Player Matchup

Hera
Hera
NuggsMcphee
Hera
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 166L
1,666 Elo+
Party 1
Fenrir
Fenrir
SolSpark
Fenrir
Level 153
God Stats
11W - 4L
1,969 SR
Queue Stats
418W - 297L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
Ubboa
Ah Puch
Level 32
God Stats
76W - 50L
1,433 SR
Queue Stats
367W - 272L
1,616 Elo+
Party 1
Cabrakan
Cabrakan
ViprNova
Cabrakan
Level 18
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 3
Medusa
Medusa
oli76oli76
Medusa
Level 58
God Stats
1W - 1L
1,550 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 3
Team Averages
Level 79
1,549 SR
1,532 Elo+

VS

Team Averages
Level 78
1,541 SR
1,546 Elo+
Danzaburou
Danzaburou
Idiopathik
Danzaburou
Level 49
God Stats
151W - 116L
1,538 SR
Queue Stats
677W - 769L
1,446 Elo+
Party 2
Poseidon
Poseidon
ThirstyKane07
Poseidon
Level 28
God Stats
9W - 4L
1,584 SR
Queue Stats
92W - 53L
1,674 Elo+
Party 4
Terra
Terra
dPonxb
Terra
Level 127
God Stats
4W - 4L
1,558 SR
Queue Stats
122W - 111L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
flagnog
Tsukuyomi
Level 119
God Stats
2W - 3L
1,524 SR
Queue Stats
343W - 296L
1,656 Elo+
Party 4
Sun Wukong
Sun Wukong
mightynikhil
Sun Wukong
Level 69
God Stats
16W - 11L
1,500 SR
Queue Stats
274W - 275L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 5
13,918
633
13,943
11,443
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SolSpark
Fenrir
20
12 / 1 / 7
13,782
626
16,736
20,259
10,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Ubboa
Ah Puch
20
0 / 0 / 3
12,626
574
10,045
6,320
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
ViprNova
Cabrakan
14
0 / 6 / 6
9,890
450
6,363
13,826
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
oli76oli76
Medusa
18
5 / 4 / 4
11,805
537
11,950
12,790
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Idiopathik
Danzaburou
16
9 / 5 / 1
10,792
491
12,054
14,646
5,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
ThirstyKane07
Poseidon
18
2 / 9 / 3
10,929
497
9,514
12,621
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
dPonxb
Terra
16
1 / 5 / 8
10,185
463
8,735
19,199
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
flagnog
Tsukuyomi
17
4 / 8 / 1
10,803
491
8,903
17,645
11,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
mightynikhil
Sun Wukong
18
0 / 2 / 1
10,215
464
2,900
15,006
14,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
29
Kills
16
16
Deaths
29
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Idiopathik
Danzaburou
9
5
1
1.9
W
12
5
5
2.9
W
Fenrir
SolSpark
Fenrir
12
1
7
15.5
L
Poseidon
ThirstyKane07
Poseidon
2
9
3
0.39
W
Ah Puch
Ubboa
Ah Puch
0
0
3
1.5
W
Cabrakan
ViprNova
Cabrakan
0
6
6
0.5
L
Terra
dPonxb
Terra
1
5
8
1
L
Tsukuyomi
flagnog
Tsukuyomi
4
8
1
0.56
L
Sun Wukong
mightynikhil
Sun Wukong
0
2
1
0.25
W
Medusa
oli76oli76
Medusa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,037
Damage
42,106
64,638
Taken
79,117
38,123
Mitigated
53,292
20,498
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Idiopathik
Danzaburou
12,054
6,441
0
4,097
14,646
5,760
464
2,360
12,286
0
55,388
W
13,943
3,043
0
554
11,443
4,101
3,054
4,789
6,455
96,805
0
W
Fenrir
SolSpark
Fenrir
16,736
4,481
0
10,940
20,259
10,111
1,914
4,420
15,670
0
100,065
L
Poseidon
ThirstyKane07
Poseidon
9,514
1,337
0
713
12,621
4,787
31
6,508
6,113
71,602
0
W
Ah Puch
Ubboa
Ah Puch
10,045
914
0
3,261
6,320
3,118
476
0
6,170
80,639
0
W
Cabrakan
ViprNova
Cabrakan
6,363
178
0
1,928
13,826
15,869
548
5,075
8,691
16,462
0
L
Terra
dPonxb
Terra
8,735
1,333
888
3,482
19,199
17,044
414
5,477
13,722
35,924
0
L
Tsukuyomi
flagnog
Tsukuyomi
8,903
2,431
0
4,541
17,645
11,258
0
5,816
11,829
0
68,447
L
Sun Wukong
mightynikhil
Sun Wukong
2,900
397
0
3,835
15,006
14,443
0
10,190
4,816
0
56,022
W
Medusa
oli76oli76
Medusa
11,950
5,262
0
3,815
12,790
4,924
2,181
3,584
9,179
0
84,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,021
Gold Earned
52,924
630
Minions Killed
544
0
Camps Cleared
0
1,919,315
Distance Traveled
1,986,360
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,792
491
115
5
0
389,176
8
W
Hera
13,918
633
160
7
0
389,621
1
W
Fenrir
13,782
626
136
6
0
453,243
1
L
Poseidon
10,929
497
141
6
0
366,615
1
W
Ah Puch
12,626
574
171
8
0
335,029
3
W
Cabrakan
9,890
450
21
1
0
368,431
5
L
Terra
10,185
463
54
2
0
400,280
8
L
Tsukuyomi
10,803
491
107
5
0
420,752
3
L
Sun Wukong
10,215
464
127
6
0
409,537
0
W
Medusa
11,805
537
142
6
0
372,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role