Player Matchup

Loki
Loki
Joliphant20
Loki
Level 25
God Stats
11W - 10L
1,500 SR
Queue Stats
32W - 18L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Pipolas
Xbalanque
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
332W - 381L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
Yozune
Ao Kuang
Level 13
God Stats
4W - 5L
1,526 SR
Queue Stats
35W - 41L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
tacuacheku
Kukulkan
Level 5
God Stats
1W - 3L
1,442 SR
Queue Stats
2W - 9L
1,203 Elo+
Party 1
Fenrir
Fenrir
toto21gus
Fenrir
Level 97
God Stats
15W - 9L
1,574 SR
Queue Stats
133W - 126L
1,377 Elo+
Party 1
Team Averages
Level 31
1,508 SR
1,359 Elo+

VS

Team Averages
Level 20
1,474 SR
1,291 Elo+
Artemis
Artemis
DryestCross651
Artemis
Level 24
God Stats
8W - 11L
1,471 SR
Queue Stats
17W - 37L
1,217 Elo+
Solo
Da Ji
Da Ji
ExodiusLeo
Da Ji
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 36L
1,071 Elo+
Solo
Ra
Ra
Ghxst-BF
Ra
Level 26
God Stats
4W - 6L
1,400 SR
Queue Stats
46W - 45L
1,442 Elo+
Solo
Chronos
Chronos
moonless_bwitch9
Chronos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 160L
1,513 Elo+
Solo
Fenrir
Fenrir
outgoing-swift21
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 12
14,365
898
9,466
20,349
15,490
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Pipolas
Xbalanque
20
5 / 3 / 8
14,428
902
16,658
12,400
4,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Yozune
Ao Kuang
20
7 / 4 / 12
15,531
971
16,902
22,640
14,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
tacuacheku
Kukulkan
20
0 / 4 / 22
14,854
928
16,080
13,664
6,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
toto21gus
Fenrir
20
20 / 8 / 11
19,681
1,230
32,240
27,817
12,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
12,992
812
3,170
9,918
3,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
20
8 / 12 / 7
15,540
971
22,913
22,920
9,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 13
17,136
1,071
27,119
24,270
14,475
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 10
15,577
974
25,067
26,615
10,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 5 / 10
15,252
953
10,868
13,976
6,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
37
Kills
27
27
Deaths
37
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Da Ji
8
12
7
0.96
W
5
7
13
1.64
L
5
8
12
1.38
L
Xbalanque
Pipolas
Xbalanque
5
3
8
3
L
Ao Kuang
Yozune
Ao Kuang
7
4
12
3.25
W
6
8
10
1.38
W
6
5
10
2.2
L
Kukulkan
tacuacheku
Kukulkan
0
4
22
2.75
L
Fenrir
toto21gus
Fenrir
20
8
11
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,346
Damage
89,137
96,870
Taken
97,699
53,339
Mitigated
45,421
10,306
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,170
1,088
0
164
9,918
3,996
0
3,792
6,126
0
16,259
W
Da Ji
22,913
7,315
0
579
22,920
9,816
0
7,301
15,619
0
31,898
W
27,119
1,932
1,149
7,363
24,270
14,475
0
5,781
18,489
100,335
0
L
9,466
2,072
0
0
20,349
15,490
0
8,974
11,375
0
19,781
L
Xbalanque
Pipolas
Xbalanque
16,658
9,487
0
3,958
12,400
4,580
0
6,698
5,702
0
33,103
L
Ao Kuang
Yozune
Ao Kuang
16,902
5,080
0
4,868
22,640
14,151
0
13,020
9,620
36,554
0
W
25,067
11,141
384
6,755
26,615
10,309
0
11,164
15,451
49,019
0
W
10,868
2,519
0
46
13,976
6,825
0
4,944
9,032
0
14,639
L
Kukulkan
tacuacheku
Kukulkan
16,080
1,433
0
14
13,664
6,127
0
8,620
5,044
39,545
0
L
Fenrir
toto21gus
Fenrir
32,240
8,166
0
1,466
27,817
12,991
0
14,874
12,943
0
64,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,859
Gold Earned
76,497
216
Minions Killed
270
4
Camps Cleared
8
1,307,430
Distance Traveled
1,290,054
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,992
812
25
2
0
131,222
5
W
Da Ji
15,540
971
9
1
1
268,496
1
W
Ra
17,136
1,071
169
11
4
290,761
3
L
Loki
14,365
898
9
1
1
239,435
0
L
Xbalanque
14,428
902
30
2
2
167,235
0
L
Ao Kuang
15,531
971
41
3
0
281,717
1
W
Chronos
15,577
974
57
4
2
287,445
3
W
Fenrir
15,252
953
10
1
1
312,130
1
L
Kukulkan
14,854
928
52
3
0
293,386
0
L
Fenrir
19,681
1,230
84
5
1
325,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role