Player Matchup

Nox
Nox
Bethanny
Nox
Level 155
God Stats
33W - 31L
1,575 SR
Queue Stats
460W - 472L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dumbsize
Tsukuyomi
Level 105
God Stats
4W - 9L
1,286 SR
Queue Stats
94W - 93L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
GezzerGunz
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ISoral
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LRCSM
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,472 SR
1,536 Elo+

VS

Team Averages
Level 93
1,615 SR
1,541 Elo+
Loki
Loki
BBC132
Loki
Level 75
God Stats
25W - 20L
1,533 SR
Queue Stats
69W - 69L
1,568 Elo+
Solo
Yemoja
Yemoja
TrueJoose
Yemoja
Level 122
God Stats
4W - 2L
1,853 SR
Queue Stats
27W - 31L
1,684 Elo+
Solo
Raijin
Raijin
VT2001
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 475L
1,603 Elo+
Solo
Jing Wei
Jing Wei
callmebigred
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,256 Elo+
Solo
Jormungandr
Jormungandr
hotbrownrain
Jormungandr
Level 63
God Stats
0W - 1L
1,689 SR
Queue Stats
34W - 23L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
10,883
544
4,133
14,681
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Dumbsize
Tsukuyomi
19
6 / 1 / 7
12,979
649
7,195
11,274
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
GezzerGunz
Ao Kuang
20
4 / 0 / 0
12,872
644
14,986
17,025
11,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
ISoral
Hel
19
10 / 2 / 5
13,202
660
13,022
13,392
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
LRCSM
Cupid
18
3 / 2 / 1
12,011
601
10,811
13,076
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BBC132
Loki
15
3 / 4 / 0
8,903
445
3,845
15,501
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
TrueJoose
Yemoja
12
0 / 4 / 2
7,983
399
3,914
11,201
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
VT2001
Raijin
10
2 / 7 / 0
7,271
364
3,809
9,806
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
callmebigred
Jing Wei
13
0 / 6 / 3
7,825
391
5,995
13,963
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
hotbrownrain
Jormungandr
15
0 / 3 / 0
9,006
450
10,337
16,266
13,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
5
5
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
BBC132
Loki
3
4
0
0.75
W
1
0
8
5
W
Tsukuyomi
Dumbsize
Tsukuyomi
6
1
7
9.5
W
Ao Kuang
GezzerGunz
Ao Kuang
4
0
0
4
W
Hel
ISoral
Hel
10
2
5
6.25
W
Cupid
LRCSM
Cupid
3
2
1
1.75
L
Yemoja
TrueJoose
Yemoja
0
4
2
0.25
L
Raijin
VT2001
Raijin
2
7
0
0.29
L
Jing Wei
callmebigred
Jing Wei
0
6
3
0.25
L
Jormungandr
hotbrownrain
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
27,900
69,448
Taken
66,737
36,091
Mitigated
34,867
41,672
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BBC132
Loki
3,845
1,422
0
6,008
15,501
5,415
0
7,468
7,982
0
55,307
W
4,133
303
0
3,620
14,681
9,554
150
3,634
10,975
32,302
0
W
Tsukuyomi
Dumbsize
Tsukuyomi
7,195
2,388
0
4,741
11,274
4,653
2,639
1,637
9,605
0
90,974
W
Ao Kuang
GezzerGunz
Ao Kuang
14,986
3,841
0
11,477
17,025
11,233
3,848
9,055
7,970
81,595
0
W
Hel
ISoral
Hel
13,022
1,747
4,635
9,559
13,392
5,816
1,108
4,089
9,027
99,937
0
W
Cupid
LRCSM
Cupid
10,811
4,892
326
7,314
13,076
4,835
3,293
2,388
10,688
0
92,659
L
Yemoja
TrueJoose
Yemoja
3,914
844
985
1,802
11,201
6,238
0
3,324
7,823
28,399
0
L
Raijin
VT2001
Raijin
3,809
819
0
1,270
9,806
3,042
0
5,708
3,724
33,589
0
L
Jing Wei
callmebigred
Jing Wei
5,995
5,015
0
2,507
13,963
7,131
0
3,532
10,355
0
47,862
L
Jormungandr
hotbrownrain
Jormungandr
10,337
3,639
0
3,818
16,266
13,041
0
11,554
4,712
64,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
40,988
635
Minions Killed
422
0
Camps Cleared
0
2,050,552
Distance Traveled
1,662,222
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,903
445
96
5
0
378,534
5
W
Nox
10,883
544
30
2
0
407,348
3
W
Tsukuyomi
12,979
649
144
7
0
460,988
4
W
Ao Kuang
12,872
644
149
7
0
402,727
0
W
Hel
13,202
660
175
9
0
426,989
0
W
Cupid
12,011
601
137
7
0
352,500
3
L
Yemoja
7,983
399
55
3
0
348,477
6
L
Raijin
7,271
364
69
3
0
281,379
0
L
Jing Wei
7,825
391
72
4
0
348,512
4
L
Jormungandr
9,006
450
130
7
0
305,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role