Player Matchup

Chaac
Chaac
Dragon22ri
Chaac
Level 15
God Stats
3W - 3L
1,551 SR
Queue Stats
5W - 4L
1,609 Elo+
Party 1
Izanami
Izanami
Lucano77
Izanami
Level 28
God Stats
49W - 38L
1,724 SR
Queue Stats
73W - 54L
1,670 Elo+
Solo
Loki
Loki
TTVHadokkeen
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,601 Elo+
Party 1
Bellona
Bellona
xBellona1Trickx
Bellona
Level 6
God Stats
4W - 3L
1,682 SR
Queue Stats
4W - 3L
1,627 Elo+
Solo
Discordia
Discordia
xiripita
Discordia
Level 85
God Stats
1W - 2L
1,492 SR
Queue Stats
51W - 30L
1,646 Elo+
Party 1
Team Averages
Level 28
1,590 SR
1,630 Elo+

VS

Team Averages
Level 18
1,670 SR
1,635 Elo+
Aphrodite
Aphrodite
Burzumbe
Aphrodite
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 16L
1,608 Elo+
Solo
Mercury
Mercury
ManxMusketeer
Mercury
Level 15
God Stats
3W - 2L
1,561 SR
Queue Stats
28W - 16L
1,710 Elo+
Solo
Chernobog
Chernobog
PumpkinV2
Chernobog
Level 17
God Stats
16W - 10L
1,815 SR
Queue Stats
40W - 26L
1,696 Elo+
Solo
Olorun
Olorun
kolo15
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
twoblade75
Xbalanque
Level 29
God Stats
7W - 1L
1,975 SR
Queue Stats
67W - 47L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 7 / 0
7,407
463
6,468
14,801
15,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Lucano77
Izanami
13
3 / 3 / 1
7,994
500
5,589
11,889
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 8 / 3
7,218
451
5,917
13,281
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,747
422
1,851
6,080
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
xiripita
Discordia
13
4 / 5 / 2
8,253
516
12,922
10,542
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burzumbe
Aphrodite
13
2 / 2 / 7
8,244
515
4,515
10,434
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
17
11 / 1 / 3
10,284
643
15,678
12,419
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
PumpkinV2
Chernobog
18
6 / 1 / 4
10,709
669
10,721
10,074
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
kolo15
Olorun
14
3 / 6 / 8
8,598
537
6,232
12,176
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
twoblade75
Xbalanque
15
1 / 0 / 1
8,801
550
3,590
6,450
2,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
23
23
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Burzumbe
Aphrodite
2
2
7
2.75
L
Chaac
1
7
0
0.14
L
Izanami
Lucano77
Izanami
3
3
1
1.17
W
Mercury
11
1
3
12.5
W
Chernobog
PumpkinV2
Chernobog
6
1
4
8
L
2
8
3
0.44
W
Olorun
kolo15
Olorun
3
6
8
1.17
W
Xbalanque
twoblade75
Xbalanque
1
0
1
1.5
L
0
0
1
0.5
L
Discordia
xiripita
Discordia
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
40,736
56,593
Taken
51,553
31,589
Mitigated
21,203
16,205
Healing
24,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Burzumbe
Aphrodite
4,515
1,004
3,096
4,957
10,434
4,733
177
3,026
7,134
22,586
0
L
Chaac
6,468
1,905
0
3,883
14,801
15,606
230
426
14,375
0
38,851
L
Izanami
Lucano77
Izanami
5,589
3,163
0
4,130
11,889
4,015
778
2,323
9,566
0
50,108
W
Mercury
15,678
9,826
0
4,772
12,419
4,895
1,031
3,547
8,598
0
68,505
W
Chernobog
PumpkinV2
Chernobog
10,721
6,616
0
3,719
10,074
4,087
2,036
910
8,914
0
84,196
L
5,917
1,689
0
3,206
13,281
4,638
0
3,693
9,588
0
39,335
W
Olorun
kolo15
Olorun
6,232
3,048
898
4,050
12,176
4,542
2,031
4,492
7,210
38,635
0
W
Xbalanque
twoblade75
Xbalanque
3,590
1,462
0
2,924
6,450
2,946
317
0
6,450
0
60,303
L
1,851
575
0
2,850
6,080
3,607
34
1,538
4,542
0
19,027
L
Discordia
xiripita
Discordia
12,922
961
0
2,136
10,542
3,723
317
2,767
7,775
48,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
46,636
372
Minions Killed
503
0
Camps Cleared
0
1,425,558
Distance Traveled
1,589,973
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,244
515
59
4
0
313,013
2
L
Chaac
7,407
463
90
6
0
270,942
0
L
Izanami
7,994
500
103
6
0
260,861
2
W
Mercury
10,284
643
95
6
0
376,311
4
W
Chernobog
10,709
669
170
11
0
334,248
0
L
Loki
7,218
451
71
4
0
282,199
0
W
Olorun
8,598
537
66
4
0
264,997
0
W
Xbalanque
8,801
550
113
7
0
301,404
5
L
Bellona
6,747
422
20
1
0
332,383
10
L
Discordia
8,253
516
88
6
0
279,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role