Player Matchup

Zeus
Zeus
Ozzymandeas
Zeus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,202 Elo+
Party 2
Fafnir
Fafnir
Playerover1000
Fafnir
Level 42
God Stats
7W - 9L
1,509 SR
Queue Stats
205W - 172L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
Tyrquoise
Cernunnos
Level 68
God Stats
6W - 0L
1,753 SR
Queue Stats
281W - 243L
1,611 Elo+
Party 2
Team Averages
Level 42
1,587 SR
1,469 Elo+

VS

Team Averages
Level 49
1,669 SR
1,539 Elo+
Neith
Neith
Mochaboy7
Neith
Level 77
God Stats
37W - 20L
1,823 SR
Queue Stats
129W - 110L
1,537 Elo+
Party 1
Tiamat
Tiamat
PapiBose
Tiamat
Level 47
God Stats
18W - 9L
1,685 SR
Queue Stats
70W - 55L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
SisterShreikin
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
9,821
614
5,980
6,383
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 11
12,143
759
5,821
11,475
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Tyrquoise
Cernunnos
16
7 / 0 / 7
11,383
711
13,814
10,268
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mochaboy7
Neith
13
1 / 3 / 1
9,341
584
9,455
9,602
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
PapiBose
Tiamat
12
2 / 6 / 0
9,502
594
7,117
9,424
7,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 3
9,080
568
4,823
11,552
9,722
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Mochaboy7
Neith
1
3
1
0.5
W
4
3
5
2.17
L
Tiamat
PapiBose
Tiamat
2
6
0
0.33
W
3
0
11
8.5
L
0
5
3
0.3
W
Cernunnos
Tyrquoise
Cernunnos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
21,395
28,126
Taken
30,578
21,750
Mitigated
19,969
10,387
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Mochaboy7
Neith
9,455
4,753
0
3,479
9,602
3,174
181
2,974
6,446
0
50,670
W
5,980
1,052
0
49
6,383
2,097
232
2,863
3,520
18,873
0
L
Tiamat
PapiBose
Tiamat
7,117
602
0
1,978
9,424
7,073
37
3,646
5,659
33,963
0
W
5,821
1,459
0
6,228
11,475
11,735
96
4,774
6,701
16,455
0
L
4,823
150
145
0
11,552
9,722
0
4,632
6,624
23,309
0
W
Cernunnos
Tyrquoise
Cernunnos
13,814
5,516
0
4,110
10,268
7,918
790
4,366
5,902
0
83,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
27,923
205
Minions Killed
181
0
Camps Cleared
0
787,176
Distance Traveled
798,245
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,341
584
80
5
0
276,419
1
W
Zeus
9,821
614
41
3
0
205,801
0
L
Tiamat
9,502
594
63
4
0
229,765
5
W
Fafnir
12,143
759
21
1
0
300,404
1
L
Cthulhu
9,080
568
38
2
0
292,061
0
W
Cernunnos
11,383
711
143
9
0
280,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role