Player Matchup

Cupid
Cupid
Platinum I
BenjiiHendrix412
Cupid
Platinum I
Level 63
God Stats
93W - 94L
1,642 SR
Queue Stats
111W - 112L
2,018 MMR
Party 1
Cerberus
Cerberus
Platinum IV
PoolGuy520
Cerberus
Platinum IV
Level 159
God Stats
92W - 100L
1,601 SR
Queue Stats
705W - 802L
1,811 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
oc412
Baron Samedi
Gold II
Level 126
God Stats
40W - 21L
1,734 SR
Queue Stats
97W - 94L
1,602 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,659 SR
1,810 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,763 SR
1,828 MMR
Chaac
Chaac
Platinum IV
Banubrun0
Chaac
Platinum IV
Level 158
God Stats
18W - 17L
1,799 SR
Queue Stats
275W - 312L
1,807 MMR
Solo
Hera
Hera
Platinum I
JaredisMud
Hera
Platinum I
Level 131
God Stats
8W - 4L
1,937 SR
Queue Stats
197W - 185L
1,919 MMR
Solo
Athena
Athena
Gold II
Vinco-V-P
Athena
Gold II
Level 104
God Stats
3W - 2L
1,554 SR
Queue Stats
19W - 16L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
12,602
600
13,309
19,930
7,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
PoolGuy520
Cerberus
18
6 / 4 / 6
15,435
735
11,430
28,878
38,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
oc412
Baron Samedi
17
3 / 10 / 8
13,930
663
19,245
26,648
18,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAphroditeCu ChulainnPersephoneScylla

VS

Bans
TiamatCabrakanChang'eDanzaburouMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banubrun0
Chaac
18
10 / 4 / 10
14,814
705
16,547
27,295
29,418
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 3 / 13
14,504
691
26,558
12,477
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Vinco-V-P
Athena
16
7 / 5 / 11
14,648
698
16,753
25,723
42,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
24
24
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
Banubrun0
Chaac
10
4
10
3.75
L
3
10
3
0.45
W
7
3
13
4.5
L
Cerberus
PoolGuy520
Cerberus
6
4
6
2.25
W
Athena
Vinco-V-P
Athena
7
5
11
2.5
L
Baron Samedi
oc412
Baron Samedi
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,984
Damage
59,858
75,456
Taken
65,495
64,682
Mitigated
77,168
22,827
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Banubrun0
Chaac
16,547
2,106
0
7,471
27,295
29,418
1,629
10,688
16,607
0
70,903
L
13,309
7,170
1,084
1,515
19,930
7,864
1,534
7,967
11,761
0
65,133
W
26,558
5,915
0
633
12,477
4,861
1,098
6,963
5,514
94,117
0
L
Cerberus
PoolGuy520
Cerberus
11,430
616
0
6,518
28,878
38,320
0
17,393
10,839
47,964
0
W
Athena
Vinco-V-P
Athena
16,753
4,212
0
2,610
25,723
42,889
947
13,125
12,598
46,511
0
L
Baron Samedi
oc412
Baron Samedi
19,245
1,678
2,571
11,139
26,648
18,498
287
17,198
9,287
57,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
43,966
216
Minions Killed
249
0
Camps Cleared
0
1,065,831
Distance Traveled
1,146,049
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,814
705
78
4
0
386,167
13
L
Cupid
12,602
600
94
4
0
358,852
3
W
Hera
14,504
691
130
6
0
373,265
2
L
Cerberus
15,435
735
73
3
0
384,782
0
W
Athena
14,648
698
41
2
0
386,617
3
L
Baron Samedi
13,930
663
49
2
0
322,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role