Player Matchup

Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Gusti_akaMcfly
Jing Wei
Level 36
God Stats
2W - 1L
1,512 SR
Queue Stats
88W - 75L
1,533 Elo+
Party 1
Sobek
Sobek
Joaqoo12
Sobek
Level 43
God Stats
2W - 2L
1,322 SR
Queue Stats
171W - 165L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
THEGREATMIDO
Ratatoskr
Level 118
God Stats
1W - 4L
1,529 SR
Queue Stats
84W - 121L
1,497 Elo+
Solo
The Morrigan
The Morrigan
ЗлойБульбулятор
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 80
1,473 SR
1,511 Elo+

VS

Team Averages
Level 105
1,606 SR
1,522 Elo+
Pele
Pele
DemiseOfTheGods
Pele
Level 126
God Stats
4W - 4L
1,703 SR
Queue Stats
61W - 66L
1,457 Elo+
Solo
Jing Wei
Jing Wei
HirashiDesu
Jing Wei
Level 68
God Stats
22W - 24L
1,505 SR
Queue Stats
683W - 685L
1,517 Elo+
Party 2
Athena
Athena
PraetorNelson
Athena
Level 124
God Stats
4W - 4L
1,714 SR
Queue Stats
138W - 128L
1,573 Elo+
Solo
King Arthur
King Arthur
SWÀY
King Arthur
Level 62
God Stats
9W - 16L
1,606 SR
Queue Stats
245W - 252L
1,564 Elo+
Solo
Tiamat
Tiamat
xMGxPaco
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 6 / 0
8,110
541
10,506
12,970
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
12
2 / 1 / 0
7,244
483
7,565
9,470
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Joaqoo12
Sobek
9
0 / 4 / 1
5,748
383
2,362
9,097
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
THEGREATMIDO
Ratatoskr
10
0 / 2 / 2
6,447
430
6,448
10,345
3,399
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 1
7,318
488
4,822
6,967
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,698
513
6,950
12,857
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
HirashiDesu
Jing Wei
14
1 / 1 / 2
7,751
517
6,647
8,705
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 6
7,388
493
5,090
10,195
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SWÀY
King Arthur
14
4 / 1 / 4
8,536
569
8,860
14,886
8,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
xMGxPaco
Tiamat
13
3 / 0 / 1
7,692
513
6,981
3,861
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
6
0
0.5
W
4
2
4
3
L
Jing Wei
2
1
0
2
W
Jing Wei
HirashiDesu
Jing Wei
1
1
2
2
L
Sobek
Joaqoo12
Sobek
0
4
1
0.13
W
3
1
6
6
W
King Arthur
SWÀY
King Arthur
4
1
4
6
L
Ratatoskr
THEGREATMIDO
Ratatoskr
0
2
2
0.5
W
Tiamat
xMGxPaco
Tiamat
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,703
Damage
34,528
48,849
Taken
50,504
22,590
Mitigated
25,197
14,056
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,506
5,216
0
2,993
12,970
8,938
0
244
12,726
0
56,902
W
6,950
2,610
0
5,608
12,857
4,066
310
1,077
11,700
0
42,205
L
Jing Wei
7,565
5,037
0
4,830
9,470
2,654
0
1,598
7,872
0
48,053
W
Jing Wei
HirashiDesu
Jing Wei
6,647
5,184
0
3,676
8,705
2,735
513
596
8,081
0
53,661
L
Sobek
Joaqoo12
Sobek
2,362
94
0
1,630
9,097
5,092
0
3,113
5,984
11,785
0
W
5,090
2,319
0
2,849
10,195
6,263
66
2,885
7,230
22,076
0
W
King Arthur
SWÀY
King Arthur
8,860
973
0
6,138
14,886
8,451
462
0
14,886
0
45,613
L
Ratatoskr
THEGREATMIDO
Ratatoskr
6,448
2,176
0
3,798
10,345
3,399
0
3,286
7,059
0
36,766
W
Tiamat
xMGxPaco
Tiamat
6,981
561
0
1,988
3,861
3,682
0
1,267
2,460
51,907
0
L
4,822
662
0
805
6,967
2,507
0
3,830
3,137
48,966
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
39,065
401
Minions Killed
406
0
Camps Cleared
0
1,380,102
Distance Traveled
1,443,022
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,110
541
118
8
0
264,487
2
W
Pele
7,698
513
73
5
0
309,628
3
L
Jing Wei
7,244
483
83
6
0
251,555
3
W
Jing Wei
7,751
517
111
7
0
278,374
4
L
Sobek
5,748
383
13
1
0
287,255
5
W
Athena
7,388
493
29
2
0
290,958
3
W
King Arthur
8,536
569
82
5
0
278,575
3
L
Ratatoskr
6,447
430
60
4
0
317,459
3
W
Tiamat
7,692
513
111
7
0
285,487
3
L
The Morrigan
7,318
488
127
8
0
259,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role