Player Matchup

Cabrakan
Cabrakan
BigGlizzyGeb
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,592 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Flatliner910
Ah Muzen Cab
Level 12
God Stats
10W - 19L
1,544 SR
Queue Stats
18W - 27L
1,532 Elo+
Solo
Mulan
Mulan
GuacamoleP33n
Mulan
Level 24
God Stats
26W - 14L
1,779 SR
Queue Stats
178W - 163L
1,501 Elo+
Party 2
Mercury
Mercury
Pédosmurf
Mercury
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
legend_smasher
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,529 Elo+
Party 2
Team Averages
Level 36
1,565 SR
1,531 Elo+

VS

Team Averages
Level 21
1,549 SR
1,469 Elo+
Kali
Kali
TheRealLiquify
Kali
Level 29
God Stats
16W - 7L
1,636 SR
Queue Stats
115W - 96L
1,560 Elo+
Solo
Cthulhu
Cthulhu
TreePlant
Cthulhu
Level 28
God Stats
14W - 12L
1,582 SR
Queue Stats
51W - 52L
1,533 Elo+
Party 1
Ares
Ares
Woodencrumb
Ares
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 47L
1,120 Elo+
Solo
Hera
Hera
XenoChris
Hera
Level 18
God Stats
5W - 4L
1,527 SR
Queue Stats
64W - 64L
1,524 Elo+
Solo
Jing Wei
Jing Wei
jYearyBoy
Jing Wei
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 15L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigGlizzyGeb
Cabrakan
11
0 / 3 / 3
6,829
455
2,423
9,046
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Flatliner910
Ah Muzen Cab
11
0 / 4 / 2
6,158
411
4,437
8,077
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 0
6,861
457
4,015
8,351
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Pédosmurf
Mercury
15
11 / 2 / 0
9,168
611
10,823
11,556
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 2
6,974
465
2,789
8,168
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,320
555
5,750
12,017
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TreePlant
Cthulhu
14
2 / 1 / 4
7,917
528
4,561
8,300
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 5
7,251
483
5,034
6,782
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
4 / 3 / 1
8,380
559
6,100
6,555
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
jYearyBoy
Jing Wei
14
5 / 2 / 3
8,343
556
7,118
6,746
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
16
17
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BigGlizzyGeb
Cabrakan
0
3
3
0.5
L
Ah Muzen Cab
Flatliner910
Ah Muzen Cab
0
4
2
0.25
L
0
3
0
0
L
Mercury
Pédosmurf
Mercury
11
2
0
5.5
W
3
4
3
1.13
W
Cthulhu
TreePlant
Cthulhu
2
1
4
4
W
2
2
5
2.25
W
Hera
4
3
1
1.5
W
Jing Wei
jYearyBoy
Jing Wei
5
2
3
3.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
28,563
45,198
Taken
40,400
25,078
Mitigated
22,121
9,202
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BigGlizzyGeb
Cabrakan
2,423
662
0
2,203
9,046
9,473
0
3,090
5,929
23,179
0
L
Ah Muzen Cab
Flatliner910
Ah Muzen Cab
4,437
2,418
0
2,848
8,077
2,776
0
3,054
5,023
0
38,778
L
4,015
1,087
0
1,786
8,351
5,591
0
2,664
5,413
0
33,058
L
Mercury
Pédosmurf
Mercury
10,823
6,801
0
895
11,556
4,578
80
2,634
8,669
0
59,429
W
5,750
4,089
0
2,955
12,017
4,741
0
1,376
10,459
0
58,751
W
Cthulhu
TreePlant
Cthulhu
4,561
654
0
2,897
8,300
8,840
162
0
8,025
39,524
0
W
5,034
642
0
889
6,782
4,662
0
942
5,815
9,795
0
W
Hera
6,100
1,493
0
872
6,555
1,606
797
1,107
5,324
42,612
0
W
Jing Wei
jYearyBoy
Jing Wei
7,118
4,734
0
2,827
6,746
2,272
0
1,481
5,265
0
58,232
L
2,789
156
0
1,470
8,168
2,660
0
3,380
4,469
43,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
40,211
379
Minions Killed
422
0
Camps Cleared
0
1,330,610
Distance Traveled
1,418,149
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,829
455
32
2
0
259,769
3
L
Ah Muzen Cab
6,158
411
84
6
0
242,691
0
L
Mulan
6,861
457
71
5
0
255,083
2
L
Mercury
9,168
611
97
6
0
344,196
3
W
Kali
8,320
555
102
7
0
250,437
0
W
Cthulhu
7,917
528
83
6
0
288,418
2
W
Ares
7,251
483
22
1
0
317,879
6
W
Hera
8,380
559
92
6
0
303,039
3
W
Jing Wei
8,343
556
123
8
0
258,376
2
L
Eset
6,974
465
95
6
0
228,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role