Player Matchup

Skadi
Skadi
Iwanx90
Skadi
Level 19
God Stats
12W - 15L
1,421 SR
Queue Stats
21W - 29L
1,264 Elo+
Party 3
Merlin
Merlin
KingofDead1993
Merlin
Level 26
God Stats
7W - 8L
1,593 SR
Queue Stats
15W - 21L
1,266 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nirakus1
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,527 Elo+
Solo
Izanami
Izanami
RamboMaaaan
Izanami
Level 36
God Stats
18W - 11L
1,191 SR
Queue Stats
137W - 118L
1,389 Elo+
Party 2
Kali
Kali
ichbinHammer
Kali
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 71L
1,324 Elo+
Party 2
Team Averages
Level 25
1,441 SR
1,354 Elo+

VS

Team Averages
Level 19
1,486 SR
1,397 Elo+
Loki
Loki
D30XS_
Loki
Level 29
God Stats
5W - 4L
1,531 SR
Queue Stats
26W - 31L
1,319 Elo+
Party 4
Bellona
Bellona
Didnaian
Bellona
Level 23
God Stats
1W - 2L
1,530 SR
Queue Stats
26W - 38L
1,302 Elo+
Party 4
Scylla
Scylla
HEGGE193
Scylla
Level 21
God Stats
10W - 6L
1,289 SR
Queue Stats
57W - 51L
1,350 Elo+
Party 1
Izanami
Izanami
SweadyDaddy
Izanami
Level 22
God Stats
21W - 20L
1,580 SR
Queue Stats
119W - 110L
1,513 Elo+
Party 1
Ymir
Ymir
serafie
Ymir
Level 2
God Stats
22W - 10L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Iwanx90
Skadi
14
2 / 1 / 3
8,053
537
3,188
5,548
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 2
7,798
520
1,717
4,390
1,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Nirakus1
Tsukuyomi
14
9 / 2 / 9
9,210
614
9,878
8,831
2,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RamboMaaaan
Izanami
16
9 / 1 / 9
10,121
675
9,973
8,447
2,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 3
8,716
581
6,050
12,066
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
D30XS_
Loki
11
5 / 5 / 3
7,912
527
7,959
10,432
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Didnaian
Bellona
11
1 / 6 / 2
7,030
469
3,108
9,774
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
HEGGE193
Scylla
13
2 / 4 / 1
7,408
494
5,433
7,478
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SweadyDaddy
Izanami
8
0 / 5 / 0
5,883
392
2,375
5,764
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
serafie
Ymir
10
0 / 9 / 1
6,486
432
1,620
12,719
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
28
Kills
8
9
Deaths
29
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
D30XS_
Loki
5
5
3
1.3
L
Bellona
Didnaian
Bellona
1
6
2
0.33
L
Scylla
HEGGE193
Scylla
2
4
1
0.63
W
Skadi
Iwanx90
Skadi
2
1
3
3.5
W
2
2
2
1.5
W
Tsukuyomi
Nirakus1
Tsukuyomi
9
2
9
6.75
W
Izanami
RamboMaaaan
Izanami
9
1
9
13.5
L
Izanami
SweadyDaddy
Izanami
0
5
0
0
W
6
3
3
2.5
L
Ymir
serafie
Ymir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
20,495
39,282
Taken
46,167
14,671
Mitigated
21,918
12,653
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
D30XS_
Loki
7,959
1,407
0
1,527
10,432
2,771
0
293
10,139
0
27,332
L
Bellona
Didnaian
Bellona
3,108
1,348
0
576
9,774
7,946
58
1,062
8,712
0
28,942
L
Scylla
HEGGE193
Scylla
5,433
280
0
1,200
7,478
2,333
180
362
7,116
37,865
0
W
Skadi
Iwanx90
Skadi
3,188
2,037
0
1,259
5,548
1,786
2,178
1,518
3,854
0
37,780
W
1,717
226
0
463
4,390
1,492
1,216
1,658
2,552
21,867
0
W
Tsukuyomi
Nirakus1
Tsukuyomi
9,878
2,822
392
2,710
8,831
2,743
1,266
803
7,988
0
36,385
W
Izanami
RamboMaaaan
Izanami
9,973
5,842
0
3,036
8,447
2,978
4,614
1,171
7,248
0
60,681
L
Izanami
SweadyDaddy
Izanami
2,375
1,706
0
102
5,764
1,228
0
0
5,764
0
28,704
W
6,050
4,289
0
4,793
12,066
5,672
786
1,405
10,587
0
34,961
L
Ymir
serafie
Ymir
1,620
436
0
924
12,719
7,640
0
0
12,719
15,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
34,719
358
Minions Killed
269
0
Camps Cleared
0
1,272,101
Distance Traveled
1,263,687
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,912
527
46
3
0
307,358
0
L
Bellona
7,030
469
51
3
0
259,063
0
L
Scylla
7,408
494
84
6
0
254,434
7
W
Skadi
8,053
537
84
6
0
248,784
0
W
Merlin
7,798
520
50
3
0
173,261
0
W
Tsukuyomi
9,210
614
50
3
0
326,097
6
W
Izanami
10,121
675
113
8
0
253,082
5
L
Izanami
5,883
392
65
4
0
197,315
4
W
Kali
8,716
581
61
4
0
270,877
1
L
Ymir
6,486
432
23
2
0
245,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role