Player Matchup

Khepri
Khepri
Florent1616
Khepri
Level 115
God Stats
3W - 4L
1,570 SR
Queue Stats
138W - 125L
1,540 Elo+
Party 1
Fenrir
Fenrir
Mawu7195
Fenrir
Level 60
God Stats
3W - 3L
1,464 SR
Queue Stats
85W - 75L
1,517 Elo+
Party 1
Thoth
Thoth
l AM V3NOM
Thoth
Level 79
God Stats
4W - 5L
1,182 SR
Queue Stats
74W - 73L
1,466 Elo+
Party 1
Team Averages
Level 85
1,405 SR
1,508 Elo+

VS

Team Averages
Level 51
1,569 SR
1,334 Elo+
Apollo
Apollo
AMGblacks
Apollo
Level 98
God Stats
12W - 9L
1,640 SR
Queue Stats
363W - 413L
1,386 Elo+
Solo
Hercules
Hercules
ItsMoose26
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,304 Elo+
Party 2
Merlin
Merlin
Yoruiichi-sensei
Merlin
Level 27
God Stats
4W - 8L
1,566 SR
Queue Stats
41W - 65L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 1 / 5
7,826
783
6,046
7,444
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Mawu7195
Fenrir
11
4 / 0 / 4
7,806
781
5,060
7,495
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
10
4 / 4 / 5
7,686
769
8,700
6,807
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AMGblacks
Apollo
11
2 / 4 / 3
7,594
759
4,807
6,489
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ItsMoose26
Hercules
10
3 / 3 / 0
7,262
726
4,872
11,322
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 3
6,828
683
6,395
7,546
2,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
5
5
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
AMGblacks
Apollo
2
4
3
0.88
W
Khepri
2
1
5
4.5
L
Hercules
ItsMoose26
Hercules
3
3
0
1
W
Fenrir
Mawu7195
Fenrir
4
0
4
6
L
0
3
3
0.5
W
Thoth
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
16,074
21,746
Taken
25,357
10,170
Mitigated
10,135
8,780
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AMGblacks
Apollo
4,807
2,847
0
360
6,489
1,940
0
2,939
3,366
0
26,752
W
Khepri
6,046
213
696
3,619
7,444
4,894
0
2,522
4,797
30,912
0
L
Hercules
ItsMoose26
Hercules
4,872
929
0
2,323
11,322
6,098
0
6,488
4,574
0
7,741
W
Fenrir
Mawu7195
Fenrir
5,060
1,160
366
3,186
7,495
2,897
0
2,179
5,216
0
16,850
L
6,395
300
0
2,819
7,546
2,097
0
4,674
2,608
32,781
0
W
Thoth
8,700
485
528
385
6,807
2,379
0
1,750
4,932
19,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
21,684
95
Minions Killed
110
0
Camps Cleared
0
614,403
Distance Traveled
527,388
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,594
759
51
5
0
169,289
1
W
Khepri
7,826
783
43
4
0
211,284
4
L
Hercules
7,262
726
8
1
0
178,180
0
W
Fenrir
7,806
781
25
3
0
211,524
1
L
Merlin
6,828
683
51
5
0
179,919
2
W
Thoth
7,686
769
27
3
0
191,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role