Player Matchup

Merlin
Merlin
Bagoc
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Isinmind
Jing Wei
Level 18
God Stats
1W - 2L
1,270 SR
Queue Stats
34W - 48L
1,379 Elo+
Solo
Sol
Sol
Vyxix
Sol
Level 58
God Stats
2W - 1L
1,748 SR
Queue Stats
48W - 62L
1,445 Elo+
Party 1
Neith
Neith
Wobel
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hilwse
Cthulhu
Level 17
God Stats
10W - 3L
1,675 SR
Queue Stats
102W - 96L
1,493 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,443 Elo+

VS

Team Averages
Level 7
1,455 SR
1,374 Elo+
Ra
Ra
D6A90N
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,304 Elo+
Solo
Thor
Thor
GR_Fritt0
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
MuhamadSwag
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Pedit
Danzaburou
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2
Susano
Susano
Tortunator
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bagoc
Merlin
17
4 / 2 / 17
10,010
1,001
11,483
7,906
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Isinmind
Jing Wei
17
8 / 2 / 19
11,062
1,106
11,520
9,592
3,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Vyxix
Sol
19
20 / 0 / 13
12,875
1,288
22,152
8,326
3,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Wobel
Neith
18
6 / 2 / 28
10,998
1,100
17,717
8,545
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
hilwse
Cthulhu
18
5 / 0 / 29
11,254
1,125
17,233
15,200
13,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 9 / 2
9,309
931
14,936
15,059
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
1 / 10 / 1
8,408
841
6,539
16,387
5,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MuhamadSwag
Cerberus
14
0 / 9 / 2
8,233
823
6,797
22,602
17,453
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Pedit
Danzaburou
14
2 / 4 / 1
9,028
903
8,557
11,942
8,860
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Tortunator
Susano
15
1 / 11 / 4
9,015
902
8,301
19,636
7,125
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
16
43
Kills
6
6
Deaths
43
106
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bagoc
Merlin
4
2
17
6.25
L
Ra
2
9
2
0.33
L
Thor
1
10
1
0.15
W
Jing Wei
Isinmind
Jing Wei
8
2
19
8.75
L
Cerberus
MuhamadSwag
Cerberus
0
9
2
0.11
L
Danzaburou
Pedit
Danzaburou
2
4
1
0.63
L
Susano
Tortunator
Susano
1
11
4
0.27
W
Sol
Vyxix
Sol
20
0
13
26.5
W
Neith
Wobel
Neith
6
2
28
10
W
Cthulhu
hilwse
Cthulhu
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,105
Damage
45,130
49,569
Taken
85,626
27,035
Mitigated
44,845
12,207
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bagoc
Merlin
11,483
1,890
0
0
7,906
2,910
0
4,801
3,105
23,955
0
L
Ra
14,936
1,806
470
619
15,059
5,596
0
8,350
6,559
35,069
0
L
Thor
6,539
943
0
0
16,387
5,811
0
8,954
7,305
0
10,805
W
Jing Wei
Isinmind
Jing Wei
11,520
10,529
0
1,805
9,592
3,978
0
1,941
7,651
0
23,689
L
Cerberus
MuhamadSwag
Cerberus
6,797
300
0
2,361
22,602
17,453
0
12,732
9,595
11,500
0
L
Danzaburou
Pedit
Danzaburou
8,557
3,826
0
874
11,942
8,860
0
6,576
5,241
0
23,352
L
Susano
Tortunator
Susano
8,301
1,994
0
0
19,636
7,125
0
13,453
6,058
0
17,542
W
Sol
Vyxix
Sol
22,152
8,707
0
4,492
8,326
3,155
0
3,099
5,227
45,730
0
W
Neith
Wobel
Neith
17,717
8,744
0
2,274
8,545
3,825
0
4,317
4,228
0
25,989
W
Cthulhu
hilwse
Cthulhu
17,233
2,934
103
3,533
15,200
13,167
0
7,575
7,625
24,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
43,993
166
Minions Killed
117
4
Camps Cleared
0
872,398
Distance Traveled
799,689
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,010
1,001
29
3
0
162,660
1
L
Ra
9,309
931
59
6
0
172,615
1
L
Thor
8,408
841
7
1
0
146,967
0
W
Jing Wei
11,062
1,106
23
2
2
170,838
0
L
Cerberus
8,233
823
14
1
0
151,088
0
L
Danzaburou
9,028
903
21
2
0
159,110
0
L
Susano
9,015
902
16
2
0
169,909
0
W
Sol
12,875
1,288
65
7
2
181,650
1
W
Neith
10,998
1,100
25
3
0
174,481
0
W
Cthulhu
11,254
1,125
24
2
0
182,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role