Player Matchup

Cu Chulainn
Cu Chulainn
wGTS Gladiator
Cu Chulainn
Level 75
God Stats
47W - 63L
1,457 SR
Queue Stats
168W - 173L
1,498 Elo+
Party 1
Hercules
Hercules
wGTS Nemesis
Hercules
Level 103
God Stats
15W - 14L
1,550 SR
Queue Stats
53W - 65L
1,432 Elo+
Party 1
Chaac
Chaac
wGTS Warrior
Chaac
Level 48
God Stats
10W - 10L
1,526 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 1
Team Averages
Level 75
1,511 SR
1,447 Elo+

VS

Team Averages
Level 82
1,577 SR
1,508 Elo+
Chaac
Chaac
Dough 4545
Chaac
Level 68
God Stats
3W - 1L
1,621 SR
Queue Stats
138W - 129L
1,502 Elo+
Party 2
Ymir
Ymir
NotRealBirdRing
Ymir
Level 76
God Stats
4W - 2L
1,572 SR
Queue Stats
296W - 295L
1,504 Elo+
Party 2
Merlin
Merlin
hilaphone
Merlin
Level 103
God Stats
5W - 3L
1,537 SR
Queue Stats
327W - 347L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
wGTS Gladiator
Cu Chulainn
13
2 / 5 / 5
10,049
628
11,260
17,655
15,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
wGTS Nemesis
Hercules
13
4 / 4 / 1
9,929
621
6,448
18,109
15,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 9 / 5
9,212
576
9,357
20,996
14,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 3 / 13
10,870
679
12,317
11,613
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
10 / 1 / 7
12,691
793
16,468
18,066
21,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
hilaphone
Merlin
14
5 / 3 / 12
10,974
686
13,540
6,943
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
18
18
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
3
13
3.17
W
10
1
7
13.5
W
Merlin
hilaphone
Merlin
5
3
12
3.67
L
Cu Chulainn
wGTS Gladiator
Cu Chulainn
2
5
5
0.9
L
Hercules
wGTS Nemesis
Hercules
4
4
1
1.13
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
42,325
56,760
Taken
36,622
44,274
Mitigated
31,858
12,706
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,317
2,085
0
3,414
11,613
7,943
907
20
11,397
0
57,617
W
16,468
4,016
57
4,210
18,066
21,167
180
0
17,715
38,436
0
W
Merlin
hilaphone
Merlin
13,540
1,206
0
2,616
6,943
2,748
1,412
60
6,633
47,569
0
L
Cu Chulainn
wGTS Gladiator
Cu Chulainn
11,260
1,967
1,021
1,744
17,655
15,125
0
8,206
9,047
0
26,451
L
Hercules
wGTS Nemesis
Hercules
6,448
2,609
747
5,860
18,109
15,044
802
8,603
9,112
0
32,375
L
9,357
2,062
0
3,334
20,996
14,105
679
11,985
8,499
0
25,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
34,535
115
Minions Killed
179
0
Camps Cleared
0
821,459
Distance Traveled
854,446
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,870
679
81
5
0
301,087
5
W
Ymir
12,691
793
34
2
0
278,320
3
W
Merlin
10,974
686
64
4
0
275,039
2
L
Cu Chulainn
10,049
628
26
2
0
276,284
1
L
Hercules
9,929
621
53
3
0
289,844
0
L
Chaac
9,212
576
36
2
0
255,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role