Player Matchup

Bellona
Bellona
FonderIce1
Bellona
Level 17
God Stats
9W - 9L
1,500 SR
Queue Stats
403W - 392L
1,490 Elo+
Solo
Thanatos
Thanatos
Mamadisimo7418
Thanatos
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MrBIG_Stiffy
Cthulhu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Fenrir
Fenrir
XxBatCatxX
Fenrir
Level 26
God Stats
3W - 4L
1,508 SR
Queue Stats
25W - 30L
1,249 Elo+
Solo
Nemesis
Nemesis
el_papucho_xd
Nemesis
Level 29
God Stats
5W - 15L
1,345 SR
Queue Stats
486W - 545L
1,312 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,410 Elo+

VS

Team Averages
Level 23
1,391 SR
1,348 Elo+
Yemoja
Yemoja
Gui_Gu01062019
Yemoja
Level 20
God Stats
48W - 63L
1,381 SR
Queue Stats
126W - 146L
1,258 Elo+
Solo
Bellona
Bellona
MASTER of loris
Bellona
Level 27
God Stats
1W - 2L
1,435 SR
Queue Stats
7W - 8L
1,372 Elo+
Solo
Neith
Neith
Nick4890
Neith
Level 27
God Stats
2W - 3L
1,297 SR
Queue Stats
13W - 10L
1,445 Elo+
Solo
Thor
Thor
Privada_de_bala
Thor
Level 26
God Stats
2W - 4L
1,344 SR
Queue Stats
143W - 115L
1,411 Elo+
Solo
Merlin
Merlin
manuel_jogador
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FonderIce1
Bellona
20
5 / 2 / 18
13,227
945
17,925
17,136
15,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
18
4 / 2 / 11
12,087
863
6,551
9,138
7,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MrBIG_Stiffy
Cthulhu
20
6 / 1 / 19
14,316
1,023
24,340
20,393
28,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
XxBatCatxX
Fenrir
20
13 / 6 / 11
14,993
1,071
22,397
18,219
9,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
20
9 / 6 / 18
14,251
1,018
15,402
19,521
9,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,312
737
511
2,609
841
20
3 / 9 / 11
13,937
996
14,420
34,779
29,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Nick4890
Neith
20
4 / 5 / 13
14,748
1,053
30,579
18,444
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 7
15,015
1,073
20,092
13,861
11,066
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 18 / 5
11,838
846
5,843
24,190
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
37
Kills
17
17
Deaths
37
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
FonderIce1
Bellona
5
2
18
7
L
0
2
1
0.25
L
3
9
11
0.94
W
Thanatos
4
2
11
4.75
W
Cthulhu
MrBIG_Stiffy
Cthulhu
6
1
19
15.5
L
Neith
Nick4890
Neith
4
5
13
2.1
L
9
3
7
4.17
W
Fenrir
XxBatCatxX
Fenrir
13
6
11
3.08
W
Nemesis
9
6
18
3
L
1
18
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,615
Damage
71,445
84,407
Taken
93,883
69,769
Mitigated
56,866
8,516
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FonderIce1
Bellona
17,925
6,792
0
358
17,136
15,393
0
891
16,245
4
37,699
L
511
124
0
0
2,609
841
0
425
2,184
601
0
L
14,420
4,873
0
3,074
34,779
29,006
0
9,277
25,502
0
44,615
W
Thanatos
6,551
3,009
0
2,235
9,138
7,228
0
503
8,635
0
13,986
W
Cthulhu
MrBIG_Stiffy
Cthulhu
24,340
1,475
638
978
20,393
28,069
0
1,977
18,416
53,566
0
L
Neith
Nick4890
Neith
30,579
13,693
0
2,326
18,444
7,082
0
3,649
14,795
0
69,955
L
20,092
1,868
0
51
13,861
11,066
0
4,716
9,145
0
26,221
W
Fenrir
XxBatCatxX
Fenrir
22,397
3,476
1,215
2,195
18,219
9,957
0
1,344
16,756
0
34,464
W
Nemesis
15,402
10,290
0
897
19,521
9,122
0
1,639
17,882
0
44,467
L
5,843
2,340
0
0
24,190
8,871
0
6,277
17,913
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,874
Gold Earned
65,850
218
Minions Killed
201
3
Camps Cleared
2
1,305,614
Distance Traveled
1,034,534
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,227
945
49
4
0
250,951
0
L
Yemoja
10,312
737
0
0
0
33,983
0
L
Bellona
13,937
996
73
5
1
282,672
0
W
Thanatos
12,087
863
13
1
0
195,835
0
W
Cthulhu
14,316
1,023
60
4
0
312,318
0
L
Neith
14,748
1,053
94
7
1
256,182
0
L
Thor
15,015
1,073
7
1
0
288,679
0
W
Fenrir
14,993
1,071
19
1
2
269,612
3
W
Nemesis
14,251
1,018
77
6
1
276,898
0
L
Merlin
11,838
846
27
2
0
173,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role