Player Matchup

Khepri
Khepri
AiTiranid
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CONDITORmortis
Erlang Shen
Level 30
God Stats
8W - 13L
1,453 SR
Queue Stats
69W - 70L
1,544 Elo+
Party 2
Rama
Rama
GladiatorTomo
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,528 Elo+
Party 1
Nemesis
Nemesis
Kositar
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
VoditeljPoGubam
Olorun
Level 29
God Stats
1W - 3L
1,354 SR
Queue Stats
128W - 125L
1,594 Elo+
Party 2
Team Averages
Level 47
1,461 SR
1,533 Elo+

VS

Team Averages
Level 76
1,510 SR
1,594 Elo+
Anubis
Anubis
CiordiThor
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fish3010
Tsukuyomi
Level 18
God Stats
13W - 11L
1,550 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 3
King Arthur
King Arthur
SlyBoy10
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Tiezzer
Chiron
Level 109
God Stats
24W - 12L
1,500 SR
Queue Stats
61W - 42L
1,767 Elo+
Party 4
Sobek
Sobek
ekerbalan
Sobek
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
46W - 32L
1,715 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AiTiranid
Khepri
8
0 / 3 / 4
5,301
482
3,268
9,671
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
CONDITORmortis
Erlang Shen
10
1 / 2 / 2
6,173
561
6,848
9,007
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 7 / 0
4,798
436
2,867
8,422
1,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kositar
Nemesis
9
0 / 3 / 2
5,503
500
3,663
8,743
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,145
559
5,414
5,062
1,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CiordiThor
Anubis
11
2 / 1 / 2
6,153
559
3,642
4,825
1,947
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Fish3010
Tsukuyomi
11
3 / 1 / 3
6,426
584
5,718
7,441
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SlyBoy10
King Arthur
10
1 / 2 / 1
5,773
525
5,020
11,975
6,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Tiezzer
Chiron
11
6 / 0 / 7
6,629
603
10,538
5,439
1,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ekerbalan
Sobek
10
4 / 2 / 9
6,517
592
5,541
9,010
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
AiTiranid
Khepri
0
3
4
0.67
L
Erlang Shen
CONDITORmortis
Erlang Shen
1
2
2
1
W
Anubis
CiordiThor
Anubis
2
1
2
3
W
Tsukuyomi
Fish3010
Tsukuyomi
3
1
3
4.5
L
1
7
0
0.14
L
Nemesis
Kositar
Nemesis
0
3
2
0.33
W
King Arthur
SlyBoy10
King Arthur
1
2
1
0.75
W
Chiron
Tiezzer
Chiron
6
0
7
9.5
L
3
1
0
3
W
Sobek
ekerbalan
Sobek
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
30,459
40,905
Taken
38,690
13,476
Mitigated
19,688
14,654
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AiTiranid
Khepri
3,268
376
0
2,644
9,671
3,607
0
2,243
7,428
14,193
0
L
Erlang Shen
CONDITORmortis
Erlang Shen
6,848
3,672
0
4,521
9,007
4,316
0
0
9,007
0
31,256
W
Anubis
CiordiThor
Anubis
3,642
176
0
2,123
4,825
1,947
416
1,808
3,017
26,303
0
W
Tsukuyomi
Fish3010
Tsukuyomi
5,718
1,528
0
3,400
7,441
2,367
0
656
6,785
0
35,037
L
2,867
2,322
0
1,286
8,422
1,704
0
2,163
6,259
0
16,630
L
Nemesis
Kositar
Nemesis
3,663
1,654
0
4,000
8,743
2,226
0
1,512
7,231
0
29,247
W
King Arthur
SlyBoy10
King Arthur
5,020
1,146
0
3,952
11,975
6,939
86
457
11,518
0
27,175
W
Chiron
Tiezzer
Chiron
10,538
5,732
1,064
3,391
5,439
1,997
1,089
2,628
2,811
0
36,728
L
5,414
2,477
218
1,985
5,062
1,623
1,075
3,265
1,797
29,276
0
W
Sobek
ekerbalan
Sobek
5,541
795
739
3,379
9,010
6,438
575
3,133
5,877
15,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
31,498
233
Minions Killed
266
0
Camps Cleared
0
999,037
Distance Traveled
1,070,673
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,301
482
17
2
0
213,955
0
L
Erlang Shen
6,173
561
66
6
0
219,857
2
W
Anubis
6,153
559
58
5
0
205,051
4
W
Tsukuyomi
6,426
584
66
6
0
233,484
2
L
Rama
4,798
436
37
3
0
151,044
0
L
Nemesis
5,503
500
59
5
0
228,790
1
W
King Arthur
5,773
525
52
5
0
210,690
3
W
Chiron
6,629
603
70
6
0
207,618
1
L
Olorun
6,145
559
54
5
0
185,391
1
W
Sobek
6,517
592
20
2
0
213,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role