Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
Dansauce71
Eset
Silver I
Level 41
God Stats
14W - 6L
1,735 SR
Queue Stats
53W - 32L
1,581 MMR
Party 1
Artemis
Artemis
Bronze III
FilthyCartoon69
Artemis
Bronze III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,541 MMR
Solo
Cupid
Cupid
Bronze III
FlexLuthorOP
Cupid
Bronze III
Level 109
God Stats
3W - 3L
1,747 SR
Queue Stats
35W - 42L
1,541 MMR
Solo
Athena
Athena
Silver II
LuckyStrike0400
Athena
Silver II
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 55L
1,490 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,596 SR
1,530 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,550 SR
1,541 MMR
Bacchus
Bacchus
Bronze III
Danielomar22
Bacchus
Bronze III
Level 97
God Stats
7W - 11L
1,585 SR
Queue Stats
22W - 21L
1,553 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
M_iNRiZz--
Tsukuyomi
Bronze III
Level 76
God Stats
6W - 2L
1,473 SR
Queue Stats
21W - 24L
1,553 MMR
Party 2
Odin
Odin
Bronze III
ProG SID
Odin
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,534 MMR
Solo
Apollo
Apollo
Gold I
Raynegade
Apollo
Gold I
Level 123
God Stats
25W - 22L
1,594 SR
Queue Stats
319W - 309L
1,534 MMR
Solo
Hel
Hel
Gold III
wolf2004Dp
Hel
Gold III
Level 110
God Stats
12W - 14L
1,596 SR
Queue Stats
122W - 128L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 2 / 3
7,963
569
6,740
11,111
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 5
9,003
643
8,232
5,779
1,853
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 3
6,727
481
7,968
5,919
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 2
8,001
572
6,725
6,562
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
6,703
479
3,859
8,904
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetNemesisCu ChulainnAphroditeJanus

VS

Bans
CabrakanGuan YuTiamatTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danielomar22
Bacchus
9
0 / 2 / 2
6,085
435
1,912
8,984
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
M_iNRiZz--
Tsukuyomi
11
3 / 7 / 1
7,093
507
5,686
11,386
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
11
1 / 2 / 1
6,678
477
3,733
8,606
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Raynegade
Apollo
14
2 / 0 / 3
7,632
545
5,320
10,697
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 1
6,373
455
2,600
8,143
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
3
4.25
L
Bacchus
Danielomar22
Bacchus
0
2
2
0.5
W
8
0
5
10.5
W
0
3
3
0.5
W
1
1
2
2
W
1
1
3
2.5
L
Tsukuyomi
M_iNRiZz--
Tsukuyomi
3
7
1
0.5
L
Odin
1
2
1
0.75
L
Apollo
Raynegade
Apollo
2
0
3
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
19,251
38,275
Taken
47,816
16,606
Mitigated
19,462
8,662
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,740
2,047
0
2,662
11,111
4,610
0
1,103
9,868
0
43,856
L
Bacchus
Danielomar22
Bacchus
1,912
193
0
2,921
8,984
4,760
0
2,139
6,845
15,152
0
W
8,232
698
223
1,915
5,779
1,853
596
1,469
4,042
49,995
0
W
7,968
3,195
0
270
5,919
2,667
844
584
5,335
0
49,740
W
6,725
3,928
0
1,963
6,562
2,046
1,380
0
6,237
0
43,174
W
3,859
798
0
1,629
8,904
5,430
200
988
7,916
22,954
0
L
Tsukuyomi
M_iNRiZz--
Tsukuyomi
5,686
1,428
0
2,320
11,386
3,998
0
2,436
8,950
0
35,383
L
Odin
3,733
1,257
0
2,091
8,606
4,741
0
405
8,201
0
22,521
L
Apollo
Raynegade
Apollo
5,320
4,035
0
6,883
10,697
3,281
0
2,312
8,385
0
58,264
L
2,600
47
666
2,123
8,143
2,682
0
4,799
3,344
29,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
33,861
370
Minions Killed
323
0
Camps Cleared
0
1,294,697
Distance Traveled
1,267,953
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,963
569
65
5
0
296,204
4
L
Bacchus
6,085
435
22
2
0
243,848
1
W
Eset
9,003
643
97
7
0
264,467
3
W
Artemis
6,727
481
90
6
0
223,904
0
W
Cupid
8,001
572
85
6
0
234,784
5
W
Athena
6,703
479
33
2
0
275,338
3
L
Tsukuyomi
7,093
507
65
5
0
290,080
2
L
Odin
6,678
477
53
4
0
244,026
0
L
Apollo
7,632
545
119
9
0
226,711
4
L
Hel
6,373
455
64
5
0
263,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role