Player Matchup

Hel
Hel
CowboyCoca
Hel
Level 24
God Stats
100W - 105L
1,416 SR
Queue Stats
517W - 496L
1,347 Elo+
Solo
Anhur
Anhur
Joybuss
Anhur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 91L
1,320 Elo+
Party 1
Thanatos
Thanatos
Magnitood
Thanatos
Level 17
God Stats
11W - 4L
1,500 SR
Queue Stats
76W - 80L
1,204 Elo+
Party 1
Poseidon
Poseidon
RainbowShadow98
Poseidon
Level 5
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 3L
1,194 Elo+
Solo
Artio
Artio
lahbar
Artio
Level 25
God Stats
18W - 14L
1,617 SR
Queue Stats
42W - 47L
1,449 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,303 Elo+

VS

Team Averages
Level 5
1,476 SR
1,498 Elo+
Chernobog
Chernobog
Daziovaty
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Horus
Horus
Maksiej8
Horus
Level 16
God Stats
1W - 3L
1,379 SR
Queue Stats
21W - 23L
1,489 Elo+
Party 3
Vamana
Vamana
ReceptoR669
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
SoTiomake
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Woodencrumb
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 1
10,063
719
8,572
7,380
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Joybuss
Anhur
11
5 / 4 / 7
7,525
538
7,076
8,397
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Magnitood
Thanatos
14
9 / 2 / 3
8,790
628
7,379
9,999
3,794
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
7
0 / 7 / 0
5,532
395
277
4,962
690
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
lahbar
Artio
11
0 / 1 / 9
7,304
522
2,547
8,506
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Daziovaty
Chernobog
10
1 / 7 / 5
6,108
436
4,703
8,005
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Maksiej8
Horus
9
4 / 5 / 2
5,962
426
3,530
11,678
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
8
0 / 5 / 0
5,589
399
900
5,119
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
1
0 / 0 / 0
4,305
308
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
5 / 6 / 0
7,895
564
6,445
9,464
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
10
14
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
Chernobog
Daziovaty
Chernobog
1
7
5
0.5
W
Anhur
Joybuss
Anhur
5
4
7
2.13
W
Thanatos
Magnitood
Thanatos
9
2
3
5.25
L
Horus
Maksiej8
Horus
4
5
2
1
W
Poseidon
0
7
0
0
L
Vamana
0
5
0
0
L
Thor
0
0
0
0
L
5
6
0
0.83
W
Artio
lahbar
Artio
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
15,578
39,244
Taken
34,266
14,764
Mitigated
13,560
18,346
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,572
941
999
4,112
7,380
2,769
2,778
3,413
3,757
60,161
0
L
Chernobog
Daziovaty
Chernobog
4,703
3,847
0
0
8,005
1,874
0
1,891
6,114
0
23,430
W
Anhur
Joybuss
Anhur
7,076
3,037
0
1,232
8,397
2,419
260
963
7,193
0
28,239
W
Thanatos
Magnitood
Thanatos
7,379
2,668
0
8,878
9,999
3,794
0
1,322
8,617
0
55,008
L
Horus
Maksiej8
Horus
3,530
1,581
282
2,390
11,678
5,939
0
1,861
9,817
0
15,333
W
Poseidon
277
191
0
0
4,962
690
400
329
4,594
14,534
0
L
Vamana
900
346
0
124
5,119
2,033
506
2,128
2,991
0
14,207
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
6,445
585
48
1,269
9,464
3,714
852
5,516
3,948
39,574
0
W
Artio
lahbar
Artio
2,547
224
424
2,701
8,506
5,092
306
28
8,288
19,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
29,859
322
Minions Killed
175
0
Camps Cleared
0
1,364,325
Distance Traveled
880,404
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,063
719
127
9
0
264,013
2
L
Chernobog
6,108
436
36
3
0
194,692
0
W
Anhur
7,525
538
49
4
0
264,736
0
W
Thanatos
8,790
628
96
7
0
296,648
0
L
Horus
5,962
426
19
1
0
235,405
2
W
Poseidon
5,532
395
19
1
0
229,523
0
L
Vamana
5,589
399
34
2
0
198,430
1
L
Thor
4,305
308
0
0
0
0
0
L
Ra
7,895
564
86
6
0
251,877
5
W
Artio
7,304
522
31
2
0
309,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role