Player Matchup

Danzaburou
Danzaburou
Cyrilcot
Danzaburou
Level 29
God Stats
19W - 33L
1,369 SR
Queue Stats
55W - 102L
1,265 Elo+
Solo
Scylla
Scylla
WodansRavens
Scylla
Level 24
God Stats
28W - 33L
1,499 SR
Queue Stats
209W - 261L
1,337 Elo+
Solo
King Arthur
King Arthur
arightousfury
King Arthur
Level 27
God Stats
1W - 1L
1,530 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Pele
Pele
blingmanwho
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,259 Elo+
Solo
Thanatos
Thanatos
innovaton
Thanatos
Level 24
God Stats
6W - 3L
1,469 SR
Queue Stats
42W - 36L
1,441 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,360 Elo+

VS

Team Averages
Level 15
1,510 SR
1,276 Elo+
Ra
Ra
KENDOWWW
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Merlin
Merlin
TheDarKing01692
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,192 Elo+
Solo
Bakasura
Bakasura
jysla07
Bakasura
Level 28
God Stats
30W - 24L
1,548 SR
Queue Stats
106W - 99L
1,352 Elo+
Solo
Fenrir
Fenrir
xXNitrom09Xx
Fenrir
Level 18
God Stats
4W - 1L
1,691 SR
Queue Stats
63W - 62L
1,347 Elo+
Solo
Bellona
Bellona
yagomiranda134
Bellona
Level 8
God Stats
45W - 39L
1,313 SR
Queue Stats
355W - 412L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyrilcot
Danzaburou
15
3 / 4 / 4
9,330
549
7,546
14,083
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
14
4 / 4 / 4
9,243
544
5,340
8,293
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
arightousfury
King Arthur
15
5 / 3 / 1
9,609
565
9,706
14,047
12,349
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 3
8,310
489
3,937
10,671
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
innovaton
Thanatos
14
8 / 5 / 5
9,899
582
6,927
9,539
5,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
5,023
295
189
1,465
242
13
0 / 9 / 5
7,485
440
4,712
13,271
3,305
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
jysla07
Bakasura
16
5 / 3 / 4
9,929
584
6,035
13,831
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
15
10 / 3 / 1
8,987
529
11,042
10,994
4,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 4 / 1
8,287
487
7,520
10,826
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
22
Kills
19
21
Deaths
22
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cyrilcot
Danzaburou
3
4
4
1.25
L
0
3
0
0
L
0
9
5
0.28
W
Scylla
4
4
4
1.5
W
King Arthur
arightousfury
King Arthur
5
3
1
1.83
W
2
5
3
0.7
W
Thanatos
innovaton
Thanatos
8
5
5
2.1
L
Bakasura
jysla07
Bakasura
5
3
4
2.33
L
Fenrir
10
3
1
3.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
29,498
56,633
Taken
50,387
28,496
Mitigated
22,126
12,449
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cyrilcot
Danzaburou
7,546
3,947
0
5,940
14,083
5,038
5,561
2,050
11,955
0
47,591
L
189
189
0
0
1,465
242
0
238
1,172
1,214
0
L
4,712
993
0
2,025
13,271
3,305
372
1,755
11,452
33,343
0
W
Scylla
5,340
111
0
477
8,293
2,317
356
952
7,271
38,652
0
W
King Arthur
arightousfury
King Arthur
9,706
682
0
1,583
14,047
12,349
1,201
1,018
12,806
0
47,737
W
3,937
823
0
856
10,671
3,227
1,207
603
9,718
0
39,566
W
Thanatos
innovaton
Thanatos
6,927
2,587
0
3,593
9,539
5,565
1,225
278
9,261
0
23,353
L
Bakasura
jysla07
Bakasura
6,035
4,749
0
3,369
13,831
6,025
4,091
0
13,456
0
52,948
L
Fenrir
11,042
2,338
0
712
10,994
4,334
232
1,118
9,718
0
30,714
L
7,520
2,478
0
642
10,826
8,220
119
1,856
8,874
0
45,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
39,711
348
Minions Killed
313
0
Camps Cleared
0
1,511,759
Distance Traveled
1,373,090
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,330
549
88
5
0
232,127
0
L
Ra
5,023
295
1
0
0
78,073
0
L
Merlin
7,485
440
51
3
0
277,024
3
W
Scylla
9,243
544
88
5
0
326,306
0
W
King Arthur
9,609
565
83
5
0
316,929
7
W
Pele
8,310
489
60
4
0
313,559
3
W
Thanatos
9,899
582
29
2
0
322,838
0
L
Bakasura
9,929
584
128
8
0
282,358
1
L
Fenrir
8,987
529
39
2
0
370,968
3
L
Bellona
8,287
487
94
6
0
364,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role