Player Matchup

Hera
Hera
BomberBom_21
Hera
Level 14
God Stats
6W - 8L
1,500 SR
Queue Stats
527W - 510L
1,499 Elo+
Solo
Bellona
Bellona
Gorokozo
Bellona
Level 29
God Stats
7W - 6L
1,480 SR
Queue Stats
160W - 176L
1,508 Elo+
Solo
Cthulhu
Cthulhu
KoKeeN
Cthulhu
Level 17
God Stats
3W - 1L
1,807 SR
Queue Stats
8W - 8L
1,613 Elo+
Party 2
Medusa
Medusa
LapinPred4tor
Medusa
Level 18
God Stats
6W - 2L
1,647 SR
Queue Stats
6W - 2L
1,613 Elo+
Party 2
Pele
Pele
Shawddore
Pele
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 134L
1,613 Elo+
Party 2
Team Averages
Level 47
1,587 SR
1,569 Elo+

VS

Team Averages
Level 20
1,503 SR
1,332 Elo+
Anubis
Anubis
Comrade_Blin_exe
Anubis
Level 18
God Stats
37W - 25L
1,734 SR
Queue Stats
343W - 408L
1,351 Elo+
Party 1
Susano
Susano
Dat Kyojin91
Susano
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
58W - 56L
1,481 Elo+
Solo
Nemesis
Nemesis
DeLeTe_WuLiN_OxO
Nemesis
Level 27
God Stats
3W - 12L
1,067 SR
Queue Stats
326W - 387L
1,322 Elo+
Party 1
Fenrir
Fenrir
Guardian062
Fenrir
Level 6
God Stats
3W - 4L
1,467 SR
Queue Stats
7W - 17L
1,207 Elo+
Party 1
Artemis
Artemis
paummer
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
6,665
444
2,619
6,047
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Gorokozo
Bellona
13
1 / 1 / 6
7,661
511
2,979
6,578
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
KoKeeN
Cthulhu
11
4 / 3 / 8
7,534
502
7,056
10,638
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
13 / 2 / 2
9,279
619
10,738
11,022
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
10 / 2 / 6
10,149
677
11,592
9,825
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,712
514
5,816
8,864
3,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
11
2 / 3 / 2
7,238
483
3,311
9,817
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 7 / 3
7,750
517
4,866
11,079
3,437
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
3 / 6 / 1
7,066
471
2,782
9,864
3,240
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
paummer
Artemis
12
0 / 7 / 2
6,876
458
4,535
10,254
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
28
Kills
13
13
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
L
4
5
1
0.9
L
Susano
2
3
2
1
L
4
7
3
0.79
W
Bellona
Gorokozo
Bellona
1
1
6
4
L
Fenrir
3
6
1
0.58
W
Cthulhu
KoKeeN
Cthulhu
4
3
8
2.67
W
13
2
2
7
W
Pele
10
2
6
6.5
L
Artemis
paummer
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,984
Damage
21,310
44,110
Taken
49,878
21,334
Mitigated
16,077
11,421
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,619
679
0
325
6,047
1,449
362
1,031
5,016
31,480
0
L
5,816
412
147
1,764
8,864
3,588
550
1,250
7,614
35,966
0
L
Susano
3,311
585
0
3,060
9,817
2,733
340
1,804
7,963
0
28,830
L
4,866
1,980
97
1,743
11,079
3,437
446
1,812
9,142
0
26,993
W
Bellona
Gorokozo
Bellona
2,979
530
0
1,338
6,578
4,298
105
1,177
5,401
169
45,380
L
Fenrir
2,782
1,087
0
482
9,864
3,240
893
1,612
8,152
0
23,551
W
Cthulhu
KoKeeN
Cthulhu
7,056
691
90
1,337
10,638
8,134
35
1,930
8,708
23,234
0
W
10,738
5,341
99
4,434
11,022
3,645
1,120
729
10,293
0
48,281
W
Pele
11,592
3,603
0
3,798
9,825
3,808
0
949
8,876
0
75,993
L
Artemis
paummer
Artemis
4,535
2,661
0
1,233
10,254
3,079
120
2,885
7,194
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
36,642
389
Minions Killed
282
0
Camps Cleared
0
1,447,615
Distance Traveled
1,325,269
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,665
444
47
3
0
294,010
0
L
Anubis
7,712
514
60
4
0
223,495
1
L
Susano
7,238
483
64
4
0
311,281
3
L
Nemesis
7,750
517
53
4
0
260,568
2
W
Bellona
7,661
511
93
6
0
264,929
1
L
Fenrir
7,066
471
52
3
0
282,195
3
W
Cthulhu
7,534
502
42
3
0
324,627
1
W
Medusa
9,279
619
68
5
0
264,398
2
W
Pele
10,149
677
139
9
0
299,651
0
L
Artemis
6,876
458
53
4
0
247,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role