Player Matchup

He Bo
He Bo
Articube
He Bo
Level 26
God Stats
3W - 2L
1,592 SR
Queue Stats
63W - 59L
1,476 Elo+
Solo
Bacchus
Bacchus
FATBOIPAT
Bacchus
Level 49
God Stats
1W - 1L
1,317 SR
Queue Stats
14W - 31L
1,381 Elo+
Party 1
Raijin
Raijin
GreekEh
Raijin
Level 18
God Stats
5W - 3L
1,542 SR
Queue Stats
190W - 211L
1,387 Elo+
Solo
Medusa
Medusa
like a savage35
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 34L
1,211 Elo+
Party 1
Erlang Shen
Erlang Shen
madP3DR0C4mad
Erlang Shen
Level 29
God Stats
44W - 44L
1,533 SR
Queue Stats
224W - 261L
1,438 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,379 Elo+

VS

Team Averages
Level 26
1,574 SR
1,487 Elo+
Tiamat
Tiamat
GetPoppedByCorn
Tiamat
Level 16
God Stats
16W - 17L
1,552 SR
Queue Stats
20W - 25L
1,399 Elo+
Solo
Camazotz
Camazotz
GuitarSlash41
Camazotz
Level 84
God Stats
13W - 9L
1,819 SR
Queue Stats
245W - 216L
1,576 Elo+
Party 2
Rama
Rama
TheRhibo
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,484 Elo+
Solo
Ymir
Ymir
plsendmy
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
xWhompies
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Articube
He Bo
14
6 / 4 / 3
9,403
522
10,713
11,477
3,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FATBOIPAT
Bacchus
14
2 / 0 / 6
8,017
445
9,645
5,007
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
GreekEh
Raijin
16
3 / 5 / 2
9,421
523
5,355
12,307
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 5 / 2
8,506
473
5,516
10,350
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
madP3DR0C4mad
Erlang Shen
17
16 / 5 / 3
11,564
642
17,235
18,154
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
8,938
497
7,995
12,679
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
GuitarSlash41
Camazotz
14
9 / 7 / 1
9,373
521
12,685
18,831
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
13
0 / 7 / 5
7,798
433
5,082
13,922
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 4 / 2
7,093
394
3,739
9,109
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 10 / 3
7,994
444
4,943
11,224
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
34
Kills
16
19
Deaths
34
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
Articube
He Bo
6
4
3
1.88
W
Bacchus
FATBOIPAT
Bacchus
2
0
6
5
L
4
6
1
0.75
W
Raijin
GreekEh
Raijin
3
5
2
0.8
L
Camazotz
GuitarSlash41
Camazotz
9
7
1
1.36
L
Rama
0
7
5
0.36
W
7
5
2
1.6
W
Erlang Shen
madP3DR0C4mad
Erlang Shen
16
5
3
3.5
L
Ymir
1
4
2
0.5
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
34,444
57,295
Taken
65,765
23,055
Mitigated
28,307
14,642
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Articube
He Bo
10,713
446
0
2,791
11,477
3,275
443
2,675
8,602
45,215
0
W
Bacchus
FATBOIPAT
Bacchus
9,645
288
533
1,900
5,007
2,553
0
1,616
3,391
35,636
0
L
7,995
1,576
0
3,055
12,679
8,032
1,977
3,573
9,106
52,835
0
W
Raijin
GreekEh
Raijin
5,355
545
0
3,468
12,307
4,192
620
4,845
7,418
57,904
0
L
Camazotz
GuitarSlash41
Camazotz
12,685
4,661
0
7,138
18,831
6,626
0
5,891
12,904
0
42,477
L
Rama
5,082
3,669
0
3,582
13,922
4,467
0
5,523
7,792
0
44,011
W
5,516
3,860
0
0
10,350
3,757
489
2,507
7,843
0
35,361
W
Erlang Shen
madP3DR0C4mad
Erlang Shen
17,235
11,077
0
5,950
18,154
9,278
0
4,578
13,364
0
65,799
L
Ymir
3,739
281
0
495
9,109
5,351
0
3,363
5,529
26,007
0
L
4,943
1,362
96
317
11,224
3,831
0
6,503
4,721
31,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,911
Gold Earned
41,196
433
Minions Killed
370
0
Camps Cleared
0
1,560,803
Distance Traveled
1,471,470
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,403
522
92
5
0
310,520
1
W
Bacchus
8,017
445
66
4
0
347,438
1
L
Tiamat
8,938
497
106
6
0
226,680
2
W
Raijin
9,421
523
119
7
0
257,565
1
L
Camazotz
9,373
521
63
4
0
338,106
0
L
Rama
7,798
433
89
5
0
304,828
1
W
Medusa
8,506
473
65
4
0
294,325
3
W
Erlang Shen
11,564
642
91
5
0
350,955
3
L
Ymir
7,093
394
49
3
0
343,742
0
L
Ra
7,994
444
63
4
0
258,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role