Player Matchup

Discordia
Discordia
Gold I
HumanAsp403
Discordia
Gold I
Level 88
God Stats
72W - 41L
1,722 SR
Queue Stats
199W - 185L
1,635 MMR
Party 1
Neith
Neith
Gold II
UKGROWER420
Neith
Gold II
Level 152
God Stats
122W - 121L
1,626 SR
Queue Stats
498W - 516L
1,593 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
temp-422765
Sun Wukong
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,616 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,573 SR
1,537 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold V
Shikkusu_Kami
Skadi
Gold V
Level 87
God Stats
15W - 9L
1,700 SR
Queue Stats
190W - 209L
1,465 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
keywon13
Zhong Kui
Platinum V
Level 154
God Stats
29W - 13L
1,520 SR
Queue Stats
422W - 482L
1,647 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HumanAsp403
Discordia
17
2 / 2 / 7
12,513
596
18,956
11,042
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 3 / 3
13,747
655
17,112
15,901
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
temp-422765
Sun Wukong
16
1 / 3 / 8
11,990
571
7,401
16,492
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
DanzaburouCupidCthulhuKumbhakarnaCu Chulainn

VS

Bans
SobekAh Muzen CabAresMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 1 / 7
11,942
569
9,494
25,441
27,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 4 / 2
12,014
572
10,137
13,181
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
keywon13
Zhong Kui
16
4 / 4 / 4
12,864
613
14,160
19,275
14,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
9
Kills
8
8
Deaths
9
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
7
4.5
W
Discordia
HumanAsp403
Discordia
2
2
7
2.75
L
3
4
2
1
W
6
3
3
2.5
L
Zhong Kui
keywon13
Zhong Kui
4
4
4
1.5
W
Sun Wukong
temp-422765
Sun Wukong
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,469
Damage
33,791
43,435
Taken
57,897
25,291
Mitigated
46,960
12,894
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,494
4,503
4,125
8,443
25,441
27,307
383
6,354
17,999
0
30,729
W
Discordia
HumanAsp403
Discordia
18,956
869
0
3,476
11,042
3,617
483
2,288
8,542
85,403
0
L
10,137
3,338
0
1,717
13,181
4,849
967
4,670
7,998
0
58,734
W
17,112
6,965
0
5,645
15,901
6,501
2,251
3,650
11,889
0
92,571
L
Zhong Kui
keywon13
Zhong Kui
14,160
1,137
236
6,127
19,275
14,804
1,613
6,571
11,996
69,712
0
W
Sun Wukong
temp-422765
Sun Wukong
7,401
1,536
0
3,773
16,492
15,173
380
7,412
8,650
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
36,820
264
Minions Killed
207
0
Camps Cleared
0
1,077,006
Distance Traveled
1,117,723
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,942
569
23
1
0
405,842
3
W
Discordia
12,513
596
112
5
0
348,227
5
L
Skadi
12,014
572
85
4
0
360,531
5
W
Neith
13,747
655
107
5
0
332,388
2
L
Zhong Kui
12,864
613
99
5
0
351,350
3
W
Sun Wukong
11,990
571
45
2
0
396,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role