Player Matchup

Cerberus
Cerberus
Nuckstah
Cerberus
Level 46
God Stats
11W - 10L
1,652 SR
Queue Stats
56W - 46L
1,521 Elo+
Solo
Ra
Ra
Unholyshift
Ra
Level 29
God Stats
5W - 0L
1,970 SR
Queue Stats
9W - 3L
1,735 Elo+
Party 1
Cupid
Cupid
WickedBone
Cupid
Level 39
God Stats
3W - 1L
1,831 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 1
Team Averages
Level 38
1,818 SR
1,629 Elo+

VS

Team Averages
Level 26
1,521 SR
1,484 Elo+
Rama
Rama
HazeFog
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,406 Elo+
Party 2
Merlin
Merlin
Krosssik
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SimonTch
Sun Wukong
Level 62
God Stats
18W - 20L
1,564 SR
Queue Stats
114W - 98L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nuckstah
Cerberus
11
1 / 1 / 12
7,666
697
4,634
9,934
6,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 1 / 5
9,121
829
8,656
9,265
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
5 / 3 / 6
8,100
736
7,185
9,009
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HazeFog
Rama
9
1 / 6 / 2
6,369
579
5,924
7,818
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Krosssik
Merlin
9
1 / 6 / 3
6,692
608
6,590
7,727
2,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SimonTch
Sun Wukong
10
3 / 3 / 2
7,371
670
7,930
10,259
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
5
5
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
HazeFog
Rama
1
6
2
0.33
L
Merlin
Krosssik
Merlin
1
6
3
0.42
W
Cerberus
Nuckstah
Cerberus
1
1
12
7
L
Sun Wukong
SimonTch
Sun Wukong
3
3
2
1.33
W
9
1
5
11.5
W
Cupid
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
20,444
28,208
Taken
25,804
13,214
Mitigated
12,059
12,295
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
HazeFog
Rama
5,924
4,447
0
279
7,818
2,444
0
3,739
3,929
0
12,656
L
Merlin
Krosssik
Merlin
6,590
380
0
671
7,727
2,510
0
3,828
3,775
18,668
0
W
Cerberus
Nuckstah
Cerberus
4,634
342
322
1,218
9,934
6,493
262
2,514
7,320
16,613
0
L
Sun Wukong
SimonTch
Sun Wukong
7,930
1,107
0
1,534
10,259
7,105
0
5,183
4,810
0
23,779
W
8,656
1,400
2,249
6,693
9,265
3,687
297
2,189
6,926
49,077
0
W
Cupid
7,185
3,154
0
1,813
9,009
3,034
408
2,027
6,757
0
21,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
20,432
148
Minions Killed
78
0
Camps Cleared
0
547,356
Distance Traveled
544,709
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,369
579
17
2
0
183,013
4
L
Merlin
6,692
608
29
3
0
162,187
2
W
Cerberus
7,666
697
38
3
0
199,277
3
L
Sun Wukong
7,371
670
32
3
0
199,509
0
W
Ra
9,121
829
77
7
0
181,465
2
W
Cupid
8,100
736
33
3
0
166,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role