Player Matchup

Loki
Loki
Karvan
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,473 Elo+
Solo
Kukulkan
Kukulkan
MrGarou
Kukulkan
Level 139
God Stats
3W - 0L
1,721 SR
Queue Stats
115W - 98L
1,616 Elo+
Party 2
Cerberus
Cerberus
Thor0903
Cerberus
Level 95
God Stats
6W - 5L
1,442 SR
Queue Stats
328W - 288L
1,551 Elo+
Party 2
Sol
Sol
knivea
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
tripluf
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 136
1,532 SR
1,528 Elo+

VS

Team Averages
Level 139
1,600 SR
1,549 Elo+
He Bo
He Bo
 
He Bo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Curtes
Chiron
Level 155
God Stats
7W - 1L
1,863 SR
Queue Stats
320W - 309L
1,564 Elo+
Party 3
Bellona
Bellona
LordBaryy
Bellona
Level 127
God Stats
1W - 2L
1,864 SR
Queue Stats
153W - 135L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
Sackfresse2000
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
SilverShamrock
Xbalanque
Level 157
God Stats
2W - 8L
1,274 SR
Queue Stats
298W - 281L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Karvan
Loki
20
16 / 5 / 14
12,489
892
14,309
17,323
12,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MrGarou
Kukulkan
19
6 / 2 / 21
11,354
811
17,921
10,771
6,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Thor0903
Cerberus
18
7 / 3 / 23
11,273
805
17,998
24,550
30,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
knivea
Sol
18
5 / 2 / 19
10,935
781
19,384
18,110
10,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
tripluf
King Arthur
18
1 / 3 / 21
11,123
795
14,505
16,172
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 8 / 5
8,849
632
6,735
12,198
4,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Curtes
Chiron
17
2 / 7 / 4
9,396
671
17,057
15,232
6,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LordBaryy
Bellona
17
4 / 7 / 6
10,288
735
14,236
31,109
24,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Sun Wukong
Sackfresse2000
Sun Wukong
17
3 / 4 / 6
9,358
668
9,003
16,495
11,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
SilverShamrock
Xbalanque
17
4 / 9 / 4
11,124
795
15,061
15,413
5,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
35
Kills
14
15
Deaths
35
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
8
5
0.44
L
Chiron
Curtes
Chiron
2
7
4
0.57
W
Loki
Karvan
Loki
16
5
14
4.6
L
Bellona
LordBaryy
Bellona
4
7
6
1
W
Kukulkan
MrGarou
Kukulkan
6
2
21
8.25
L
Sun Wukong
Sackfresse2000
Sun Wukong
3
4
6
1.5
L
Xbalanque
SilverShamrock
Xbalanque
4
9
4
0.67
W
Cerberus
Thor0903
Cerberus
7
3
23
6.17
W
Sol
knivea
Sol
5
2
19
7.25
W
King Arthur
tripluf
King Arthur
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,117
Damage
62,092
86,926
Taken
90,447
79,250
Mitigated
53,158
38,038
Healing
26,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,735
258
1,466
2,449
12,198
4,730
0
8,209
3,864
15,450
0
L
Chiron
Curtes
Chiron
17,057
4,583
2,917
2,834
15,232
6,373
0
9,227
5,855
0
37,784
W
Loki
Karvan
Loki
14,309
3,966
2,459
2,902
17,323
12,372
478
1,052
16,196
0
23,615
L
Bellona
LordBaryy
Bellona
14,236
2,786
1,471
9,650
31,109
24,914
0
18,183
12,651
61
24,912
W
Kukulkan
MrGarou
Kukulkan
17,921
2,355
4,009
1,265
10,771
6,557
1,572
614
10,132
46,375
0
L
Sun Wukong
Sackfresse2000
Sun Wukong
9,003
1,643
1,271
3,178
16,495
11,357
0
10,376
6,019
0
18,320
L
Xbalanque
SilverShamrock
Xbalanque
15,061
5,914
319
1,319
15,413
5,784
0
10,827
4,436
0
23,675
W
Cerberus
Thor0903
Cerberus
17,998
604
4,499
6,847
24,550
30,471
579
1,562
22,763
28,895
0
W
Sol
knivea
Sol
19,384
6,316
2,790
8,651
18,110
10,759
3,323
1,255
16,680
41,014
0
W
King Arthur
tripluf
King Arthur
14,505
1,359
2,207
2,409
16,172
19,091
535
2,256
13,603
3,407
23,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
49,015
178
Minions Killed
117
0
Camps Cleared
0
1,263,615
Distance Traveled
1,119,521
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,849
632
14
1
0
216,998
2
L
Chiron
9,396
671
41
3
0
207,086
1
W
Loki
12,489
892
16
1
0
261,594
0
L
Bellona
10,288
735
25
2
0
227,109
2
W
Kukulkan
11,354
811
66
5
0
250,213
7
L
Sun Wukong
9,358
668
20
1
0
257,519
0
L
Xbalanque
11,124
795
17
1
0
210,809
0
W
Cerberus
11,273
805
23
2
0
278,173
0
W
Sol
10,935
781
55
4
0
229,365
0
W
King Arthur
11,123
795
18
1
0
244,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role