Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
C_TOWN159
Kali
Silver III
Level 65
God Stats
1W - 1L
1,694 SR
Queue Stats
62W - 62L
1,448 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Kepernicus
Zhong Kui
Gold V
Level 52
God Stats
11W - 9L
1,590 SR
Queue Stats
16W - 17L
1,584 MMR
Solo
Ra
Ra
Platinum V
O_TOWN15
Ra
Platinum V
Level 157
God Stats
4W - 4L
1,654 SR
Queue Stats
156W - 147L
1,737 MMR
Party 1
Hercules
Hercules
Bronze III
iMidorLose
Hercules
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,580 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,588 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,691 SR
1,586 MMR
Ao Kuang
Ao Kuang
Gold II
Demonic_Zombie_X
Ao Kuang
Gold II
Level 158
God Stats
19W - 17L
1,883 SR
Queue Stats
660W - 674L
1,573 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Juan_Castro14
Baron Samedi
Gold III
Level 128
God Stats
2W - 2L
1,727 SR
Queue Stats
45W - 46L
1,562 MMR
Solo
Athena
Athena
Gold III
TuSkilled_4u
Athena
Gold III
Level 87
God Stats
30W - 32L
1,600 SR
Queue Stats
64W - 69L
1,570 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
iTzCHEF 2 U
Cu Chulainn
Gold IV
Level 160
God Stats
10W - 19L
1,457 SR
Queue Stats
550W - 563L
1,453 MMR
Party 2
Medusa
Medusa
Gold I
kuriakakodo21
Medusa
Gold I
Level 154
God Stats
8W - 4L
1,791 SR
Queue Stats
54W - 34L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
0 / 5 / 6
10,454
436
9,553
17,797
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
18
4 / 9 / 8
11,868
495
15,196
28,586
13,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Kepernicus
Zhong Kui
17
3 / 7 / 1
10,660
444
14,229
20,740
20,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 7 / 3
11,429
476
18,787
17,564
10,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iMidorLose
Hercules
16
4 / 7 / 8
11,014
459
15,032
30,038
37,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TsukuyomiSetScyllaDanzaburou

VS

Bans
PoseidonNu WaSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 8
14,714
613
20,766
26,641
13,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Juan_Castro14
Baron Samedi
18
4 / 5 / 16
12,130
505
13,688
16,821
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
17
4 / 3 / 18
12,040
502
13,603
25,364
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
iTzCHEF 2 U
Cu Chulainn
20
4 / 1 / 18
13,233
551
21,494
22,953
24,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 5 / 8
13,886
579
19,853
18,988
7,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
18
Kills
35
35
Deaths
18
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
6
0.6
L
Kali
4
9
8
0.89
W
15
4
8
4.75
W
Baron Samedi
Juan_Castro14
Baron Samedi
4
5
16
2.4
L
Zhong Kui
Kepernicus
Zhong Kui
3
7
1
0.5
L
7
7
3
1.21
W
Athena
4
3
18
4.33
L
Hercules
iMidorLose
Hercules
4
7
8
1.14
W
Cu Chulainn
iTzCHEF 2 U
Cu Chulainn
4
1
18
13
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,797
Damage
89,404
114,725
Taken
110,767
90,826
Mitigated
76,139
39,475
Healing
34,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,553
4,869
375
7,527
17,797
8,640
1,069
4,390
13,303
0
76,605
L
Kali
15,196
7,693
0
10,655
28,586
13,793
0
12,456
15,870
0
86,453
W
20,766
6,504
0
12,102
26,641
13,029
5,652
5,524
20,817
102,744
0
W
Baron Samedi
Juan_Castro14
Baron Samedi
13,688
997
4,267
5,999
16,821
7,097
921
5,654
10,840
78,452
0
L
Zhong Kui
Kepernicus
Zhong Kui
14,229
1,192
238
5,051
20,740
20,399
1,376
7,425
13,162
56,534
0
L
18,787
1,766
1,624
4,619
17,564
10,373
0
9,596
7,752
79,007
0
W
Athena
13,603
3,079
0
1,711
25,364
23,582
182
8,683
16,345
39,496
0
L
Hercules
iMidorLose
Hercules
15,032
4,012
0
9,386
30,038
37,621
32
13,752
16,074
0
30,789
W
Cu Chulainn
iTzCHEF 2 U
Cu Chulainn
21,494
3,507
0
4,823
22,953
24,788
637
6,860
15,598
1,010
91,764
W
19,853
8,682
0
5,793
18,988
7,643
3,898
4,637
14,151
0
112,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
66,003
567
Minions Killed
634
0
Camps Cleared
0
1,998,987
Distance Traveled
2,282,001
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,454
436
152
6
0
381,515
4
L
Kali
11,868
495
123
5
0
421,527
4
W
Ao Kuang
14,714
613
142
6
0
464,770
8
W
Baron Samedi
12,130
505
130
5
0
396,096
3
L
Zhong Kui
10,660
444
101
4
0
357,446
3
L
Ra
11,429
476
153
6
0
378,027
3
W
Athena
12,040
502
37
2
0
530,814
5
L
Hercules
11,014
459
38
2
0
460,472
5
W
Cu Chulainn
13,233
551
159
7
0
477,644
1
W
Medusa
13,886
579
166
7
0
412,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role