
29W - 28L
1,357 SR
Queue Stats
53W - 63L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
Darthkitty22
Ah Puch
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 7L
1,361 Elo+
Solo
Pele
Pele
PureAlphaLife
Pele
Level 28
God Stats
4W - 5L
1,840 SR
Queue Stats
73W - 90L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
SynK Addy
Sun Wukong
Level 22
God Stats
20W - 19L
1,670 SR
Queue Stats
237W - 221L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Vaironmapr
Kukulkan
Level 28
God Stats
6W - 4L
1,618 SR
Queue Stats
108W - 122L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daziovaty
Yemoja
13
4 / 12 / 0
9,386
408
6,626
23,130
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
16
3 / 9 / 8
10,554
459
5,060
21,281
7,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
PBastion
Erlang Shen
16
4 / 8 / 4
10,612
461
11,386
21,200
13,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 7 / 5
11,449
498
11,857
16,067
5,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
fenrir9588
Hun Batz
17
1 / 7 / 6
11,125
484
11,404
20,505
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abaxity
Tsukuyomi
16
2 / 8 / 12
10,620
462
11,443
17,523
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Darthkitty22
Ah Puch
20
16 / 2 / 6
14,488
630
21,642
13,885
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
16 / 2 / 7
13,987
608
21,784
17,498
8,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SynK Addy
Sun Wukong
18
4 / 4 / 3
11,942
519
10,611
17,360
15,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Vaironmapr
Kukulkan
19
5 / 4 / 13
12,560
546
16,020
10,273
3,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
18
Kills
43
43
Deaths
20
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Abaxity
Tsukuyomi
2
8
12
1
W
Ah Puch
Darthkitty22
Ah Puch
16
2
6
9.5
L
Yemoja
Daziovaty
Yemoja
4
12
0
0.33
L
Rama
3
9
8
0.78
L
Erlang Shen
PBastion
Erlang Shen
4
8
4
0.75
W
16
2
7
9.75
L
6
7
5
1.21
W
Sun Wukong
SynK Addy
Sun Wukong
4
4
3
1.38
W
Kukulkan
Vaironmapr
Kukulkan
5
4
13
2.88
L
Hun Batz
fenrir9588
Hun Batz
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
81,500
102,183
Taken
76,539
54,122
Mitigated
42,601
18,594
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Abaxity
Tsukuyomi
11,443
2,736
0
2,204
17,523
9,020
383
5,788
11,735
0
65,023
W
Ah Puch
Darthkitty22
Ah Puch
21,642
1,502
156
5,446
13,885
5,517
1,690
2,439
11,446
95,718
0
L
Yemoja
Daziovaty
Yemoja
6,626
963
395
229
23,130
19,559
330
10,132
12,423
32,876
0
L
Rama
5,060
4,442
347
5,687
21,281
7,163
1,415
9,453
11,375
0
47,276
L
Erlang Shen
PBastion
Erlang Shen
11,386
6,690
0
1,650
21,200
13,579
165
5,501
15,126
0
50,868
W
21,784
6,797
810
1,882
17,498
8,490
0
2,927
14,571
0
104,122
L
11,857
1,010
1,119
4,503
16,067
5,864
1,266
8,124
7,326
44,465
0
W
Sun Wukong
SynK Addy
Sun Wukong
10,611
2,503
0
6,160
17,360
15,840
1,415
3,300
14,060
0
59,478
W
Kukulkan
Vaironmapr
Kukulkan
16,020
1,395
0
3,005
10,273
3,734
4,685
4,029
6,244
76,629
0
L
Hun Batz
fenrir9588
Hun Batz
11,404
2,706
0
4,664
20,505
7,957
617
2,572
17,609
0
80,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
63,597
461
Minions Killed
633
0
Camps Cleared
0
1,994,703
Distance Traveled
2,155,742
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,620
462
66
3
0
380,483
1
W
Ah Puch
14,488
630
161
7
0
441,409
17
L
Yemoja
9,386
408
45
2
0
383,194
1
L
Rama
10,554
459
86
4
0
358,764
0
L
Erlang Shen
10,612
461
79
3
0
414,437
2
W
Pele
13,987
608
139
6
0
485,941
1
L
Hel
11,449
498
104
5
0
405,359
0
W
Sun Wukong
11,942
519
99
4
0
442,849
0
W
Kukulkan
12,560
546
168
7
0
405,060
0
L
Hun Batz
11,125
484
147
6
0
432,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role