Player Matchup

Danzaburou
Danzaburou
GoGreen832
Danzaburou
Level 15
God Stats
13W - 10L
1,569 SR
Queue Stats
16W - 19L
1,408 Elo+
Solo
Guan Yu
Guan Yu
JJScxtt
Guan Yu
Level 29
God Stats
8W - 6L
1,953 SR
Queue Stats
213W - 184L
1,564 Elo+
Party 1
Cerberus
Cerberus
KurgerBingMyNuts
Cerberus
Level 23
God Stats
2W - 4L
1,405 SR
Queue Stats
134W - 134L
1,407 Elo+
Party 1
Thor
Thor
SneakThatPanda
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,281 Elo+
Solo
Olorun
Olorun
TrueInstinct
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 305L
1,620 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,456 Elo+

VS

Team Averages
Level 25
1,437 SR
1,429 Elo+
Tiamat
Tiamat
Draco9281
Tiamat
Level 23
God Stats
1W - 2L
1,197 SR
Queue Stats
10W - 12L
1,110 Elo+
Solo
Hun Batz
Hun Batz
StoopDigger
Hun Batz
Level 17
God Stats
4W - 1L
1,707 SR
Queue Stats
16W - 15L
1,627 Elo+
Solo
Kuzenbo
Kuzenbo
pjhaas07
Kuzenbo
Level 28
God Stats
14W - 16L
1,246 SR
Queue Stats
115W - 126L
1,444 Elo+
Solo
Neith
Neith
rafinhacandeia48
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 98L
1,488 Elo+
Solo
Poseidon
Poseidon
ray-zor05
Poseidon
Level 29
God Stats
13W - 15L
1,536 SR
Queue Stats
93W - 92L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoGreen832
Danzaburou
10
0 / 6 / 1
6,374
425
5,975
9,916
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
JJScxtt
Guan Yu
14
5 / 4 / 2
8,985
599
8,118
12,510
10,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 0
6,141
409
2,222
12,909
7,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 8 / 1
7,121
475
5,022
12,811
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
7
1 / 2 / 0
5,827
388
1,065
3,720
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Draco9281
Tiamat
13
0 / 4 / 6
7,385
492
5,363
9,144
3,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
StoopDigger
Hun Batz
15
8 / 3 / 0
9,424
628
5,153
10,950
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
pjhaas07
Kuzenbo
13
5 / 1 / 7
7,544
503
6,461
7,225
6,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 12
8,441
563
9,181
6,522
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
ray-zor05
Poseidon
17
9 / 1 / 4
10,060
671
11,008
9,572
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
9
Kills
25
25
Deaths
9
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Draco9281
Tiamat
0
4
6
0.75
L
Danzaburou
GoGreen832
Danzaburou
0
6
1
0.08
L
Guan Yu
JJScxtt
Guan Yu
5
4
2
1.5
L
1
5
0
0.2
L
2
8
1
0.31
W
Hun Batz
StoopDigger
Hun Batz
8
3
0
2.67
L
Olorun
1
2
0
0.5
W
Kuzenbo
pjhaas07
Kuzenbo
5
1
7
8.5
W
3
0
12
9
W
Poseidon
ray-zor05
Poseidon
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
37,166
51,866
Taken
43,413
25,457
Mitigated
18,807
12,317
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Draco9281
Tiamat
5,363
1,519
104
2,988
9,144
3,901
783
0
9,144
30,736
0
L
Danzaburou
GoGreen832
Danzaburou
5,975
2,249
0
1,185
9,916
2,843
1,478
2,332
7,584
0
34,921
L
Guan Yu
JJScxtt
Guan Yu
8,118
799
135
2,934
12,510
10,009
254
7,500
5,010
0
39,281
L
2,222
430
359
4,130
12,909
7,029
288
4,481
8,428
26,113
0
L
5,022
1,608
0
2,185
12,811
4,460
180
6,342
6,469
0
32,331
W
Hun Batz
StoopDigger
Hun Batz
5,153
1,649
0
3,366
10,950
3,219
760
929
9,941
0
52,525
L
Olorun
1,065
650
0
1,389
3,720
1,116
0
2,177
1,543
14,322
0
W
Kuzenbo
pjhaas07
Kuzenbo
6,461
2,308
1,185
2,078
7,225
6,221
79
875
6,350
19,756
0
W
9,181
5,144
0
3,399
6,522
2,064
2,874
431
6,091
0
50,598
W
Poseidon
ray-zor05
Poseidon
11,008
2,377
312
3,653
9,572
3,402
318
932
8,600
79,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
42,854
332
Minions Killed
412
0
Camps Cleared
0
1,102,833
Distance Traveled
1,361,962
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,385
492
59
4
0
238,103
0
L
Danzaburou
6,374
425
59
4
0
206,621
0
L
Guan Yu
8,985
599
89
6
0
272,864
0
L
Cerberus
6,141
409
88
6
0
242,451
0
L
Thor
7,121
475
57
4
0
267,976
0
W
Hun Batz
9,424
628
100
7
0
309,897
2
L
Olorun
5,827
388
39
3
0
112,921
4
W
Kuzenbo
7,544
503
26
2
0
269,680
0
W
Neith
8,441
563
87
6
0
250,714
2
W
Poseidon
10,060
671
140
9
0
293,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role