Player Matchup

Tsukuyomi
Tsukuyomi
Marcus972
Tsukuyomi
Level 16
God Stats
5W - 0L
1,625 SR
Queue Stats
37W - 20L
1,684 Elo+
Party 1
King Arthur
King Arthur
chris97233
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
miisimadinina972
Hera
Level 121
God Stats
8W - 4L
1,754 SR
Queue Stats
212W - 184L
1,610 Elo+
Party 1
Team Averages
Level 75
1,626 SR
1,598 Elo+

VS

Team Averages
Level 39
1,519 SR
1,484 Elo+
Odin
Odin
Aleksander303
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,618 Elo+
Solo
Eset
Eset
McBlYt81
Eset
Level 63
God Stats
2W - 2L
1,563 SR
Queue Stats
128W - 158L
1,424 Elo+
Party 2
Sol
Sol
Ngyl
Sol
Level 25
God Stats
6W - 11L
1,494 SR
Queue Stats
105W - 126L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Marcus972
Tsukuyomi
15
7 / 4 / 10
11,188
699
12,523
12,731
4,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
chris97233
King Arthur
15
8 / 3 / 8
11,657
729
16,609
17,470
10,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 9
10,484
655
10,228
8,138
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
10,649
666
4,620
16,031
12,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
15
6 / 9 / 4
11,795
737
10,953
14,722
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Ngyl
Sol
13
2 / 4 / 6
10,114
632
9,666
14,785
5,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
10
10
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Tsukuyomi
Marcus972
Tsukuyomi
7
4
10
3
L
Eset
6
9
4
0.89
L
Sol
Ngyl
Sol
2
4
6
1.25
W
King Arthur
chris97233
King Arthur
8
3
8
4
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,360
Damage
25,239
38,339
Taken
45,538
17,910
Mitigated
21,702
7,206
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
891
504
1,787
16,031
12,163
31
4,733
11,298
0
31,535
W
Tsukuyomi
Marcus972
Tsukuyomi
12,523
1,938
939
2,597
12,731
4,703
1,194
5,744
6,715
0
46,297
L
Eset
10,953
1,187
15
2,826
14,722
4,396
158
2,980
11,742
49,747
0
L
Sol
Ngyl
Sol
9,666
1,913
925
4,367
14,785
5,143
79
2,539
12,072
37,512
0
W
King Arthur
chris97233
King Arthur
16,609
2,435
330
1,427
17,470
10,853
648
8,012
8,837
0
61,578
W
10,228
2,200
945
968
8,138
2,354
322
5,619
2,069
35,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
32,558
168
Minions Killed
159
0
Camps Cleared
0
884,412
Distance Traveled
809,759
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,649
666
49
3
0
288,720
4
W
Tsukuyomi
11,188
699
48
3
0
312,721
5
L
Eset
11,795
737
56
4
0
248,461
3
L
Sol
10,114
632
54
3
0
272,578
4
W
King Arthur
11,657
729
78
5
0
301,505
2
W
Hera
10,484
655
42
3
0
270,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role