Player Matchup

Bellona
Bellona
DaddySplidush
Bellona
Level 26
God Stats
17W - 18L
1,638 SR
Queue Stats
63W - 81L
1,403 Elo+
Party 1
Izanami
Izanami
DrippyDripperson
Izanami
Level 11
God Stats
2W - 1L
1,483 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 1
Loki
Loki
TTV-Dr_Splidush
Loki
Level 18
God Stats
9W - 15L
1,470 SR
Queue Stats
211W - 195L
1,325 Elo+
Party 1
Chang'e
Chang'e
dlxlxl-_-lxlxlb
Chang'e
Level 25
God Stats
2W - 3L
1,208 SR
Queue Stats
130W - 140L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
rastamouse75
Kukulkan
Level 5
God Stats
2W - 0L
1,535 SR
Queue Stats
13W - 21L
1,346 Elo+
Party 3
Team Averages
Level 17
1,467 SR
1,402 Elo+

VS

Team Averages
Level 19
1,642 SR
1,413 Elo+
Geb
Geb
DoomBuddy007
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo
Sobek
Sobek
EMYAPUOYKCUF545
Sobek
Level 62
God Stats
2W - 2L
1,706 SR
Queue Stats
26W - 31L
1,485 Elo+
Party 2
Cupid
Cupid
Hielou500
Cupid
Level 15
God Stats
4W - 2L
1,796 SR
Queue Stats
9W - 9L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Il Zxch lI
Danzaburou
Level 11
God Stats
2W - 3L
1,706 SR
Queue Stats
31W - 30L
1,538 Elo+
Party 2
Artemis
Artemis
PATRIOT13254
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
5 / 2 / 3
10,317
543
5,897
11,190
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 7 / 9
9,661
508
10,654
11,773
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
13 / 3 / 4
11,158
587
10,718
12,213
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 3 / 5
10,089
531
11,160
14,952
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
rastamouse75
Kukulkan
15
2 / 6 / 3
9,907
521
5,967
10,302
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 4
6,525
343
3,024
14,364
8,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 4 / 7
8,275
436
9,664
16,000
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Hielou500
Cupid
16
8 / 9 / 1
10,244
539
10,035
14,001
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Il Zxch lI
Danzaburou
14
8 / 6 / 6
9,860
519
14,407
11,810
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
PATRIOT13254
Artemis
2
0 / 4 / 0
5,093
268
371
2,635
441
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
32
Kills
20
21
Deaths
34
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
2
3
3.25
L
0
11
4
0.18
W
4
7
9
1.21
L
4
4
7
1.88
L
Cupid
Hielou500
Cupid
8
9
1
0.94
L
Danzaburou
Il Zxch lI
Danzaburou
8
6
6
1.83
L
Artemis
PATRIOT13254
Artemis
0
4
0
0
W
13
3
4
5
W
8
3
5
3.5
W
Kukulkan
rastamouse75
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,396
Damage
37,501
60,430
Taken
58,810
30,194
Mitigated
33,948
17,803
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,897
1,772
0
2,080
11,190
9,663
1,586
857
10,333
0
58,814
L
3,024
1,032
0
11
14,364
8,863
150
3,272
11,017
11,861
0
W
10,654
6,526
0
90
11,773
5,670
2,000
3,068
8,705
0
50,638
L
9,664
903
0
2,941
16,000
15,503
319
7,607
8,256
26,108
0
L
Cupid
Hielou500
Cupid
10,035
6,252
0
793
14,001
5,083
0
3,366
10,353
0
43,144
L
Danzaburou
Il Zxch lI
Danzaburou
14,407
7,406
1,001
3,142
11,810
4,058
918
2,410
9,348
0
48,426
L
Artemis
PATRIOT13254
Artemis
371
197
0
0
2,635
441
0
226
2,409
0
2,872
W
10,718
3,483
0
4,047
12,213
4,531
431
1,597
10,616
0
64,645
W
11,160
2,010
3,532
8,054
14,952
6,578
902
5,258
9,694
28,592
0
W
Kukulkan
rastamouse75
Kukulkan
5,967
1,420
0
0
10,302
3,752
2,015
1,908
8,394
49,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
39,997
472
Minions Killed
177
0
Camps Cleared
0
1,756,627
Distance Traveled
1,381,663
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,317
543
111
6
0
341,936
4
L
Geb
6,525
343
16
1
0
300,322
0
W
Izanami
9,661
508
96
5
0
320,678
7
L
Sobek
8,275
436
21
1
0
342,866
6
L
Cupid
10,244
539
64
3
0
310,638
0
L
Danzaburou
9,860
519
75
4
0
296,125
1
L
Artemis
5,093
268
1
0
0
131,712
0
W
Loki
11,158
587
108
6
0
427,753
3
W
Chang'e
10,089
531
39
2
0
341,988
2
W
Kukulkan
9,907
521
118
6
0
324,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role