Player Matchup

Rama
Rama
DEFINITELYHUGO
Rama
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
130W - 105L
1,663 Elo+
Solo
Agni
Agni
Januex
Agni
Level 14
God Stats
89W - 55L
1,852 SR
Queue Stats
284W - 254L
1,699 Elo+
Solo
Susano
Susano
Manequien
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 303L
1,603 Elo+
Solo
Bellona
Bellona
XDXDDDDD
Bellona
Level 25
God Stats
6W - 2L
1,305 SR
Queue Stats
96W - 73L
1,671 Elo+
Party 2
Set
Set
viiksi
Set
Level 28
God Stats
11W - 9L
1,653 SR
Queue Stats
65W - 63L
1,528 Elo+
Party 2
Team Averages
Level 25
1,609 SR
1,633 Elo+

VS

Team Averages
Level 23
1,566 SR
1,640 Elo+
Anhur
Anhur
JUANCIRUELO
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,739 Elo+
Party 3
Hades
Hades
LEGEND_OKAN27
Hades
Level 33
God Stats
19W - 9L
1,757 SR
Queue Stats
270W - 276L
1,517 Elo+
Party 1
Skadi
Skadi
NINOLE7ENDA
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 46L
1,786 Elo+
Party 3
Cerberus
Cerberus
SUNGJINMORI
Cerberus
Level 27
God Stats
4W - 1L
1,735 SR
Queue Stats
282W - 260L
1,580 Elo+
Party 1
Tyr
Tyr
SUNJINW00
Tyr
Level 27
God Stats
6W - 10L
1,337 SR
Queue Stats
416W - 345L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,525
553
2,176
5,039
979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Januex
Agni
8
1 / 4 / 2
5,075
508
1,327
4,282
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Susano
Manequien
Susano
10
1 / 2 / 1
5,109
511
3,254
5,744
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
XDXDDDDD
Bellona
8
3 / 2 / 1
5,091
509
3,808
4,646
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
viiksi
Set
9
1 / 2 / 3
5,351
535
3,977
6,841
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,761
676
2,358
5,026
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 4
5,548
555
3,080
4,927
1,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 1
6,055
606
2,981
3,626
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
SUNGJINMORI
Cerberus
9
3 / 3 / 6
6,225
623
4,193
5,578
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 2
5,827
583
4,053
7,184
3,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
12
12
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
4
0
0
4
L
Agni
Januex
Agni
1
4
2
0.5
W
1
3
4
1
L
Susano
Manequien
Susano
1
2
1
0.75
W
2
1
1
2.5
W
Cerberus
SUNGJINMORI
Cerberus
3
3
6
2
W
2
1
2
3
L
Bellona
XDXDDDDD
Bellona
3
2
1
1.75
L
Set
viiksi
Set
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,542
Damage
16,665
26,552
Taken
26,341
8,549
Mitigated
12,617
6,532
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,176
1,739
0
1,872
5,039
979
0
781
4,258
0
26,240
W
2,358
929
0
2,518
5,026
1,497
43
120
4,888
0
37,013
L
Agni
Januex
Agni
1,327
200
0
827
4,282
926
0
1,562
2,720
18,238
0
W
3,080
210
235
1,615
4,927
1,948
719
987
3,784
23,914
0
L
Susano
Manequien
Susano
3,254
522
0
1,280
5,744
2,004
0
1,146
4,598
0
16,348
W
2,981
1,025
0
1,627
3,626
856
1,250
10
3,580
0
32,878
W
Cerberus
SUNGJINMORI
Cerberus
4,193
267
0
1,652
5,578
4,932
0
0
5,578
16,966
0
W
4,053
327
0
2,336
7,184
3,384
0
0
7,184
0
23,286
L
Bellona
XDXDDDDD
Bellona
3,808
806
0
717
4,646
2,743
0
1,961
2,685
0
8,838
L
Set
viiksi
Set
3,977
2,275
0
1,836
6,841
1,897
0
1,823
5,018
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
30,416
222
Minions Killed
287
0
Camps Cleared
0
894,060
Distance Traveled
952,950
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,525
553
58
6
0
171,725
3
W
Anhur
6,761
676
79
8
0
211,712
2
L
Agni
5,075
508
46
5
0
149,034
2
W
Hades
5,548
555
57
6
0
173,037
0
L
Susano
5,109
511
44
4
0
156,699
1
W
Skadi
6,055
606
67
7
0
166,568
3
W
Cerberus
6,225
623
39
4
0
183,918
1
W
Tyr
5,827
583
45
5
0
217,715
3
L
Bellona
5,091
509
16
2
0
201,742
3
L
Set
5,351
535
58
6
0
214,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role