Player Matchup

Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond IV
Bacon_C-G-J-J-A
Nemesis
Diamond IV
Level 158
God Stats
6W - 7L
1,674 SR
Queue Stats
278W - 257L
2,226 MMR
Solo
Artemis
Artemis
Diamond V
SnipDaTip
Artemis
Diamond V
Level 149
God Stats
33W - 43L
1,253 SR
Queue Stats
834W - 820L
2,166 MMR
Solo
Artio
Artio
Diamond IV
Terrory z
Artio
Diamond IV
Level 160
God Stats
5W - 3L
1,882 SR
Queue Stats
728W - 746L
2,080 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
rlombs
Guan Yu
Diamond IV
Level 94
God Stats
6W - 4L
1,704 SR
Queue Stats
54W - 44L
2,180 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,603 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,656 SR
2,153 MMR
Mercury
Mercury
Diamond IV
Fairertre_
Mercury
Diamond IV
Level 147
God Stats
189W - 146L
1,670 SR
Queue Stats
469W - 447L
2,150 MMR
Solo
Tyr
Tyr
Diamond III
Goal Sniper II
Tyr
Diamond III
Level 160
God Stats
29W - 24L
1,659 SR
Queue Stats
412W - 420L
2,209 MMR
Solo
Raijin
Raijin
Diamond IV
TYBGExile
Raijin
Diamond IV
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
368W - 358L
2,177 MMR
Party 2
Apollo
Apollo
Platinum I
TYBGJay
Apollo
Platinum I
Level 123
God Stats
6W - 5L
1,697 SR
Queue Stats
324W - 317L
1,948 MMR
Party 2
Ymir
Ymir
Diamond V
edgareza96
Ymir
Diamond V
Level 147
God Stats
77W - 51L
1,754 SR
Queue Stats
118W - 86L
2,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 2 / 2
5,550
555
3,958
5,244
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 2 / 0
5,131
513
3,361
5,987
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
SnipDaTip
Artemis
5
0 / 1 / 0
3,886
389
2,090
2,061
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Terrory z
Artio
8
0 / 3 / 1
4,914
491
1,566
8,297
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
rlombs
Guan Yu
10
2 / 0 / 0
5,706
571
1,918
5,437
3,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetTiamatCu ChulainnAphroditeAthena

VS

Bans
PersephoneDanzaburouScyllaCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fairertre_
Mercury
12
5 / 0 / 3
6,731
673
2,984
4,166
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
5,595
560
3,665
6,185
2,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
TYBGExile
Raijin
10
2 / 3 / 1
5,547
555
2,511
4,979
1,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
TYBGJay
Apollo
11
1 / 0 / 3
6,079
608
2,431
3,938
1,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 5
5,180
518
3,280
7,328
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
8
8
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
2
1
L
2
2
0
1
W
Mercury
Fairertre_
Mercury
5
0
3
6.5
W
0
1
2
1
L
Artemis
SnipDaTip
Artemis
0
1
0
0
W
Raijin
TYBGExile
Raijin
2
3
1
0.83
W
Apollo
TYBGJay
Apollo
1
0
3
2.5
L
Artio
Terrory z
Artio
0
3
1
0.17
W
0
1
5
2.5
L
Guan Yu
rlombs
Guan Yu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,893
Damage
14,871
27,026
Taken
26,596
11,178
Mitigated
8,901
9,733
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,958
773
355
1,905
5,244
1,709
279
1,996
3,231
26,879
0
L
3,361
1,372
0
668
5,987
2,071
0
1,146
4,837
0
27,086
W
Mercury
Fairertre_
Mercury
2,984
1,505
0
0
4,166
1,316
124
188
3,942
0
43,004
W
3,665
1,183
0
2,423
6,185
2,366
0
575
5,524
0
31,787
L
Artemis
SnipDaTip
Artemis
2,090
655
0
807
2,061
367
0
315
1,746
0
12,134
W
Raijin
TYBGExile
Raijin
2,511
281
0
660
4,979
1,235
0
2,302
2,468
34,074
0
W
Apollo
TYBGJay
Apollo
2,431
1,992
0
3,163
3,938
1,002
582
246
3,692
0
36,421
L
Artio
Terrory z
Artio
1,566
107
128
2,862
8,297
3,295
0
1,716
6,541
15,706
0
W
3,280
1,110
0
3,041
7,328
2,982
0
1,827
5,446
9,261
0
L
Guan Yu
rlombs
Guan Yu
1,918
401
0
3,008
5,437
3,736
0
529
4,880
0
28,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,187
Gold Earned
29,132
234
Minions Killed
338
0
Camps Cleared
0
791,928
Distance Traveled
957,997
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,550
555
65
7
0
178,264
2
L
Nemesis
5,131
513
54
5
0
179,066
3
W
Mercury
6,731
673
105
11
0
240,735
1
W
Tyr
5,595
560
70
7
0
198,373
1
L
Artemis
3,886
389
23
2
0
81,287
0
W
Raijin
5,547
555
63
6
0
175,860
3
W
Apollo
6,079
608
85
9
0
155,819
2
L
Artio
4,914
491
26
3
0
171,542
2
W
Ymir
5,180
518
15
2
0
187,210
4
L
Guan Yu
5,706
571
66
7
0
181,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role