Player Matchup

Ra
Ra
Derp_Sonn
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,201 Elo+
Party 3
Tiamat
Tiamat
Hosame
Tiamat
Level 59
God Stats
6W - 1L
1,429 SR
Queue Stats
43W - 40L
1,220 Elo+
Party 3
Amaterasu
Amaterasu
Jemoederenvader
Amaterasu
Level 46
God Stats
5W - 7L
1,545 SR
Queue Stats
45W - 52L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
WiBo545
Danzaburou
Level 58
God Stats
12W - 6L
1,628 SR
Queue Stats
111W - 115L
1,372 Elo+
Party 3
Loki
Loki
floris360
Loki
Level 109
God Stats
7W - 7L
1,359 SR
Queue Stats
190W - 159L
1,512 Elo+
Party 2
Team Averages
Level 55
1,492 SR
1,356 Elo+

VS

Team Averages
Level 38
1,563 SR
1,433 Elo+
Ra
Ra
Bradient
Ra
Level 49
God Stats
13W - 18L
1,566 SR
Queue Stats
788W - 761L
1,383 Elo+
Party 1
Mulan
Mulan
ElKano98
Mulan
Level 29
God Stats
15W - 21L
1,400 SR
Queue Stats
120W - 133L
1,502 Elo+
Party 4
Arachne
Arachne
FreyVal
Arachne
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
285W - 299L
1,407 Elo+
Party 1
Skadi
Skadi
rusirl17
Skadi
Level 60
God Stats
11W - 26L
1,613 SR
Queue Stats
49W - 87L
1,419 Elo+
Party 4
Thor
Thor
xMalefikaRx
Thor
Level 37
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 14L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
10,359
518
11,213
14,538
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Hosame
Tiamat
15
6 / 2 / 4
9,637
482
9,245
8,259
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
Jemoederenvader
Amaterasu
17
7 / 3 / 4
10,491
525
12,233
14,393
17,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
WiBo545
Danzaburou
19
8 / 3 / 2
11,495
575
11,315
13,630
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Loki
19
8 / 5 / 7
11,537
577
14,133
17,278
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
9,785
489
9,187
13,103
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
ElKano98
Mulan
16
3 / 8 / 4
10,133
507
11,021
18,518
12,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
FreyVal
Arachne
17
8 / 6 / 3
11,155
558
12,676
17,048
9,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
rusirl17
Skadi
16
3 / 7 / 4
10,328
516
8,313
15,216
4,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 8 / 2
8,455
423
3,733
13,595
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
35
Kills
19
19
Deaths
36
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
6
6
6
1.5
L
Mulan
ElKano98
Mulan
3
8
4
0.63
L
Arachne
FreyVal
Arachne
8
6
3
1.58
W
Tiamat
Hosame
Tiamat
6
2
4
4
W
Amaterasu
Jemoederenvader
Amaterasu
7
3
4
3
W
Danzaburou
WiBo545
Danzaburou
8
3
2
3
W
Loki
8
5
7
2.3
L
Skadi
rusirl17
Skadi
3
7
4
0.71
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,139
Damage
44,930
68,098
Taken
77,480
41,565
Mitigated
35,401
22,510
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,187
1,209
238
2,223
13,103
4,895
1,263
4,976
7,649
63,540
0
W
11,213
614
1,281
4,213
14,538
5,970
180
4,049
10,199
59,632
0
L
Mulan
ElKano98
Mulan
11,021
2,185
0
2,864
18,518
12,210
281
2,771
15,264
0
53,053
L
Arachne
FreyVal
Arachne
12,676
7,583
0
4,228
17,048
9,395
0
3,163
13,572
0
56,823
W
Tiamat
Hosame
Tiamat
9,245
554
525
3,082
8,259
5,702
660
1,470
6,721
36,974
0
W
Amaterasu
Jemoederenvader
Amaterasu
12,233
5,048
0
3,703
14,393
17,428
735
0
14,393
0
43,343
W
Danzaburou
WiBo545
Danzaburou
11,315
3,996
0
5,443
13,630
5,671
185
1,703
11,807
0
91,019
W
Loki
14,133
4,695
0
4,263
17,278
6,794
0
1,349
15,791
0
83,606
L
Skadi
rusirl17
Skadi
8,313
2,965
99
3,373
15,216
4,712
291
4,678
10,108
0
58,646
L
3,733
721
0
1,947
13,595
4,189
0
3,385
9,873
0
37,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
49,856
546
Minions Killed
497
0
Camps Cleared
0
1,786,657
Distance Traveled
1,669,752
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,785
489
117
6
0
328,563
1
W
Ra
10,359
518
110
6
0
348,960
1
L
Mulan
10,133
507
96
5
0
328,321
2
L
Arachne
11,155
558
92
5
0
370,747
3
W
Tiamat
9,637
482
81
4
0
348,332
4
W
Amaterasu
10,491
525
82
4
0
367,256
1
W
Danzaburou
11,495
575
136
7
0
344,182
5
W
Loki
11,537
577
137
7
0
377,927
0
L
Skadi
10,328
516
125
6
0
326,081
0
L
Thor
8,455
423
67
3
0
316,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role