Player Matchup

Loki
Loki
AlfajorOne
Loki
Level 13
God Stats
5W - 2L
1,810 SR
Queue Stats
53W - 46L
1,498 Elo+
Solo
Bellona
Bellona
Nahueelm19
Bellona
Level 16
God Stats
8W - 10L
1,407 SR
Queue Stats
51W - 55L
1,251 Elo+
Solo
Rama
Rama
Sergio1010
Rama
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,340 Elo+
Solo
Ymir
Ymir
diogopc2004
Ymir
Level 28
God Stats
20W - 19L
1,500 SR
Queue Stats
440W - 443L
1,408 Elo+
Solo
Merlin
Merlin
militongo
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 273L
1,276 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,355 Elo+

VS

Team Averages
Level 14
1,466 SR
1,334 Elo+
Neith
Neith
DeeLucca17
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
LionOfWest
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,339 Elo+
Solo
Guan Yu
Guan Yu
Luke_castruccio
Guan Yu
Level 21
God Stats
51W - 40L
1,500 SR
Queue Stats
351W - 319L
1,387 Elo+
Solo
Merlin
Merlin
ckfds
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,256 Elo+
Party 1
Cabrakan
Cabrakan
yZurgBR
Cabrakan
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
63W - 105L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 0
7,350
735
5,142
6,137
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nahueelm19
Bellona
7
2 / 1 / 2
5,251
525
3,256
4,241
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 5
5,124
512
5,309
4,505
1,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 0
6,548
655
4,302
6,430
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
militongo
Merlin
11
1 / 0 / 3
6,079
608
2,274
5,058
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 0
4,737
474
1,942
4,822
1,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
4,019
402
863
5,902
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 1
4,624
462
2,639
8,174
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ckfds
Merlin
8
0 / 6 / 0
4,988
499
5,292
6,369
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
yZurgBR
Cabrakan
6
0 / 4 / 1
4,419
442
2,370
6,104
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
19
Kills
2
3
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
L
Neith
0
3
0
0
L
0
4
0
0
L
2
2
1
1.25
W
Bellona
Nahueelm19
Bellona
2
1
2
3
W
0
2
5
1.25
L
Merlin
ckfds
Merlin
0
6
0
0
W
6
0
0
6
W
Merlin
militongo
Merlin
1
0
3
2.5
L
Cabrakan
yZurgBR
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
13,106
26,371
Taken
31,371
10,135
Mitigated
14,557
9,690
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,142
2,006
0
3,074
6,137
1,979
154
1,864
4,184
0
41,432
L
Neith
1,942
1,133
0
1,000
4,822
1,506
66
2,375
2,447
0
20,780
L
863
104
0
1,050
5,902
1,596
0
789
5,113
0
7,950
L
2,639
675
378
3,981
8,174
5,772
0
0
8,174
0
10,142
W
Bellona
Nahueelm19
Bellona
3,256
1,254
0
1,184
4,241
2,743
46
436
3,680
396
12,844
W
5,309
4,405
0
750
4,505
1,073
685
970
3,257
0
17,497
L
Merlin
ckfds
Merlin
5,292
934
0
929
6,369
1,924
0
2,291
4,078
26,107
0
W
4,302
1,237
0
1,498
6,430
2,924
616
1,884
4,462
26,474
0
W
Merlin
militongo
Merlin
2,274
238
0
3,184
5,058
1,416
821
2,046
2,734
28,430
0
L
Cabrakan
yZurgBR
Cabrakan
2,370
211
0
206
6,104
3,759
0
1,121
4,983
13,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
22,787
250
Minions Killed
148
0
Camps Cleared
0
963,250
Distance Traveled
902,561
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,350
735
81
8
0
225,731
0
L
Neith
4,737
474
44
4
0
171,437
0
L
Thor
4,019
402
24
2
0
167,746
0
L
Guan Yu
4,624
462
12
1
0
208,544
1
W
Bellona
5,251
525
22
2
0
174,741
2
W
Rama
5,124
512
29
3
0
181,185
0
L
Merlin
4,988
499
47
5
0
178,736
1
W
Ymir
6,548
655
57
6
0
214,623
0
W
Merlin
6,079
608
61
6
0
166,970
0
L
Cabrakan
4,419
442
21
2
0
176,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role