Player Matchup

Nox
Nox
Balegar
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ciulpk3Bybius
Neith
Level 49
God Stats
9W - 10L
1,500 SR
Queue Stats
21W - 25L
1,324 Elo+
Party 2
Hercules
Hercules
Exxtinguisher
Hercules
Level 120
God Stats
8W - 6L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,441 Elo+

VS

Team Averages
Level 50
1,457 SR
1,439 Elo+
Sobek
Sobek
cantseeme
Sobek
Level 61
God Stats
2W - 2L
1,465 SR
Queue Stats
30W - 34L
1,436 Elo+
Party 1
Apollo
Apollo
firetim3
Apollo
Level 61
God Stats
3W - 1L
1,405 SR
Queue Stats
31W - 36L
1,403 Elo+
Party 1
Merlin
Merlin
kimli300
Merlin
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
80W - 97L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
4 / 3 / 2
11,146
619
8,004
9,613
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 0
8,373
465
1,219
1,206
358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Exxtinguisher
Hercules
16
3 / 2 / 4
10,961
609
9,909
19,863
17,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
cantseeme
Sobek
14
1 / 2 / 4
10,891
605
4,128
18,317
17,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
firetim3
Apollo
15
1 / 3 / 5
11,688
649
6,587
8,468
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
kimli300
Merlin
16
4 / 2 / 0
11,827
657
14,029
8,287
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
6
6
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
4
3
2
1.67
L
0
1
0
0
L
Hercules
Exxtinguisher
Hercules
3
2
4
2.5
W
Sobek
cantseeme
Sobek
1
2
4
1.5
W
Apollo
firetim3
Apollo
1
3
5
1.17
W
Merlin
kimli300
Merlin
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
24,744
30,682
Taken
35,072
21,498
Mitigated
24,462
7,510
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
8,004
376
0
1,412
9,613
4,007
0
6,436
3,177
54,754
0
L
1,219
723
0
21
1,206
358
0
768
438
0
9,581
L
Hercules
Exxtinguisher
Hercules
9,909
3,186
0
6,077
19,863
17,133
0
11,033
8,830
0
44,749
W
Sobek
cantseeme
Sobek
4,128
646
272
6,574
18,317
17,228
547
4,064
14,253
13,679
0
W
Apollo
firetim3
Apollo
6,587
4,242
0
2,694
8,468
3,720
914
1,548
6,920
0
78,963
W
Merlin
kimli300
Merlin
14,029
841
0
1,682
8,287
3,514
1,356
2,848
5,439
74,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
34,406
163
Minions Killed
229
0
Camps Cleared
0
720,443
Distance Traveled
917,777
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,146
619
88
5
0
299,351
2
L
Neith
8,373
465
18
1
0
71,304
1
L
Hercules
10,961
609
57
3
0
349,788
2
W
Sobek
10,891
605
16
1
0
336,823
3
W
Apollo
11,688
649
120
7
0
287,468
1
W
Merlin
11,827
657
93
5
0
293,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role