Player Matchup

Khepri
Khepri
BO__2506
Khepri
Level 120
God Stats
12W - 6L
1,852 SR
Queue Stats
162W - 128L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Konigsaura
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,705 Elo+
Party 2
Hou Yi
Hou Yi
PraiseGodForL2
Hou Yi
Level 109
God Stats
8W - 4L
1,564 SR
Queue Stats
208W - 160L
1,609 Elo+
Party 2
Fenrir
Fenrir
TiIteddude
Fenrir
Level 114
God Stats
2W - 0L
1,785 SR
Queue Stats
195W - 159L
1,569 Elo+
Party 2
Chronos
Chronos
Zarkaoui771
Chronos
Level 36
God Stats
33W - 35L
1,556 SR
Queue Stats
128W - 149L
1,459 Elo+
Solo
Team Averages
Level 77
1,651 SR
1,589 Elo+

VS

Team Averages
Level 48
1,572 SR
1,452 Elo+
Terra
Terra
BALGRON
Terra
Level 87
God Stats
2W - 5L
1,833 SR
Queue Stats
292W - 287L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
Henschu95
Hou Yi
Level 32
God Stats
9W - 6L
1,797 SR
Queue Stats
265W - 256L
1,457 Elo+
Party 1
Thanatos
Thanatos
Hurrikan3000
Thanatos
Level 48
God Stats
4W - 5L
1,243 SR
Queue Stats
127W - 144L
1,402 Elo+
Solo
Cabrakan
Cabrakan
Tobra147
Cabrakan
Level 27
God Stats
9W - 9L
1,488 SR
Queue Stats
154W - 137L
1,495 Elo+
Party 1
He Bo
He Bo
kimokov103
He Bo
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 151L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BO__2506
Khepri
10
1 / 0 / 6
6,029
603
2,982
4,750
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
Konigsaura
Sun Wukong
11
2 / 1 / 1
6,233
623
3,760
5,654
2,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 0 / 0
6,228
623
3,609
4,250
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TiIteddude
Fenrir
10
6 / 1 / 4
6,434
643
4,801
5,880
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Zarkaoui771
Chronos
11
1 / 1 / 1
5,955
596
3,194
4,132
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BALGRON
Terra
8
0 / 2 / 0
4,575
458
2,798
6,147
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Henschu95
Hou Yi
8
0 / 2 / 0
4,614
461
1,945
5,954
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Hurrikan3000
Thanatos
8
0 / 5 / 3
5,060
506
3,800
7,187
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Tobra147
Cabrakan
8
1 / 2 / 0
4,856
486
3,119
5,243
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
9
2 / 4 / 0
5,494
549
2,903
4,829
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
BALGRON
Terra
0
2
0
0
W
Khepri
BO__2506
Khepri
1
0
6
4
L
Hou Yi
Henschu95
Hou Yi
0
2
0
0
L
Thanatos
Hurrikan3000
Thanatos
0
5
3
0.3
W
Sun Wukong
Konigsaura
Sun Wukong
2
1
1
2.5
W
5
0
0
5
W
Fenrir
TiIteddude
Fenrir
6
1
4
8
L
Cabrakan
Tobra147
Cabrakan
1
2
0
0.5
W
Chronos
Zarkaoui771
Chronos
1
1
1
1.5
L
He Bo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,346
Damage
14,565
24,666
Taken
29,360
9,837
Mitigated
12,463
9,714
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BALGRON
Terra
2,798
150
38
2,646
6,147
2,409
0
1,764
4,383
10,690
0
W
Khepri
BO__2506
Khepri
2,982
310
0
1,184
4,750
2,640
0
1,753
2,916
17,154
0
L
Hou Yi
Henschu95
Hou Yi
1,945
1,238
0
2,684
5,954
1,238
0
656
5,298
0
23,143
L
Thanatos
Hurrikan3000
Thanatos
3,800
1,451
0
3,945
7,187
2,728
0
876
6,311
0
25,166
W
Sun Wukong
Konigsaura
Sun Wukong
3,760
946
0
1,346
5,654
2,170
128
2,801
2,628
0
32,518
W
3,609
2,521
0
2,278
4,250
1,752
0
1,051
3,199
0
38,949
W
Fenrir
TiIteddude
Fenrir
4,801
980
0
3,288
5,880
2,014
0
908
4,909
0
30,386
L
Cabrakan
Tobra147
Cabrakan
3,119
666
0
1,749
5,243
4,647
33
0
5,243
14,048
0
W
Chronos
Zarkaoui771
Chronos
3,194
1,031
0
1,618
4,132
1,261
0
1,830
2,194
35,465
0
L
He Bo
2,903
301
0
285
4,829
1,441
0
2,880
1,949
22,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
24,599
321
Minions Killed
175
0
Camps Cleared
0
899,279
Distance Traveled
910,620
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,575
458
20
2
0
201,589
4
W
Khepri
6,029
603
26
3
0
194,944
3
L
Hou Yi
4,614
461
41
4
0
162,977
0
L
Thanatos
5,060
506
45
5
0
205,420
1
W
Sun Wukong
6,233
623
89
9
0
174,492
0
W
Hou Yi
6,228
623
84
8
0
158,704
1
W
Fenrir
6,434
643
52
5
0
186,482
1
L
Cabrakan
4,856
486
19
2
0
161,584
1
W
Chronos
5,955
596
70
7
0
184,657
1
L
He Bo
5,494
549
50
5
0
179,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role