Player Matchup

Chaac
Chaac
CyberGlitch1
Chaac
Level 46
God Stats
2W - 0L
2,066 SR
Queue Stats
31W - 5L
1,919 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fuzzshums
Ah Muzen Cab
Level 146
God Stats
3W - 1L
2,264 SR
Queue Stats
34W - 9L
2,025 Elo+
Party 1
Athena
Athena
Lermus
Athena
Level 160
God Stats
4W - 0L
2,194 SR
Queue Stats
122W - 56L
1,789 Elo+
Party 1
Sol
Sol
Paprikak8
Sol
Level 54
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 0L
1,807 Elo+
Solo
Ra
Ra
Sippycup
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,961 SR
1,808 Elo+

VS

Team Averages
Level 104
1,498 SR
1,569 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MasterlesWolf
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
503W - 460L
1,598 Elo+
Solo
Nemesis
Nemesis
Perferct_umbra
Nemesis
Level 43
God Stats
1W - 3L
1,340 SR
Queue Stats
138W - 131L
1,590 Elo+
Solo
Achilles
Achilles
SimplyStimp
Achilles
Level 23
God Stats
0W - 2L
1,850 SR
Queue Stats
5W - 7L
1,613 Elo+
Solo
Chiron
Chiron
SmenxRapt
Chiron
Level 159
God Stats
14W - 7L
1,299 SR
Queue Stats
252W - 247L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,286
921
7,343
10,008
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Fuzzshums
Ah Muzen Cab
16
6 / 0 / 7
8,855
984
14,193
6,746
3,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Lermus
Athena
14
3 / 1 / 15
9,248
1,028
8,267
15,835
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 7
7,711
857
5,626
6,905
2,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 10
8,577
953
9,776
5,257
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 2 / 3
7,201
800
8,515
7,479
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MasterlesWolf
Cerberus
11
1 / 7 / 6
6,390
710
6,448
18,992
9,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 5
5,703
634
3,288
6,937
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
SimplyStimp
Achilles
12
0 / 6 / 2
5,738
638
3,921
10,854
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
SmenxRapt
Chiron
14
4 / 3 / 1
7,749
861
6,724
7,945
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
21
Kills
7
7
Deaths
21
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
3
1.75
W
4
2
8
4
W
Ah Muzen Cab
Fuzzshums
Ah Muzen Cab
6
0
7
9.5
W
Athena
Lermus
Athena
3
1
15
10.5
L
Cerberus
MasterlesWolf
Cerberus
1
7
6
0.57
W
3
3
7
2.17
L
0
3
5
0.83
L
Achilles
SimplyStimp
Achilles
0
6
2
0.17
W
5
1
10
10
L
Chiron
SmenxRapt
Chiron
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,205
Damage
28,896
44,751
Taken
52,207
35,356
Mitigated
25,482
18,856
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,515
1,556
0
839
7,479
2,878
0
3,614
3,733
28,714
0
W
7,343
966
0
2,673
10,008
11,006
258
2,993
6,750
0
16,290
W
Ah Muzen Cab
Fuzzshums
Ah Muzen Cab
14,193
7,857
0
2,198
6,746
3,493
3,933
1,641
4,985
0
48,199
W
Athena
Lermus
Athena
8,267
3,368
0
3,966
15,835
16,140
174
3,101
12,506
18,421
0
L
Cerberus
MasterlesWolf
Cerberus
6,448
347
318
3,502
18,992
9,520
0
8,458
10,125
13,405
0
W
5,626
1,262
0
3,003
6,905
2,429
1,681
3,786
2,974
22,338
0
L
3,288
637
0
1,880
6,937
2,573
0
2,348
4,453
0
6,785
L
Achilles
SimplyStimp
Achilles
3,921
1,124
0
1,000
10,854
7,573
0
5,501
5,099
0
10,792
W
9,776
1,247
3,946
3,070
5,257
2,288
353
3,358
1,691
31,903
0
L
Chiron
SmenxRapt
Chiron
6,724
2,189
366
2,199
7,945
2,938
1
3,594
4,298
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
32,781
239
Minions Killed
174
10
Camps Cleared
5
959,124
Distance Traveled
796,077
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,201
800
59
7
0
189,829
2
W
Chaac
8,286
921
20
2
1
187,438
0
W
Ah Muzen Cab
8,855
984
88
10
5
196,944
0
W
Athena
9,248
1,028
19
2
0
215,444
0
L
Cerberus
6,390
710
14
2
0
155,103
0
W
Sol
7,711
857
40
4
2
171,750
0
L
Nemesis
5,703
634
11
1
0
141,227
0
L
Achilles
5,738
638
20
2
1
157,718
2
W
Ra
8,577
953
72
8
2
187,548
0
L
Chiron
7,749
861
70
8
4
152,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role