Player Matchup

Chang'e
Chang'e
Ghost2714
Chang'e
Level 62
God Stats
10W - 9L
1,263 SR
Queue Stats
668W - 680L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Iluvmelbatoast
Cthulhu
Level 48
God Stats
44W - 41L
1,395 SR
Queue Stats
304W - 466L
1,311 Elo+
Solo
Achilles
Achilles
Sjuan
Achilles
Level 80
God Stats
25W - 29L
1,394 SR
Queue Stats
603W - 755L
1,359 Elo+
Party 1
Team Averages
Level 63
1,351 SR
1,359 Elo+

VS

Team Averages
Level 47
1,417 SR
1,452 Elo+
Mulan
Mulan
DrunkenJoker87
Mulan
Level 86
God Stats
2W - 3L
1,493 SR
Queue Stats
61W - 102L
1,311 Elo+
Solo
Zeus
Zeus
Habyb123
Zeus
Level 28
God Stats
9W - 9L
1,257 SR
Queue Stats
197W - 269L
1,330 Elo+
Solo
Izanami
Izanami
LionHeartChris_
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ghost2714
Chang'e
14
4 / 2 / 12
10,422
744
9,916
13,149
3,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 13
10,134
724
9,156
12,798
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Sjuan
Achilles
13
9 / 3 / 5
10,957
783
7,670
12,138
4,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
9,026
645
6,756
13,086
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
12
2 / 5 / 1
8,693
621
9,236
9,011
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 3
9,737
696
9,751
10,261
3,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
6
6
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Chang'e
Ghost2714
Chang'e
4
2
12
5
L
Zeus
2
5
1
0.5
W
3
1
13
9.5
L
3
4
3
1.13
W
Achilles
Sjuan
Achilles
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
25,743
38,085
Taken
32,358
16,442
Mitigated
12,310
16,010
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,756
594
665
988
13,086
6,072
0
6,608
6,478
0
28,599
W
Chang'e
Ghost2714
Chang'e
9,916
256
4,714
5,810
13,149
3,711
291
2,792
10,357
54,668
0
L
Zeus
9,236
1,191
0
918
9,011
2,853
262
4,819
4,192
38,862
0
W
9,156
265
190
2,590
12,798
7,853
335
3,836
8,962
34,960
0
L
9,751
5,622
0
692
10,261
3,385
0
7,731
2,530
0
24,879
W
Achilles
Sjuan
Achilles
7,670
2,714
588
2,118
12,138
4,878
1,950
2,745
9,393
0
40,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
27,456
180
Minions Killed
134
0
Camps Cleared
0
792,579
Distance Traveled
636,292
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,026
645
48
3
0
218,132
0
W
Chang'e
10,422
744
75
5
0
276,734
1
L
Zeus
8,693
621
61
4
0
197,423
4
W
Cthulhu
10,134
724
54
4
0
252,109
1
L
Izanami
9,737
696
25
2
0
220,737
3
W
Achilles
10,957
783
51
4
0
263,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role