Player Matchup

Athena
Athena
Platinum V
 
Athena
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold I
JestOuroboros
Eset
Gold I
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,879 MMR
Solo
Apollo
Apollo
Diamond IV
rlombs
Apollo
Diamond IV
Level 94
God Stats
4W - 3L
1,543 SR
Queue Stats
54W - 44L
2,048 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,509 SR
1,685 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,567 SR
1,864 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Bacon_C-G-J-J-A
Nemesis
Diamond IV
Level 158
God Stats
6W - 7L
1,707 SR
Queue Stats
278W - 257L
2,226 MMR
Solo
Bacchus
Bacchus
Platinum III
BangBrosXD
Bacchus
Platinum III
Level 156
God Stats
6W - 3L
1,828 SR
Queue Stats
276W - 285L
1,861 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ENEMIES1STSTRIKE
Sun Wukong
Platinum III
Level 101
God Stats
9W - 11L
1,508 SR
Queue Stats
873W - 862L
1,863 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Sebasxdd343
Hou Yi
Platinum IV
Level 118
God Stats
2W - 3L
1,291 SR
Queue Stats
97W - 92L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 0 / 0
3,942
788
1,302
2,473
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
 
Cthulhu
5
0 / 1 / 3
3,546
709
1,016
2,957
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Loki
 
Loki
5
0 / 1 / 2
3,348
670
878
2,404
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,476
695
691
974
179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
rlombs
Apollo
5
2 / 0 / 0
3,707
741
1,765
2,787
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatAphroditeSetDanzaburouScylla

VS

Bans
Cu ChulainnThe MorriganGebGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
906
181
0
0
0
4
1 / 0 / 0
3,019
604
434
2,143
459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
BangBrosXD
Bacchus
4
1 / 1 / 1
3,207
641
1,107
3,327
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
ENEMIES1STSTRIKE
Sun Wukong
6
0 / 0 / 0
3,596
719
975
2,212
699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
4
0 / 2 / 0
2,830
566
1,654
2,872
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
2
2
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
0
1
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Loki
 
Loki
0
1
2
1
L
Janus
 
Janus
0
0
0
0
L
1
0
0
1
L
Bacchus
BangBrosXD
Bacchus
1
1
1
1.5
L
Sun Wukong
ENEMIES1STSTRIKE
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Hou Yi
0
2
0
0
W
Apollo
rlombs
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,652
Damage
4,170
11,595
Taken
10,554
3,103
Mitigated
3,264
5,806
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,302
650
0
1,567
2,473
846
0
0
2,473
16,753
0
W
Cthulhu
 
Cthulhu
1,016
29
0
1,107
2,957
996
0
428
2,529
7,322
0
W
Loki
 
Loki
878
158
0
1,350
2,404
454
0
27
2,377
0
11,149
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
L
434
0
0
664
2,143
459
0
615
1,452
0
7,863
L
Bacchus
BangBrosXD
Bacchus
1,107
144
0
1,396
3,327
1,511
0
707
2,620
3,424
0
L
Sun Wukong
ENEMIES1STSTRIKE
Sun Wukong
975
335
0
837
2,212
699
0
903
1,309
0
17,625
W
691
237
0
271
974
179
119
0
974
13,747
0
L
Hou Yi
1,654
1,194
0
901
2,872
595
0
708
2,164
0
9,555
W
Apollo
rlombs
Apollo
1,765
1,523
0
1,511
2,787
628
56
652
2,135
0
13,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
13,558
138
Minions Killed
88
0
Camps Cleared
0
466,946
Distance Traveled
322,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,942
788
46
9
0
94,255
0
W
Cthulhu
3,546
709
8
2
0
90,322
2
W
Loki
3,348
670
29
6
0
117,216
1
L
Janus
906
181
0
0
0
0
0
L
Nemesis
3,019
604
18
4
0
88,395
1
L
Bacchus
3,207
641
6
1
0
84,278
0
L
Sun Wukong
3,596
719
48
10
0
79,456
2
W
Eset
3,476
695
36
7
0
90,702
0
L
Hou Yi
2,830
566
16
3
0
70,686
0
W
Apollo
3,707
741
19
4
0
74,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role