Player Matchup

Ra
Ra
DarkRobi
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Golyio
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JayMXx
Fenrir
Level 62
God Stats
3W - 1L
1,462 SR
Queue Stats
20W - 23L
1,432 Elo+
Party 3
Tiamat
Tiamat
KissMyAb
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
Tobikop
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 65
1,492 SR
1,485 Elo+

VS

Team Averages
Level 75
1,550 SR
1,489 Elo+
Bacchus
Bacchus
Othär
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SarnanraS
Discordia
Level 58
God Stats
45W - 50L
1,529 SR
Queue Stats
133W - 140L
1,470 Elo+
Solo
Merlin
Merlin
SlashHammer
Merlin
Level 50
God Stats
4W - 5L
1,595 SR
Queue Stats
307W - 305L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
X4D13R
Sun Wukong
Level 62
God Stats
1W - 1L
1,569 SR
Queue Stats
27W - 27L
1,515 Elo+
Solo
Izanami
Izanami
soven
Izanami
Level 61
God Stats
9W - 7L
1,556 SR
Queue Stats
352W - 355L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,330
848
10,495
14,709
5,152
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Golyio
Danzaburou
14
0 / 1 / 2
8,921
811
4,126
9,502
3,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
JayMXx
Fenrir
15
1 / 5 / 1
9,196
836
6,312
13,248
8,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
KissMyAb
Tiamat
16
0 / 7 / 3
9,437
858
6,152
16,320
9,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Tobikop
Ao Kuang
15
4 / 7 / 0
9,909
901
6,569
17,869
6,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

68

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Othär
Bacchus
18
5 / 0 / 23
11,125
1,011
5,916
8,918
10,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
SarnanraS
Discordia
18
3 / 0 / 21
10,551
959
8,892
1,712
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
0 / 4 / 15
9,811
892
13,724
7,515
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
X4D13R
Sun Wukong
18
4 / 1 / 20
11,456
1,041
12,469
10,348
8,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
soven
Izanami
19
18 / 0 / 10
13,325
1,211
26,518
9,990
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
5
Kills
30
30
Deaths
5
7
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Danzaburou
Golyio
Danzaburou
0
1
2
1
L
Fenrir
JayMXx
Fenrir
1
5
1
0.3
L
Tiamat
KissMyAb
Tiamat
0
7
3
0.21
W
Bacchus
Othär
Bacchus
5
0
23
16.5
W
Discordia
SarnanraS
Discordia
3
0
21
13.5
W
Merlin
0
4
15
1.88
L
Ao Kuang
Tobikop
Ao Kuang
4
7
0
0.57
W
Sun Wukong
X4D13R
Sun Wukong
4
1
20
14
W
Izanami
soven
Izanami
18
0
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,654
Damage
67,519
71,648
Taken
38,483
32,904
Mitigated
26,058
6,847
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,495
1,525
1,483
654
14,709
5,152
0
5,919
8,790
35,336
0
L
Danzaburou
Golyio
Danzaburou
4,126
1,220
0
188
9,502
3,373
0
5,729
3,773
0
16,119
L
Fenrir
JayMXx
Fenrir
6,312
992
171
722
13,248
8,562
0
6,283
6,965
0
15,341
L
Tiamat
KissMyAb
Tiamat
6,152
670
0
1,518
16,320
9,591
0
6,562
9,758
24,148
0
W
Bacchus
Othär
Bacchus
5,916
289
318
950
8,918
10,868
0
4,768
4,150
8,521
0
W
Discordia
SarnanraS
Discordia
8,892
219
0
119
1,712
645
0
735
977
16,308
0
W
Merlin
13,724
222
0
0
7,515
2,749
0
4,014
3,501
32,763
0
L
Ao Kuang
Tobikop
Ao Kuang
6,569
1,055
0
2,111
17,869
6,226
0
4,672
13,197
22,261
0
W
Sun Wukong
X4D13R
Sun Wukong
12,469
2,801
0
876
10,348
8,048
0
5,727
4,343
666
25,808
W
Izanami
soven
Izanami
26,518
20,586
0
2,465
9,990
3,748
0
7,972
2,018
0
71,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
56,268
172
Minions Killed
240
8
Camps Cleared
8
860,873
Distance Traveled
1,089,550
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,330
848
63
6
0
158,662
0
L
Danzaburou
8,921
811
27
2
2
132,765
0
L
Fenrir
9,196
836
15
1
0
177,387
0
L
Tiamat
9,437
858
40
4
3
192,914
1
W
Bacchus
11,125
1,011
2
0
0
232,907
0
W
Discordia
10,551
959
12
1
1
214,610
0
W
Merlin
9,811
892
50
5
0
185,862
1
L
Ao Kuang
9,909
901
27
2
3
199,145
0
W
Sun Wukong
11,456
1,041
46
4
4
245,049
4
W
Izanami
13,325
1,211
130
12
3
211,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role