Player Matchup

Artio
Artio
Invisible98
Artio
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
445W - 367L
1,636 Elo+
Party 3
Pele
Pele
RataKing
Pele
Level 29
God Stats
26W - 13L
1,883 SR
Queue Stats
283W - 247L
1,666 Elo+
Party 3
Izanami
Izanami
Sacalaamotita
Izanami
Level 36
God Stats
6W - 3L
1,819 SR
Queue Stats
23W - 12L
1,669 Elo+
Solo
Hachiman
Hachiman
Yokaii420
Hachiman
Level 122
God Stats
7W - 5L
1,560 SR
Queue Stats
225W - 241L
1,491 Elo+
Party 1
Hades
Hades
ishumnzx
Hades
Level 77
God Stats
4W - 5L
1,583 SR
Queue Stats
330W - 384L
1,425 Elo+
Party 1
Team Averages
Level 61
1,669 SR
1,578 Elo+

VS

Team Averages
Level 81
1,617 SR
1,643 Elo+
Erlang Shen
Erlang Shen
Blacksid16
Erlang Shen
Level 102
God Stats
41W - 32L
1,555 SR
Queue Stats
449W - 456L
1,527 Elo+
Solo
Tiamat
Tiamat
IsonoeFos
Tiamat
Level 129
God Stats
2W - 3L
1,505 SR
Queue Stats
120W - 104L
1,704 Elo+
Party 2
Pele
Pele
SilviaWasTaken
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 10L
1,918 Elo+
Party 2
Artemis
Artemis
TheCrazyWoodyXD
Artemis
Level 48
God Stats
4W - 3L
1,591 SR
Queue Stats
45W - 52L
1,551 Elo+
Solo
Sobek
Sobek
Valendio
Sobek
Level 111
God Stats
3W - 3L
1,932 SR
Queue Stats
167W - 173L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
8,567
428
13,878
25,917
13,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
14
2 / 6 / 4
8,522
426
8,065
14,322
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
17
4 / 11 / 0
10,833
542
14,284
19,954
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Yokaii420
Hachiman
15
4 / 7 / 6
9,999
500
10,071
15,293
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
ishumnzx
Hades
13
1 / 4 / 1
8,407
420
7,784
14,146
6,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blacksid16
Erlang Shen
18
8 / 2 / 10
11,597
580
17,266
16,926
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
IsonoeFos
Tiamat
16
2 / 2 / 6
10,281
514
11,005
12,381
9,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 2 / 4
12,850
643
19,376
24,668
14,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 4 / 7
11,176
559
13,723
14,448
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Valendio
Sobek
14
2 / 5 / 6
9,640
482
7,912
19,534
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
15
Kills
31
31
Deaths
15
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blacksid16
Erlang Shen
8
2
10
6.5
L
4
3
6
2.33
W
Tiamat
IsonoeFos
Tiamat
2
2
6
2.5
L
Pele
2
6
4
0.67
L
Izanami
4
11
0
0.36
W
13
2
4
7.5
W
6
4
7
2.38
W
Sobek
Valendio
Sobek
2
5
6
1
L
Hachiman
Yokaii420
Hachiman
4
7
6
1
L
Hades
ishumnzx
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,082
Damage
69,282
89,632
Taken
87,957
41,825
Mitigated
52,842
28,635
Healing
32,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blacksid16
Erlang Shen
17,266
10,311
0
2,852
16,926
9,292
421
2,816
14,110
0
89,568
L
13,878
1,443
1,719
13,993
25,917
13,687
0
8,746
17,171
43,391
0
W
Tiamat
IsonoeFos
Tiamat
11,005
1,048
0
4,151
12,381
9,728
0
6,797
5,584
62,886
0
L
Pele
8,065
1,766
0
589
14,322
7,799
0
2,131
12,191
0
58,616
L
Izanami
14,284
9,951
0
3,849
19,954
7,480
686
1,783
18,171
0
75,948
W
19,376
4,895
0
14,012
24,668
14,346
0
2,304
22,364
125
108,184
W
13,723
6,835
0
6,006
14,448
5,502
3,020
2,544
11,904
0
63,308
W
Sobek
Valendio
Sobek
7,912
966
0
5,563
19,534
13,974
18
7,201
12,333
29,057
0
L
Hachiman
Yokaii420
Hachiman
10,071
5,440
0
2,505
15,293
6,439
27
2,141
13,152
0
60,471
L
Hades
ishumnzx
Hades
7,784
1,712
538
5,442
14,146
6,420
0
4,241
9,905
49,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
55,544
519
Minions Killed
542
0
Camps Cleared
0
1,734,203
Distance Traveled
1,943,976
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,597
580
112
6
0
441,662
1
L
Artio
8,567
428
48
2
0
377,270
1
W
Tiamat
10,281
514
127
6
0
385,110
4
L
Pele
8,522
426
85
4
0
376,939
7
L
Izanami
10,833
542
153
8
0
326,006
2
W
Pele
12,850
643
166
8
0
406,543
4
W
Artemis
11,176
559
108
5
0
334,457
2
W
Sobek
9,640
482
29
1
0
376,204
5
L
Hachiman
9,999
500
117
6
0
307,871
2
L
Hades
8,407
420
116
6
0
346,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role