Player Matchup

He Bo
He Bo
Krossi3
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LordZasel
Aphrodite
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 26L
1,462 Elo+
Solo
Terra
Terra
Tindle82
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 163L
1,560 Elo+
Solo
Medusa
Medusa
UeliDrSChlächter
Medusa
Level 137
God Stats
11W - 14L
1,056 SR
Queue Stats
91W - 80L
1,482 Elo+
Party 1
Da Ji
Da Ji
UeliDrSchänder
Da Ji
Level 131
God Stats
12W - 9L
1,269 SR
Queue Stats
57W - 42L
1,647 Elo+
Party 1
Team Averages
Level 116
1,365 SR
1,530 Elo+

VS

Team Averages
Level 123
1,448 SR
1,515 Elo+
Cthulhu
Cthulhu
Fafné
Cthulhu
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,561 Elo+
Solo
Apollo
Apollo
Menamans
Apollo
Level 160
God Stats
24W - 23L
1,462 SR
Queue Stats
630W - 654L
1,472 Elo+
Solo
Janus
Janus
PÆNNA
Janus
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Chaac
Chaac
narakino
Chaac
Level 50
God Stats
7W - 7L
1,547 SR
Queue Stats
34W - 32L
1,520 Elo+
Party 2
Eset
Eset
īndαrα
Eset
Level 124
God Stats
1W - 3L
1,229 SR
Queue Stats
34W - 33L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Krossi3
He Bo
14
0 / 3 / 13
7,762
706
7,543
6,727
2,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
LordZasel
Aphrodite
13
1 / 0 / 4
7,335
667
3,062
8,668
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Tindle82
Terra
13
0 / 1 / 9
7,652
696
2,773
9,056
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

17
10 / 2 / 4
10,392
945
14,026
10,119
4,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 3
9,272
843
9,447
8,983
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fafné
Cthulhu
14
2 / 3 / 2
8,009
728
6,515
9,705
6,148
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Menamans
Apollo
16
2 / 1 / 2
8,493
772
8,219
7,950
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
PÆNNA
Janus
12
1 / 6 / 0
6,664
606
8,917
8,683
2,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
narakino
Chaac
11
0 / 4 / 0
5,875
534
4,518
8,721
6,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Eset
13
1 / 5 / 2
7,690
699
5,537
7,570
2,519
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
6
6
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fafné
Cthulhu
2
3
2
1
W
He Bo
Krossi3
He Bo
0
3
13
2.17
W
Aphrodite
LordZasel
Aphrodite
1
0
4
3
L
Apollo
Menamans
Apollo
2
1
2
3
L
Janus
PÆNNA
Janus
1
6
0
0.17
W
Terra
Tindle82
Terra
0
1
9
4.5
W
10
2
4
6
W
8
0
3
9.5
L
Chaac
narakino
Chaac
0
4
0
0
L
Eset
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
33,706
43,553
Taken
42,629
23,215
Mitigated
21,106
14,624
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fafné
Cthulhu
6,515
255
0
250
9,705
6,148
2
2,121
7,464
17,159
0
W
He Bo
Krossi3
He Bo
7,543
125
0
1,190
6,727
2,409
112
2,843
3,884
21,547
0
W
Aphrodite
LordZasel
Aphrodite
3,062
741
2,201
3,322
8,668
3,995
0
4,900
3,768
16,470
0
L
Apollo
Menamans
Apollo
8,219
4,104
0
3,219
7,950
3,310
360
2,898
5,002
0
40,598
L
Janus
PÆNNA
Janus
8,917
569
0
941
8,683
2,640
0
3,374
5,276
22,567
0
W
Terra
Tindle82
Terra
2,773
346
1,650
3,596
9,056
7,568
0
5,153
3,903
14,284
0
W
14,026
7,818
0
1,782
10,119
4,290
651
4,770
5,349
0
46,393
W
9,447
2,340
0
883
8,983
4,953
102
3,660
5,323
0
27,666
L
Chaac
narakino
Chaac
4,518
0
0
2,189
8,721
6,489
50
3,098
5,510
0
10,442
L
Eset
5,537
290
263
783
7,570
2,519
138
1,933
5,536
23,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
36,731
251
Minions Killed
220
8
Camps Cleared
6
994,678
Distance Traveled
919,824
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,009
728
39
4
0
201,908
4
W
He Bo
7,762
706
45
4
2
214,828
5
W
Aphrodite
7,335
667
45
4
1
200,096
2
L
Apollo
8,493
772
85
8
4
204,851
3
L
Janus
6,664
606
40
4
0
170,827
3
W
Terra
7,652
696
18
2
1
172,412
0
W
Medusa
10,392
945
89
8
1
189,122
1
W
Da Ji
9,272
843
54
5
3
218,220
0
L
Chaac
5,875
534
8
1
0
167,021
0
L
Eset
7,690
699
48
4
2
175,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role